Commit Graph
100 Commits
Author SHA1 Message Date
Stenzek 0240ea8b49 PageFaultHandler: Simplifications 2024-05-25 17:42:12 +10:00
Stenzek b4b579d2b1 GameDB: More traits 2024-05-25 16:29:38 +10:00
Stenzek 547587af11 D3D11Device: Don't spin on CPU when GPU results aren't available 2024-05-25 16:13:05 +10:00
Stenzek 2ff1f398a3 CDROM: Handle INT1 with pending command
Fixes lockup during track playback in Gokujou Parodius Da! Deluxe Pack.
2024-05-25 16:10:09 +10:00
Stenzek 60ee17e713 System: Fix regtest dumping 2024-05-25 15:58:41 +10:00
Stenzek 1565a2667d Misc: More format string fixes 2024-05-25 15:48:31 +10:00
Stenzek a75e61e1d6 GameDB: Disable texture filtering on FF7 2024-05-25 13:40:31 +10:00
Stenzek 0f536b8680 VulkanSwapChain: Always allocate cmdbuffers+1 semaphores 2024-05-25 13:32:57 +10:00
Stenzek e6d8f0d4a0 GPUDevice: Use FIFO for D3D exclusive fullscreen 2024-05-25 13:15:40 +10:00
Stenzek 22c76d43c3 CPU/PGXP: Reduce vertex cache memory 2024-05-25 02:06:40 +10:00
Stenzek b4df9d3876 GameDB: Syphon Filter 3 2024-05-25 02:02:47 +10:00
Stenzek 1adc29aeb0 Qt: Fall back to screen for refresh rate
Wayland, always a pain in the arse.
2024-05-24 23:24:06 +10:00
Stenzek a7f2ad37de InputManager: Fix exit menu button forwarding to game 2024-05-24 22:52:13 +10:00
Stenzek 0f9a255093 System: Fallback to FIFO on AMD (no mailbox support) 2024-05-24 22:48:26 +10:00
Stenzek 98520978a8 System: OSD message corrections 2024-05-24 22:13:35 +10:00
Stenzek 49e3663dfe Settings: Purge max display FPS option
No longer needed since we pull it from the surface instead.
2024-05-24 02:33:33 +10:00
Stenzek 42a5fe0a6e GPU: Further improve vsync handling 2024-05-24 02:33:33 +10:00
Stenzek 4e922a34a7 Log: Simplify macros 2024-05-24 02:08:14 +10:00
Stenzek 792717e03e Misc: Get rid of format string for result logging 2024-05-24 00:30:06 +10:00
Stenzek 9f90f14c48 CPU/CodeCache: Only print code size stats on request 2024-05-24 00:30:06 +10:00
Stenzek b6d019db66 Misc: Replace log printf calls with fmt 2024-05-24 00:29:49 +10:00
Stenzek 49b2e76dea GPU/HW: Warning fix 2024-05-23 20:08:14 +10:00
Stenzek d2f28b6926 GPU: Explicit RemovePathLimits() is no longer needed 2024-05-23 19:52:56 +10:00
Stenzek 10df7ba319 GPU/HW: Ensure CLUT cache is synced when using SW-for-readbacks 2024-05-23 14:30:18 +10:00
Stenzek 6cad97b404 GPUDevice: Make vsync actually tear-free
Apparently users prefer stutter over tearing...
2024-05-23 13:52:26 +10:00
Stenzek dd98b630ea GameList: Treat disc sets and discs equally when sorting 2024-05-23 12:45:57 +10:00
Stenzek 8709624751 GameList: Fix disc set last played time 2024-05-22 22:46:09 +10:00
Stenzek 14ba3b7312 System: Fix sync to host refresh audio stretching 2024-05-22 22:32:51 +10:00
Stenzek e01efaa681 Log: Channel is [[maybe_unused]] 2024-05-22 22:16:58 +10:00
Stenzek d9cc80c7f9 WindowInfo: Get refresh rate from monitor config
DwmGetCompositionTimingInfo() returns a noisy refresh rate, at least on
Win11 22H2.
