Commit Graph

5751 Commits

Author SHA1 Message Date
Stenzek
bf4e8feb25 FullscreenUI: Redo landing page and add help bar 2024-04-09 23:49:24 +10:00
Stenzek
de1a1af908 FullscreenUI: Avoid per-frame memory allocations with SmallString 2024-04-09 19:54:25 +10:00
Stenzek
631fca3042 SettingsInterface: Add SmallString overloads 2024-04-09 19:54:25 +10:00
Stenzek
6b7cf6a432 SmallString: Add missing methods 2024-04-09 19:54:25 +10:00
Marcin Mitura
daab121a14 misc: translation file cleanup (#3155) 2024-04-09 19:53:11 +10:00
Marcin Mitura
841a6e1f17 lupdate translation file. (#3153) 2024-04-07 19:10:46 +10:00
Stenzek
71f50566f3 System: Consider pending ticks when using global ticks 2024-04-07 19:01:48 +10:00
Stenzek
8a1b4d8bee DMA: Halt linked list transfers during pad transfer
Plenty of games seem to suffer from this issue where they have a linked list
DMA going while polling the controller. Having a large slice size causes the
serial transfer to complete before the silly busy wait in the BIOS poll routine
returns, resulting in it thinking that the controller is disconnected. Some
games are very sensitive to this (e.g. Newman Haas Racing), to the point that
even using a slice size of 1 is insufficient for avoiding the race, probably
due to the linked list layout.

Therefore, without major refactoring to ensure the CPU runs every DMA block,
and the associated performance penalty, we just halt the DMA until the serial
transfers have completed. To reduce the chances of this significantly affecting
timing, we add accumulate the ticks that have been "lost", and allow them to be
"used up" when the transfer does happen.
2024-04-07 18:55:03 +10:00
Stenzek
8bdeb8bdac MemoryCardImage: Handle 128KB GME files 2024-04-07 17:06:42 +10:00
Stenzek
1ee5f737ed MemoryCardImage: Report errors to caller 2024-04-07 13:23:00 +10:00
Stenzek
9dd686a994 ByteStream: Add error feedback 2024-04-07 13:10:34 +10:00
Stenzek
99b0fb5911 GPU/HW: Move pipelines to end of struct
Helps keep the rest in range for ARM32's 4K displacement.
2024-04-06 21:51:52 +10:00
Marcin Mitura
79e96ff5e6 Polish localization updates (#3152) 2024-04-06 21:51:32 +10:00
Stenzek
69f79c3a4f Deps: Speed up shaderc build
Mainly for flatpak...
2024-04-06 00:12:16 +10:00
Stenzek
d9b1d39638 Updater: Add missing CoInitializeEx() call 2024-04-05 20:02:39 +10:00
Stenzek
d8bf0c81a7 Updater: Use IFileOperation 2024-04-05 19:26:12 +10:00
Stenzek
26c76d184f Qt: Fix toolbar position not saving 2024-04-05 19:21:56 +10:00
shikulja
d3b552e759 Update Russian translation (#3149)
* Update ts

* Update Russian translation
2024-04-05 17:54:27 +10:00
Stenzek
98241cb6ba GPUDevice: Swap out glslang for shaderc 2024-04-05 17:53:24 +10:00
Stenzek
69c9133cd4 Common: Fix double free on opening invalid zip file 2024-04-05 17:23:29 +10:00
Stenzek
bdafbe0b28 Qt: Fix crash on shutdown settings save 2024-04-05 17:23:29 +10:00
Stenzek
ffbb14f508 dep/imgui: Use FreeType rasterizer 2024-04-05 17:23:28 +10:00
Stenzek
69588bf7a6 Deps: Include freetype/harfbuzz shared libraries 2024-04-05 17:23:28 +10:00
Stenzek
5c56d4e869 Deps: Update to Qt 6.7.0 and SDL 2.30.2 2024-04-05 17:23:28 +10:00
Stenzek
0a17cf7db8 Qt: More missing toNativeSeparators() calls 2024-04-04 16:59:52 +10:00
Stenzek
1097eab600 GPU/HW: Don't create shader blend pipelines if disallowed 2024-04-04 13:25:33 +10:00
Stenzek
c2a08bdb1d CPU/NewRec: Fix ARM32 (again) 2024-04-04 13:25:33 +10:00
Stenzek
a432308908 GPU: Fix GLES compile error 2024-04-04 13:25:33 +10:00
Anderson Cardoso
5e1c5277b3 Atualização Português do Brasil (#3148)
* Atualização Português do Brasil

Atualizado para a última versão.

* Atualização Português do Brasil

Atualizado para a última versão.
- Novo tema
- OSD sobre PGXP atualizada
2024-04-04 11:27:04 +10:00
Stenzek
59a13d91ea Image: Don't use libjpeg stdio functions
Fixes I/O in debug builds.
2024-04-03 23:01:53 +10:00
Stenzek
cb6be52404 GameDatabase: Warn if CPU mode is enabled and unnecessary 2024-04-03 22:58:20 +10:00
Stenzek
bd19276cf5 Qt: Fix loading/saving state to file on Windows 2024-04-03 22:58:20 +10:00
Anderson Cardoso
38249a3357 Atualização Português do Brasil (#3144)
Atualizado para a última versão.
2024-04-03 22:57:23 +10:00
zkdpower
fa644a05b3 Update the Simple-Chinese translation to latest. (#3147) 2024-04-03 22:57:12 +10:00
KamFretoZ
cb26acbc6c Qt: Port over Cobalt Sky theme from PCSX2 (#3145) 2024-04-03 22:56:59 +10:00
Stenzek
41cc60e87e VulkanDevice: Use vkCmdClearAttachments() to avoid render pass restart 2024-04-01 18:12:53 +10:00
Stenzek
5ec1331831 Qt: Update glyph ranges 2024-04-01 18:12:53 +10:00
zkdpower
3a0bc36f9f Update the Simple-Chinese Translation to latest. (#3142) 2024-04-01 18:12:52 +10:00
Stenzek
a89c514d3f Qt: Minor typo corrections 2024-04-01 18:12:52 +10:00
Stenzek
74f3c8d1aa GPU/HW: Enable feedback loops for rendering 2024-04-01 18:12:52 +10:00
Stenzek
72ab669e70 GPUDevice: Add support for feedback loops 2024-04-01 13:55:19 +10:00
Stenzek
71a07a5a8e CPU/NewRec: Fix lwl/lwr on ARM 2024-03-31 23:49:40 +10:00
Stenzek
86927ea3eb Qt: Use window modality for message boxes
Stops them opening in the middle of the screen on MacOS.
2024-03-31 23:37:49 +10:00
Stenzek
f0f1473b6e Qt: Fix native message boxes on MacOS 2024-03-31 23:12:14 +10:00
Anderson Cardoso
578490648b Atualização Português do Brasil (#3141)
- Confirmação de mensagens OSD
2024-03-31 15:53:24 +10:00
Stenzek
0b99db6730 Qt: Ensure settings are writable before running setup wizard 2024-03-31 15:51:30 +10:00
Stenzek
693982d755 SettingsInterface: Add Error to Save() 2024-03-31 15:50:29 +10:00
Stenzek
eb504143c1 FileSystem: Add Error to CreateDirectory()/RenamePath() 2024-03-31 15:50:13 +10:00
Stenzek
3ecc19c43f GPU: Fix HW readback counter 2024-03-31 14:02:44 +10:00
Stenzek
8ebda3cdc8 CPU/NewRec: Fix register corruption in swl/swr 2024-03-31 13:55:19 +10:00