Commit Graph

58 Commits

Author SHA1 Message Date
4f16cb61b4 GPUDevice: Expose swap chain clear colour 2024-08-06 17:35:27 +10:00
ba6b65401d GPUDevice: Improve pipeline error reporting 2024-07-22 15:43:06 +10:00
3749b812a3 GPUDevice: Add ExecuteAndWaitForGPUIdle() 2024-07-04 21:54:19 +10:00
4b61a3cbf3 Qt: Unrestrict resolution scale up to device limits 2024-07-04 13:25:27 +10:00
29533650a8 MetalDevice: Rectangle -> GSVector4i 2024-07-03 15:54:32 +10:00
d8bd35e8d6 GPUDevice: Add D24S8/D32F/D32FS8 types 2024-06-29 13:09:45 +10:00
6bfd862cb3 GPUDevice: Fix transpiled interface linking with OpenGL 2024-06-23 23:39:56 +10:00
ef69c31e9f GPUDevice: Support transpiling shaders at compile time
And use it for GLSL postprocessing shaders.
2024-06-14 21:21:34 +10:00
0f9a255093 System: Fallback to FIFO on AMD (no mailbox support) 2024-05-24 22:48:26 +10:00
42a5fe0a6e GPU: Further improve vsync handling 2024-05-24 02:33:33 +10:00
4e922a34a7 Log: Simplify macros 2024-05-24 02:08:14 +10:00
b6d019db66 Misc: Replace log printf calls with fmt 2024-05-24 00:29:49 +10:00
6cad97b404 GPUDevice: Make vsync actually tear-free
Apparently users prefer stutter over tearing...
2024-05-23 13:52:26 +10:00
d9cc80c7f9 WindowInfo: Get refresh rate from monitor config
DwmGetCompositionTimingInfo() returns a noisy refresh rate, at least on
Win11 22H2.
2024-05-22 22:16:31 +10:00
03f9708911 GPUDevice: Move SPIR-V compilation to base class 2024-05-13 00:06:56 +10:00
ca3cfbaa99 Misc: Pass string_view by value 2024-05-05 22:28:29 +10:00
5f915e1cbe MetalDevice: Use shared SPIRV-Cross 2024-04-14 17:25:23 +10:00
f4fef36eba MetalDevice: Use shader to clear current depth target 2024-04-12 21:07:16 +10:00
e5a024ba85 MetalDevice: Add support for framebuffer fetch 2024-04-12 21:07:16 +10:00
7344661801 GPUDevice: Split submission and presentation 2024-04-11 22:53:02 +10:00
88270771da System: Combine VRR and Optimal Frame Pacing
GSync/FreeSync display users should:
 - DISABLE VSync.
 - ENABLE Optimal Frame Pacing.
2024-04-11 21:33:40 +10:00
98241cb6ba GPUDevice: Swap out glslang for shaderc 2024-04-05 17:53:24 +10:00
74f3c8d1aa GPU/HW: Enable feedback loops for rendering 2024-04-01 18:12:52 +10:00
72ab669e70 GPUDevice: Add support for feedback loops 2024-04-01 13:55:19 +10:00
a1d7d214cf GPUDevice: Add support for VRR and relaxed vsync 2024-03-03 14:03:07 +10:00
f936a36c85 GPUDevice: Add GPUDownloadTexture
Which can also be based in host/client memory.
Use it for screenshots and VRAM downloads.
2024-02-29 18:56:50 +10:00
6cca468e65 MetalDevice: Add family check for 16-bit formats 2024-02-03 20:44:34 +10:00
06b11590fe MetalDevice: Textures should be private 2024-02-03 19:53:35 +10:00
29b5afecae MetalDevice: Fix creation error on non-RGBA8 layers 2024-02-03 19:41:56 +10:00
150ab8f4af GPU: Add host/hardware stats 2024-01-22 14:41:19 +10:00
f66866ed73 GPUDevice: Use Error class for initialization errors 2024-01-21 00:18:33 +10:00
62d2f12236 Settings: Expose exclusive fullscreen control 2023-12-25 23:44:15 +10:00
dc5e4120cd GPUDevice: Improve texture pooling 2023-12-20 22:42:32 +10:00
717e0665ae GPUDevice: Support R16I/R16U textures 2023-12-19 22:38:36 +10:00
9e82c18559 MetalDevice: Defer release of layer drawables 2023-12-18 20:50:35 +10:00
f4fb069216 MetalDevice: Explicitly bind fragment resources
Fixes adaptive downsampling with Metal renderer.
2023-12-18 20:50:35 +10:00
6fe2177ee7 MetalDevice: Fix incorrect mipmap texture creation 2023-12-18 20:50:35 +10:00
7e1276fbac GPUDevice: Fix binding deferred cleared textures
i.e. briefly flashing previous state after reset.
2023-12-14 20:23:48 +10:00
c90de025bf MetalDevice: Fix depth not storing 2023-12-09 22:08:14 +10:00
a907e1f550 GPUDevice: Pool textures 2023-12-09 22:08:13 +10:00
3b2c70cda5 GPUDevice: Get rid of framebuffer abstraction 2023-12-09 22:08:13 +10:00
b65d2748b4 GPUDevice: Implement MirrorRepeat address mode 2023-12-08 20:12:13 +10:00
601d8ff629 MetalDevice: Anisotropy should be minimum 1 2023-12-05 00:27:55 +10:00
2ca503639d GPU/HW: Avoid extra texture copy in Vulkan/GL 2023-12-01 19:08:50 +10:00
e382f2b64a Settings: Add option to disable DSB/fbfetch 2023-11-28 14:38:38 +10:00
ff17444074 GPU/HW: Add framebuffer fetch blending path 2023-11-25 21:22:35 +10:00
b678fcd874 GPUDevice: Move debug messages over to fmt 2023-09-23 14:14:52 +10:00
92440bdfcf Log: Add fmt overloads 2023-09-23 14:14:52 +10:00
a2f19143da MetalDevice: Support multisampling 2023-09-16 19:00:28 +10:00
6fbea12ed3 MetalDevice: Implement GPU timing 2023-09-16 19:00:28 +10:00