2024-05-22 22:16:31 +10:00
Stenzek f9b58c4077 Qt: Add Set Cover Image/Edit Memory Cards for merged disc sets 2024-05-21 13:55:37 +10:00
Stenzek 08125262bb System: Fix Edit Memory Cards action for disc sets 2024-05-21 13:55:37 +10:00
Stenzek 2dd991156a Qt: Update glyph ranges 2024-05-21 13:55:37 +10:00
Stenzek 1a4679def8 System: Use different conditions for frame dupe-skip 2024-05-20 01:32:33 +10:00
Stenzek be0b86cef2 CDImageDevice: Implement disc reading for MacOS 2024-05-20 01:12:33 +10:00
Stenzek ab4c6f2dde CPU/NewRec: Enable delay slot swapping in more situations
Load delay is always updated, so don't need to swap when it's reading
from a delayed register. Branching on a delayed register will also be
fine, since it won't be flushed by the the branch executes.
2024-05-20 01:12:32 +10:00
Stenzek 09b43f962a CPU/NewRec: Clear needed on swapped delay slot
Fixes panic in BIOS on x86_64 Linux with PGXP enabled.
2024-05-20 01:12:32 +10:00
Stenzek 5b4f74122c System: Add "Skip Duplicate Frame Display" option
Skips the presentation/display of frames that are not unique.
Can be combined with driver-level frame generation to increase
perceptible frame rate. Can result in worse frame pacing, and is
not compatible with syncing to host refresh.
2024-05-20 01:12:32 +10:00
Stenzek 7b8f9506c9 GameDB: Disc set corrections 2024-05-19 13:19:52 +10:00
Stenzek bd0cf6582c Revert "CI/AppImage: Don't bundle libssl/libcrypto"
This reverts commit a2abcc9bb3.
2024-05-19 13:19:52 +10:00
Stenzek 14c30dfa80 FullscreenUI: Update string list 2024-05-19 13:19:51 +10:00
Stenzek 1205b75c51 GameList: Reduce logging verbosity 2024-05-19 13:19:51 +10:00
Stenzek 1adaea9005 GameList: Merge multi-disc games 2024-05-18 15:21:44 +10:00
Stenzek 9bdf23cba7 System: Load game settings from first disc of multi-disc games 2024-05-18 15:21:44 +10:00
Stenzek 073ac87be2 GameList: Use string_view for GetEntryForPath() 2024-05-18 15:21:43 +10:00
Stenzek e1625d61f6 GameDB: PGXP-CPU for Lifeforce Tenka 2024-05-18 01:09:18 +10:00
Stenzek 9b086b7807 CPU: Fix disassembly of rtps/nclip 2024-05-18 00:33:22 +10:00
Stenzek 7476baced6 CPU/PGXP: Track valid Z for lower/upper halves of 32-bit values
Dragon Valor writes both lower and upper halfwords separately from
non-valid-Z values. The Z needs to be cleared out.
2024-05-18 00:33:22 +10:00
Stenzek ea4efb4e52 CPU/PGXP: Prefer fresh over tainted Z values
Fixes terrain polygon's Z in Wild Arms 2 after battles.
2024-05-18 00:33:22 +10:00
Stenzek 5672b0da95 CPU/PGXP: sub rd, rs, 0 => move rd, rs 2024-05-18 00:33:22 +10:00
Stenzek bbac7a60a0 CPU/PGXP: Don't set high bits of flags 2024-05-18 00:33:22 +10:00
Stenzek 37b1aa45dd CPU/PGXP: Minor optimization to shift instructions 2024-05-18 00:33:22 +10:00
Stenzek 3fd86a69a4 CPU/PGXP: Use component enum 2024-05-18 00:33:22 +10:00
Stenzek e4bedbbbfa CPU/PGXP: Readability improvements 2024-05-17 23:46:18 +10:00
Stenzek 29d4e04e3b CPU/PGXP: Use bit math for flags instead of union 2024-05-17 23:46:18 +10:00
Stenzek 82f3e17b78 CPU: Value logging/tracing for PGXP 2024-05-17 23:46:18 +10:00
Stenzek c057e91825 CDImage: Open all image types as shared files 2024-05-17 14:42:37 +10:00
Stenzek c03f1cfeb8 Qt: Fix ugly popup message on Mac in setup wizard 2024-05-17 14:23:41 +10:00
Stenzek 1c098f625e GameDB: Disable true colour for Dragon Valor 2024-05-17 14:23:41 +10:00
Stenzek a59a42f35b Qt: Fix translation of %n hours 2024-05-17 14:23:41 +10:00
Stenzek e444eb713a CI/MacOS: Switch to Xcode 15.4
Fixes crash on open in MacOS 11.
