Commit Graph

183 Commits

Author SHA1 Message Date
ad96b1ec75 FullscreenUI: Improve menu button borders 2023-12-13 01:12:55 +10:00
c467825791 SaveStateSelectorUI: Make less ugly 2023-12-13 01:00:13 +10:00
dbaf49e4d4 VulkanDevice: Fix ARM32 build (again) 2023-12-10 23:31:01 +10:00
39913b2a39 GPUDevice: Fix incorrect positioning with PostFX and GL 2023-12-10 23:26:43 +10:00
27162e34a0 PostProcessing: Add Config::GetShaderOptions() 2023-12-10 22:22:02 +10:00
c90de025bf MetalDevice: Fix depth not storing 2023-12-09 22:08:14 +10:00
1a5865bf95 D3D12Device: Fix crash on SW renderer switch 2023-12-09 22:08:14 +10:00
1f4a37f8eb VulkanDevice: Fix crash on SW renderer switch 2023-12-09 22:08:14 +10:00
d068799515 VulkanDevice: Fix incomplete swap chain clear with dynamic rendering 2023-12-09 22:08:14 +10:00
ff37afef55 PostProcessing/FX: Support multiple render targets 2023-12-09 22:08:14 +10:00
a907e1f550 GPUDevice: Pool textures 2023-12-09 22:08:13 +10:00
3b2c70cda5 GPUDevice: Get rid of framebuffer abstraction 2023-12-09 22:08:13 +10:00
b65d2748b4 GPUDevice: Implement MirrorRepeat address mode 2023-12-08 20:12:13 +10:00
6deb9d3072 D3D12Device: Fix incorrect RP end in CommitClear() 2023-12-08 14:33:05 +10:00
10473f1cfb PostProcessing: Add categories/combos/tooltips 2023-12-07 15:19:10 +10:00
5e45d365c2 PostProcessing: Sort shader lists before showing 2023-12-07 14:17:33 +10:00
ba5d1a109e dep/reshadefx: Support generating GLSL ES 2023-12-07 14:13:56 +10:00
bcc2042154 OpenGLDevice: GLES fixes 2023-12-06 23:49:34 +10:00
601d8ff629 MetalDevice: Anisotropy should be minimum 1 2023-12-05 00:27:55 +10:00
86a8c4c6ae IsoReader: Fix ARM32 build 2023-12-03 22:13:17 +10:00
81e8abdc1e GL/Context: Disable fbfetch on Adreno GLES <502 2023-12-03 21:43:57 +10:00
60b91a1cdb OpenGLDevice: Set glColorMask() on clear
Adreno doesn't appear to clear all channels otherwise.
2023-12-03 21:36:13 +10:00
2ca503639d GPU/HW: Avoid extra texture copy in Vulkan/GL 2023-12-01 19:08:50 +10:00
3469b83a58 VulkanDevice: Add barrier inbetween self image copies 2023-12-01 19:08:46 +10:00
df91c63b31 CDROM: Add PVD/directory entries to file map 2023-11-30 14:38:38 +10:00
5442242c64 IsoReader: Add GetEntriesInDirectory() 2023-11-29 21:56:40 +10:00
325dcc81ca FullscreenUI: Allow changing UI language 2023-11-29 20:26:36 +10:00
e806d939ae Qt: Fix crash on language change with system active 2023-11-29 19:48:39 +10:00
e382f2b64a Settings: Add option to disable DSB/fbfetch 2023-11-28 14:38:38 +10:00
333c9fdf6f Misc: Fix a couple of fmt errors 2023-11-28 14:38:38 +10:00
2b46a9b040 ShaderGen: Fix GL_ARM_shader_framebuffer_fetch enable 2023-11-27 17:55:04 +10:00
72716719b3 Achievements: Use big picture for confirm hardcore disable 2023-11-26 23:57:49 +10:00
c1d0419361 FullscreenUI: Use icon font for bindings 2023-11-26 23:57:49 +10:00
fc6359457b ImGuiManager: Use PromptFont icons for input OSD 2023-11-26 21:35:29 +10:00
ff17444074 GPU/HW: Add framebuffer fetch blending path 2023-11-25 21:22:35 +10:00
cc6f22163c HTTPDownloader: Add support for progress updates/cancelling 2023-11-25 00:50:12 +10:00
7bbf04ab99 PostProcessing/FX: Support reading shaders from resources 2023-11-25 00:50:12 +10:00
1a79a2f196 dep/reshadefx: Add manual include callbacks 2023-11-25 00:50:11 +10:00
273979405d OpenGLDevice: Disable scissor for buffer clears 2023-11-25 00:49:52 +10:00
e75c1a3b0a OpenGLDevice: Use glClearBuffer() instead of glClear() 2023-11-24 21:45:45 +10:00
603531f916 PageFaultHandler: Fix for Intel on MacOS 2023-11-24 20:35:52 +10:00
5cf41a41f3 JitCodeBuffer: Allocate within 32-bit range 2023-11-24 20:35:19 +10:00
a80ffc9c7d GL/Context: Fix surfaceless context creation 2023-11-22 01:21:02 +10:00
cce7be4723 Misc: Make struct member functions file-local 2023-11-18 16:46:11 +10:00
bee1f986a9 CMake: Fix incorrect library for HTTPDownloaderCurl 2023-11-18 14:58:45 +10:00
bc485ee55b CDImage: Support loading subchannel from LSD files 2023-11-15 19:14:27 +10:00
6d35d5983b SDLInputSource: Use hint for loading GC Database 2023-11-10 21:19:45 +10:00
3ab27e7220 FullscreenUI: Remove Pause on Menu open
And always pause. The option never really worked correctly.
2023-11-06 23:17:58 +10:00
0d5ffda3d3 DInputSource: Backport button/hat max from PCSX2 2023-11-06 23:17:58 +10:00
5b00ffb6cb HTTPDownloaderCurl: Switch to multi/async API 2023-11-06 23:17:58 +10:00