4fd12262b1
add duckstation source code
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creative commons still better then the meme loicense
2024-09-26 19:46:18 +02:00
5995471de6
FullscreenUI: Disable rewind options unless enabled
2024-09-26 21:54:51 +10:00
df8e950e6e
Qt: Rename 'Disable All Enhancements' to 'Safe Mode'
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And move it to the bottom of the dialog.
2024-09-26 21:54:51 +10:00
29da7f7211
System: Add 'Fast Forward Boot' option
2024-09-26 21:40:48 +10:00
b36e2ce6be
CPU/CodeCache: Don't create a branch block with no delay slot
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Can't compile that.
2024-09-26 20:55:13 +10:00
2e4eaeafdc
GameDB: PGXP-CPU for Hogs of War
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Fixes wobble in minimap.
2024-09-26 20:55:10 +10:00
e3a84af1aa
GameDB: PGXP-CPU for Firebugs
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Fixes gaps in geometry.
2024-09-26 20:49:04 +10:00
c46ec398dc
GPU: Move software fill/write/copy into rasterizer namespace
2024-09-26 18:30:46 +10:00
495a0da8d4
Pad: Pack state in struct
2024-09-26 17:54:46 +10:00
58dc24cb0d
CDROM: Pack state in struct
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Ensures locality, as with other subsystems.
2024-09-26 17:49:35 +10:00
a26c3e5620
System: Add new 'Type 1B' fast boot
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This saves approximately 2 seconds of boot time, as it no longer copies
the shell from ROM to RAM. The actual byte reads only take in the order
of 75ms, but because the BIOS executes the memcpy() out of uncached ROM,
the repeated instruction fetches take it up to almost 2 seconds...
It would be faster to read it from the CD-ROM...
2024-09-26 16:28:47 +10:00
693ea07bc1
fix license
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+500 social credits
2024-09-26 07:15:00 +02:00
d1eed89292
GameDB: PGXP-CPU for Roswell Conspiracies
2024-09-26 14:05:43 +10:00
0e4ca9cd93
CDROM: Fix CDDA playback in some obscure edge cases
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e.g. Roswell Conspiracies
2024-09-26 14:05:34 +10:00
4d74b203af
System: Don't try to read SYSTEM.CNF from Audio CD
2024-09-26 13:39:01 +10:00
991927151c
ImGuiOverlays: Fix scrolling offscreen with no-serial
2024-09-26 13:38:57 +10:00
fd8f97f4d3
GPU/HW: Fix adaptive downsampling
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Also rewrite shaders to improve blurring around edges of 3D objects
(e.g. FF7).
As a trade-off, the background does blur slightly less, but (imo)
it looks better overall, since you'll notice the foreground being
blurred much more than the background.
2024-09-26 13:25:53 +10:00
e58d83b4a8
Merge pull request #96 from AdamJHowell/community
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README.md formatting changes
2024-09-25 16:59:04 +02:00
4deb00d60f
Added clickable URLs to README.md
2024-09-25 08:43:43 -06:00
35fddb009e
Formatted README.md
2024-09-25 08:42:07 -06:00
64a51755c6
Update LICENSE.md
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Removing the forking language which was not clear
2024-09-25 15:30:01 +02:00
9c5a793c9a
Remove disabled code (from 2012) thanks to @KingDuckZ
2024-09-24 22:00:39 +02:00
839d68c00c
Merge pull request #26 from trel/toomanydots
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too many dots
2024-09-24 21:54:38 +02:00
7a9f8ae3c3
Merge remote-tracking branch 'origin/community' into community
2024-09-24 21:52:34 +02:00
13cae62418
too many dots
2024-09-24 15:49:10 -04:00
3f708e849a
Merge pull request #23 from EdwardBetts/patch-1
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Correct a spelling mistake
2024-09-24 21:24:55 +02:00
6ff62b6dda
Remove expired certs
2024-09-24 21:10:35 +02:00
646062fb13
Correct a spelling mistake
2024-09-24 20:08:55 +01:00
8bdb48161f
Merge pull request #13 from tophyr/llamas-ass
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Update README.md
2024-09-24 19:15:50 +02:00
09cb3a54ed
Merge branch 'main' into community
2024-09-24 19:14:37 +02:00
3c8780a505
Update README.md
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How this wasn't in the original commit is, honestly, beyond imagination.
2024-09-24 12:11:56 -05:00
40b10871a0
Merge pull request #8 from tteskac/patch-1
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Fix typos
2024-09-24 18:45:37 +02:00
879c007276
Fix typos
2024-09-24 17:53:17 +02:00
5ed96fcfe4
GameDB: ICache for Nightmare Creatures
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Janky ass disc code...
2024-09-25 01:37:07 +10:00
50cfbf1629
GameDB: PGXP-CPU for Valkyrie Profile
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Fixes wobble during screen transitions and battle stages.
Hopefully nothing else breaks, if it does, please let me know.
2024-09-25 01:37:07 +10:00
114effd9a1
CDROM: Simulate backwards 1T jump on short seeks
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Fixes hangs in LMA Manager, Nightmare Creatures PAL with Interpreter.
2024-09-25 01:37:07 +10:00
3808217298
SPU: Handle ignore loop address with IRQs on
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This was actually the issue with World Cup 98, not anything to do with
disc timing. Which makes more sense.
Game has IRQs enabled, but because it wasn't keyed on, the condition
never held true, therefore the new repeat address was immediately
overwritten.
2024-09-25 01:37:07 +10:00
2cfad2126d
Common: Missed another SSE4 instruction
2024-09-25 01:37:07 +10:00
a71434f67d
Merge pull request #7 from EdwardBetts/patch-1
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Correct a spelling mistake
2024-09-24 17:19:29 +02:00
956d54dc9d
Correct a spelling mistake
2024-09-24 16:12:12 +01:00
bab614c421
Merge pull request #5 from WinampDesktop/community
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Merge to main
2024-09-24 15:03:25 +02:00
20d28e80a5
Initial community commit
2024-09-24 14:54:57 +02:00
c0ada65336
Atualização Português do Brasil ( #3302 )
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Atualizado para a última versão.
2024-09-23 23:23:14 +10:00
9a1d92a9c5
gitignore: Add /.cache/ folder ( #3301 )
2024-09-23 22:08:40 +10:00
71cf206dc8
CI: Add Windows SSE2 builds
2024-09-23 21:42:48 +10:00
b971125469
MSBuild: Support creating legacy SSE2 builds
2024-09-23 21:19:28 +10:00
ed7a9e2f8c
CI: Refactoring and add Linux SSE2 builds
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Windows will follow at some point.
2024-09-23 20:27:58 +10:00
bfc914aaa9
CMake: Add DISABLE_SSE4 option
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NOT recommended. Only if you ABSOLUTELY need it.
The SSE2/legacy build will be a separate download option, and
warn you if you try to run it on a CPU that supports SSE4.
2024-09-23 20:27:58 +10:00
537bcbc862
Adding .gitignore
2024-09-23 11:55:40 +02:00
4bde6044fd
Merge pull request #4 from WinampDesktop/community
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Updating readme
2024-09-23 11:46:44 +02:00