Commit Graph

2552 Commits

Author SHA1 Message Date
8ef73203b2 Bus: Ignore SPU byte writes to unaligned addresses 2024-05-31 21:00:55 +10:00
a7543ab365 GPU/HW: Fix crash on VRAM write/copy with mask test 2024-05-31 20:39:31 +10:00
627c12bebe GPU: Fix IRQ request 2024-05-31 20:39:18 +10:00
73136d7dc4 GPU: Tie idle bit to FIFO emptyness on VRAM write
Fixes Tenga Seiha lockup on boot.
2024-05-31 20:12:59 +10:00
53600746c7 GPU: Cancel VRAM writes on Reset 2024-05-31 19:49:40 +10:00
d013438810 CDROM: Rewrite BFRD handling
Fixes hang on startup in Unirom.
2024-05-31 19:45:42 +10:00
723af4de3a Misc: Loading old save state versions is unlikely 2024-05-31 18:48:26 +10:00
3063101274 CDROM: Implement 0x60 test command
Apparently needed for unirom.
2024-05-30 22:34:06 +10:00
7682cd2c10 System: Generate hash serials when running PS-EXE
Allows for per-game settings.
2024-05-30 22:21:52 +10:00
25bf2b3adc CDROM: Clear async interrupt on read/seek start
Fixes broken audio in Road Rash.
2024-05-30 20:49:58 +10:00
039796690c GPU/HW: Fix a couple of out-of-order UBO pushes 2024-05-28 17:38:28 +10:00
2eb0085539 System: Fix inverted volume selection 2024-05-27 11:58:42 +10:00
015804c434 System: Move GDB server into core 2024-05-27 00:18:05 +10:00
55d96f86f0 System: Add "Disable Mailbox Presentation" option
Partial backport of https://github.com/PCSX2/pcsx2/pull/11296
2024-05-26 22:38:35 +10:00
83df785558 Settings: Default threaded presentation to off 2024-05-26 22:38:35 +10:00
4311e08726 System: Implement PINE server 2024-05-26 22:38:35 +10:00
328a3cd7af System: Prevent save states while memory cards are being saved 2024-05-25 17:42:12 +10:00
2ff1f398a3 CDROM: Handle INT1 with pending command
Fixes lockup during track playback in Gokujou Parodius Da! Deluxe Pack.
2024-05-25 16:10:09 +10:00
60ee17e713 System: Fix regtest dumping 2024-05-25 15:58:41 +10:00
1565a2667d Misc: More format string fixes 2024-05-25 15:48:31 +10:00
22c76d43c3 CPU/PGXP: Reduce vertex cache memory 2024-05-25 02:06:40 +10:00
0f9a255093 System: Fallback to FIFO on AMD (no mailbox support) 2024-05-24 22:48:26 +10:00
98520978a8 System: OSD message corrections 2024-05-24 22:13:35 +10:00
49e3663dfe Settings: Purge max display FPS option
No longer needed since we pull it from the surface instead.
2024-05-24 02:33:33 +10:00
42a5fe0a6e GPU: Further improve vsync handling 2024-05-24 02:33:33 +10:00
4e922a34a7 Log: Simplify macros 2024-05-24 02:08:14 +10:00
792717e03e Misc: Get rid of format string for result logging 2024-05-24 00:30:06 +10:00
9f90f14c48 CPU/CodeCache: Only print code size stats on request 2024-05-24 00:30:06 +10:00
b6d019db66 Misc: Replace log printf calls with fmt 2024-05-24 00:29:49 +10:00
49b2e76dea GPU/HW: Warning fix 2024-05-23 20:08:14 +10:00
d2f28b6926 GPU: Explicit RemovePathLimits() is no longer needed 2024-05-23 19:52:56 +10:00
10df7ba319 GPU/HW: Ensure CLUT cache is synced when using SW-for-readbacks 2024-05-23 14:30:18 +10:00
6cad97b404 GPUDevice: Make vsync actually tear-free
Apparently users prefer stutter over tearing...
2024-05-23 13:52:26 +10:00
dd98b630ea GameList: Treat disc sets and discs equally when sorting 2024-05-23 12:45:57 +10:00
8709624751 GameList: Fix disc set last played time 2024-05-22 22:46:09 +10:00
14ba3b7312 System: Fix sync to host refresh audio stretching 2024-05-22 22:32:51 +10:00
d9cc80c7f9 WindowInfo: Get refresh rate from monitor config
DwmGetCompositionTimingInfo() returns a noisy refresh rate, at least on
Win11 22H2.
2024-05-22 22:16:31 +10:00
08125262bb System: Fix Edit Memory Cards action for disc sets 2024-05-21 13:55:37 +10:00
1a4679def8 System: Use different conditions for frame dupe-skip 2024-05-20 01:32:33 +10:00
ab4c6f2dde CPU/NewRec: Enable delay slot swapping in more situations
Load delay is always updated, so don't need to swap when it's reading
from a delayed register. Branching on a delayed register will also be
fine, since it won't be flushed by the the branch executes.
2024-05-20 01:12:32 +10:00
09b43f962a CPU/NewRec: Clear needed on swapped delay slot
Fixes panic in BIOS on x86_64 Linux with PGXP enabled.
2024-05-20 01:12:32 +10:00
5b4f74122c System: Add "Skip Duplicate Frame Display" option
Skips the presentation/display of frames that are not unique.
Can be combined with driver-level frame generation to increase
perceptible frame rate. Can result in worse frame pacing, and is
not compatible with syncing to host refresh.
2024-05-20 01:12:32 +10:00
14c30dfa80 FullscreenUI: Update string list 2024-05-19 13:19:51 +10:00
1205b75c51 GameList: Reduce logging verbosity 2024-05-19 13:19:51 +10:00
1adaea9005 GameList: Merge multi-disc games 2024-05-18 15:21:44 +10:00
9bdf23cba7 System: Load game settings from first disc of multi-disc games 2024-05-18 15:21:44 +10:00
073ac87be2 GameList: Use string_view for GetEntryForPath() 2024-05-18 15:21:43 +10:00
9b086b7807 CPU: Fix disassembly of rtps/nclip 2024-05-18 00:33:22 +10:00
7476baced6 CPU/PGXP: Track valid Z for lower/upper halves of 32-bit values
Dragon Valor writes both lower and upper halfwords separately from
non-valid-Z values. The Z needs to be cleared out.
2024-05-18 00:33:22 +10:00
ea4efb4e52 CPU/PGXP: Prefer fresh over tainted Z values
Fixes terrain polygon's Z in Wild Arms 2 after battles.
2024-05-18 00:33:22 +10:00