dcfb929de5
CDROM: Fix double-reads hitting incorrect sector again
...
Fixes Bedlem / Rise 2 without breaking Vigilante 8 - 2nd Offense.
2020-06-02 00:59:13 +10:00
a4f79de7f6
CDROM: Return error for incorrect parameter count
2020-05-30 21:59:03 +10:00
340640821e
CDROM: Add delay when swapping discs
...
Fixes broken disc swap detection in Metal Gear Solid.
2020-05-20 02:26:07 +10:00
5d46556b7d
CDROM: Update position while seeking for GetlocP
...
Fixes track selection in WipEout.
2020-05-20 01:52:54 +10:00
e1157bff65
CDROM: Don't delay CDDA report, only skip index 0
...
Fixes music in Advanced V.G.
2020-05-16 00:27:09 +10:00
d6f6154380
CDROM: Read last delivered sector when pausing and reading without seek
...
Fixes Adidas Pro Soccer, Bedlem, Rise 2.
2020-05-13 00:13:57 +10:00
d866bd9cb8
CDROM: Reset XA resampler state on read
...
Should get rid of pops when switching files.
2020-05-12 12:36:10 +10:00
5b389ae13d
CDROM: Synthesize lead-out area and stop reading when reached
2020-05-08 10:51:49 +10:00
a4416d8cf5
CDROM: Add seek time when starting reading/playing without setloc
2020-04-25 14:16:20 +10:00
05e4e7d262
CDROM: Add timing for speed changes/adjust seek timing
...
This makes the BIOS take longer to load the executable off the disc,
giving the sound effects longer to fade out and reducing the overlap
with the game.
2020-04-11 00:40:44 +10:00
08567fedf4
CDROM: Fix crash when loading save state from different system
2020-04-08 13:08:27 +10:00
0c1547d9e3
CDROM: Don't use valid bit for last subq, read on reset
...
Fixes GetlocP failing after resetting the system, causing some FMVs to
break/games to get wedged.
2020-04-06 00:25:56 +10:00
45d7294c3c
CDROM: Limit XA playback to first-identified file/channel
...
Fixes background music in initial menu of Tomb Raider III.
2020-04-05 01:39:43 +10:00
f6711cbafa
CDROM: Pausing while seeking should be an error response
...
Confirmed by hardware test.
2020-03-31 22:28:55 +10:00
00c24c2501
CDROM: Adjust ACK timings to be closer to hardware test results
...
Fixes Shrek Treasure Hunt.
2020-03-31 22:28:48 +10:00
02f67a801e
CDROM: Fix behavior of stat bit 5 according to hardware tests
2020-03-29 17:52:37 +10:00
deb2865606
CDROM: Preserve header valid bit on more commands
...
Fixes Goryuujin Electro hanging on boot.
2020-03-29 01:16:01 +10:00
0e0bd2852f
CDROM: Trigger INT5 on shell open
...
This behaviour has been verified on console.
Fixes disc swap detection in "Arc the Lad III"
2020-03-29 01:15:04 +10:00
10197506c5
CDROM: Implement 8-sector buffering behavior
2020-03-29 01:13:25 +10:00
e076526898
CDROM: Rework sector buffering behavior
...
This has not been tested on hardware yet, but fixes a couple of games.
2020-03-12 15:33:07 +10:00
3effa1238f
CDROM: Return correct SCEx string based on disc region
...
Fixes SCEI/SCEE displaying as SCEE in BIOS.
2020-03-12 13:51:53 +10:00
e98c753d3d
CDROM: Delay the first CDDA report by one second
...
Needs hardware testing...
2020-03-09 00:01:28 +10:00
4eeaa38ccd
CDROM: Don't persist seek error bit in secondary status
...
Fixes Viewpoint (#56 ).
2020-03-08 15:54:09 +10:00
c700913322
CDROM: Implement SetSession command
2020-03-07 15:10:19 +10:00
959a555274
CDROM: Implement asynchronous disc reading
2020-02-22 00:24:35 +09:00
1b9609ef61
Implement event-based scheduler instead of lock-step components
2020-01-24 16:23:39 +10:00
0a5f7fcd75
System: Update running game when media changes from save state
2020-01-24 14:50:48 +10:00
5d0a6f88ad
CDROM: Header valid/playing should not be set on SeekL
...
Fixes Syphon Filter locking up on boot.
2019-11-23 19:13:50 +10:00
246c97ccb3
System: Scaffolding for multi-system/multi-bios
2019-11-16 20:50:59 +10:00
d6209937fb
CDROM: Properly handle audio sectors in SeekL
2019-11-16 12:54:41 +10:00
8cfb8d7922
CDROM: Fix track skip behavior with track=0
...
Fixes Doom.
2019-11-13 16:33:51 +10:00
8e06f86db8
CDROM: Implement auto-pause at end of track
2019-11-12 20:40:37 +10:00
6f4cf7d5e3
System: Support changing BIOS path
2019-11-11 19:43:39 +10:00
5a84122862
CDROM: Implement CDDA report
2019-11-10 23:03:52 +10:00
ab90d287bb
CDROM: Use Sub-Channel Q for GetLocP
2019-11-10 22:45:48 +10:00
68fe492130
CDROM: Use seek time formula from Mednafen
2019-11-10 15:01:18 +10:00
5dd4f6f65e
CDROM: Implement ReadTOC command
2019-11-09 00:21:11 +10:00
5eea2f9ced
CDROM: Fix interrupt enable register having no effect
2019-11-08 23:49:28 +10:00
a1ed2d1d77
CDROM: Implement motor on command
2019-10-28 17:25:04 +10:00
c15822d745
CDROM: Implement stop command
2019-10-28 17:19:29 +10:00
6bbf5b70bb
CDROM: More refactoring, playing -> header valid bit changes
2019-10-27 19:55:49 +10:00
4181b8c6b5
CDROM: Fix XA sectors overwriting unfetched data sectors
2019-10-27 13:44:23 +10:00
62f6a5597e
CDROM: Don't crash emulator when interrupts are missed
2019-10-26 22:34:05 +10:00
99663d119c
CDROM: Refactoring seek/read to support timing
2019-10-26 21:10:08 +10:00
b4f2bf4d3c
CDROM: Deliver data interrupt asynchronously
...
Prevents FMVs locking up when a command is being executed during a
sector read.
2019-10-26 17:41:39 +10:00
3ded9d46c1
CDROM: Combine stat pushing/ack interrupt
2019-10-26 16:12:37 +10:00
9b56499afa
Refactoring settings/support changing GPU renderer at runtime
2019-10-26 12:55:56 +10:00
03e4c71b4c
CDROM: Implement CDDA playback
2019-10-20 15:55:23 +10:00
4959de9859
CDROM: Implement GetTN command
2019-10-18 23:52:52 +10:00
513bbe44f3
Common: Refactor CDImage class to support multiple tracks/indices
2019-10-18 23:52:52 +10:00