Commit Graph

520 Commits

Author SHA1 Message Date
ac5a2a153a GPUDevice: Remove BeginPresent() skip parameter
It wasn't used - System does its own present skipping.
2024-09-07 12:53:55 +10:00
4b0c1fdbf2 GPUDevice: Add recovery from lost device 2024-09-07 12:48:44 +10:00
1c1b82ed66 GPUDevice: Purge threaded presentation
Worse frame pacing, and GPU thread (when I finish it) will give
significantly faster performance on mobile anyway.
2024-09-07 12:15:42 +10:00
ab1c85790c CPU: Refactor execution mode switching
Fixes single step breaking in branch delay slots with recompiler.
Simplifies initialization.
Removes multiple sources of truth for fastmem.
2024-09-06 20:00:30 +10:00
5b4d625d23 Add *.psx as a supported PS-X EXE file type (#3290) 2024-09-06 09:33:19 +02:00
87eded4bce FileSystem: Fix FD leak with atomic updated file on Linux
Also add the ability to explicitly commit and check for errors.
2024-09-03 20:43:10 +10:00
1446e3035f Settings: Make Disable Interlacing a Deinterlacing mode
Saving that precious vertical space.
2024-09-03 20:02:01 +10:00
94911abdca System: Display disabled enhancements in safe mode 2024-09-03 19:29:59 +10:00
f9a594058f Settings: Force Frame Timings => Force Video Timing
Also drop from GameDB, an override doesn't make sense here anyway,
due to the low success rate with the enhancement.
2024-09-03 19:06:26 +10:00
63abdb7afd Reworked the "Force NTSC Timings" feature to support both NTSC and PAL frame timings (#3287) 2024-09-03 10:50:45 +02:00
164a353352 System: Fix possible race condition in presence update 2024-09-02 12:12:41 +10:00
b564f928bd DiscordRPC: Add Rcheevos Icon Support (#3286) 2024-09-01 22:02:28 +07:00
7f4e5d55db Misc: Update copyright headers 2024-09-01 22:08:31 +10:00
e8b787fb57 Misc: Change various icons 2024-08-25 23:17:05 +10:00
707453b596 FileSystem: Swap vector for DynamicHeapArray
No point zeroing it out.
2024-08-25 22:13:18 +10:00
bda6869084 Qt: Implement per-game controller configuration 2024-08-24 14:10:25 +10:00
9e3507e0f4 InputManager: Support multiple mice via raw input
Only on Windows for now.
2024-08-23 22:31:59 +10:00
b9679dfb0b System: Remove contradictory statement 2024-08-20 12:08:59 +10:00
3455a0d151 System: Fix lockup with runahead enabled 2024-08-20 11:50:52 +10:00
41c8607782 TimingEvents: Don't defer frame done callback 2024-08-19 19:41:14 +10:00
86d4d92753 TimingEvents: Switch to 64-bit counters 2024-08-13 23:52:25 +10:00
3772706603 System: Look up media capture settings on-demand
No need to store them, save some memory.
2024-08-18 15:52:54 +10:00
c6d14febd2 System: Log information on startup 2024-08-18 12:50:16 +10:00
b274bf4d57 System: Switch to new capture file on video FPS change 2024-08-18 12:34:25 +10:00
052930a8d8 System: Fix reset with Type 2 fastboot 2024-08-18 12:13:57 +10:00
e96320daf0 BIOS: Add Type 2 fastboot patch (PS2) 2024-08-13 14:47:40 +10:00
5786f3a8c9 System: Fix loading state without media 2024-08-12 21:22:32 +10:00
af47eb6956 System: Add video capture feature 2024-08-11 21:06:58 +10:00
b2ca23e9da GPU: Use full display rect for postfx calculations 2024-08-06 17:38:08 +10:00
aeb9d383ce System: Add save state compression mode options 2024-08-06 17:02:21 +10:00
70411783cd System: Make more functions static 2024-08-06 16:10:15 +10:00
e6a682f8d5 System: Reduce rewind/runahead memory usage w/o 8MB enabled 2024-08-06 16:02:18 +10:00
0c15c9eaa8 Qt: Fix bug where config-based RAIntegration occasionally failed 2024-08-04 21:03:42 +10:00
c3bf267936 System: Remove redundant remap 2024-08-04 21:03:39 +10:00
02fbfae6a0 System: Add advanced 'Export Shared Memory' option
Memory map is exported as duckstation_<pid>. Previously, this only
worked on Windows, now it is extended to Linux as well.
2024-08-04 20:28:07 +10:00
1b9b4699d9 Qt: Fix render-window-resize with 270deg rotation 2024-08-03 01:19:22 +10:00
3a83c4265c Misc: Fix a bunch of code analysis warnings
Some of which were even actual errors.
2024-08-02 23:56:07 +10:00
33f6cc246e System: Use default compression level
I'd intended to make this an option.
2024-07-29 22:06:21 +10:00
a6518ff9dc System: Rewrite save state I/O
No more ByteStream or virtual calls for every piece of data.
2024-07-29 17:27:32 +10:00
6fe0c986fa System: Rewrite EXE override/loading
Relies on POST=7 as a kernel initialization indicator, instead of
patching the BIOS.

Fixes EXE loading with OpenBIOS and PS2 BIOS, and fast boot getting
baked into save states.
2024-07-28 19:05:56 +10:00
7a3a72ec3d GPU: Add display rotation option 2024-07-26 23:09:33 +10:00
0407f939fc CPU: Fix loading recompiler-saved states with interpreter 2024-07-23 21:11:01 +10:00
2a617c505a GPU/HW: Support using ROV for accurate blending 2024-07-23 14:46:06 +10:00
deed0c9713 GameDatabase: Merge compatibility messages 2024-07-22 14:59:55 +10:00
efd8aab437 TimingEvents: Fix events ending up out-of-order 2024-07-20 22:35:32 +10:00
f0945ca3ca BIOS: Refactor loading/hashing of images
Fixes identification of PS2 BIOSes. However, they are not (yet) fastboot
compatible.
2024-07-19 15:51:25 +10:00
f1ca914512 CDROM: Further adjust IRQ delay
Fixes audio dropouts in Crime Crackers, Ogre Battle seems fine now as
well.
2024-07-17 20:57:36 +10:00
fae6b7ae86 System: Fix double error on load/boot cancel 2024-07-14 21:32:10 +10:00
fee888758f System: Purge unused RecreateSystem() 2024-07-14 21:30:52 +10:00
2cfa535784 System: Fix certain GPU settings not applying until unpause 2024-07-13 17:52:42 +10:00