2024-05-17 14:23:41 +10:00
Stenzek 35bdbf2a55 System: Check host page size on startup 2024-05-16 17:37:23 +10:00
Stenzek a5b1ee4f04 Qt: Rename Load Profile to Apply Profile
And make it copy hotkeys.
2024-05-16 16:53:13 +10:00
Stenzek c53717bbe4 System: Rewrite input profile hotkey priority logic 2024-05-16 16:53:13 +10:00
Stenzek 0a38c0889e AudioStream: Improve >100% volume output quality 2024-05-15 22:11:47 +10:00
Stenzek f0a4ceb909 InputManager: Add push to toggle for macros 2024-05-15 21:17:26 +10:00
Stenzek 446750fb66 FullscreenUI: Correct heading sizes 2024-05-15 20:31:12 +10:00
Stenzek 7abcdf2b59 VulkanDevice: Fix double unload 2024-05-15 20:31:04 +10:00
Stenzek d9b83d69eb Qt: Fix auto updater getting stuck after failed request 2024-05-15 14:54:33 +10:00
Stenzek 232d1c930c CI: Bump actions versions 2024-05-15 14:54:20 +10:00
Stenzek 6d3f01c82b CI: Fix Windows build upload 2024-05-15 14:43:52 +10:00
Stenzek c116e5a1d5 Qt: Consider per-game overrides for Edit Memory Cards menu 2024-05-15 01:50:43 +10:00
Stenzek 8e3284d8c6 Vulkan: Simplify loader using DynamicLibrary 2024-05-15 00:50:25 +10:00
Stenzek 88ace6e4ae CMake: Detect cache line size dynamically on AArch64 Linux 2024-05-15 00:50:24 +10:00
Stenzek d9003b10c3 SettingsInterface: Fix TinyString helper 2024-05-15 00:50:24 +10:00
Stenzek 0ebc239003 CI: Remove ninja dependency for Mac deps 2024-05-15 00:50:24 +10:00
Stenzek 7066eea7c4 Scripts: Remove now-unused file 2024-05-14 20:08:53 +10:00
Stenzek b204fd6860 Qt: Fix Mac dylib not being included 2024-05-14 20:08:53 +10:00
Stenzek 18160a8e06 Qt: Add option to pause when controller is disconnected 2024-05-14 16:00:09 +10:00
Stenzek 2b31c08083 gitignore: Add deps-build 2024-05-14 16:00:09 +10:00
Stenzek d056584173 Deps: Update shaderc to 2024.1 2024-05-14 16:00:09 +10:00
Stenzek 0e2204e928 README: Add link to Flathub 2024-05-14 15:56:18 +10:00
Stenzek 8f415a44e6 CPU/NewRec: Fix register allocation crash on Linux 2024-05-14 15:13:18 +10:00
Stenzek e517581041 System: Tidy up some unused code 2024-05-14 15:13:18 +10:00
Stenzek f3aec0c965 Host: Re-introduce plural translation support 2024-05-13 01:46:45 +10:00
Stenzek a2abcc9bb3 CI/AppImage: Don't bundle libssl/libcrypto 2024-05-13 00:23:34 +10:00
Stenzek 318fd0b0fd System: Fix triple popup on missing BIOS 2024-05-13 00:07:47 +10:00
Stenzek be920acf38 System: Get rid of double popup on renderer create error 2024-05-13 00:06:56 +10:00
Stenzek 5808e14b7e GameDatabase: Warning fix 2024-05-13 00:06:56 +10:00
Stenzek 03f9708911 GPUDevice: Move SPIR-V compilation to base class 2024-05-13 00:06:56 +10:00
Stenzek 117e6be1dc HeapArray: Add span returners 2024-05-12 22:56:54 +10:00
Stenzek 522c2e3458 FullscreenUI: Use native file selector on Flatpak 2024-05-12 20:28:20 +10:00
Stenzek 37a76a020a FullscreenUI: Add horizontal padding to menu windows 2024-05-12 18:14:51 +10:00
Stenzek 69e0c1681c FullscreenUI: Correct pixel alignment of some UI elements
Fixes scrollbars showing up at some window sizes.
2024-05-12 17:57:18 +10:00
Stenzek 864b0ad5fe Qt: Save audio output latency value separately to minimal flag 2024-05-12 17:36:15 +10:00
Stenzek e7765d26fb System: Fix double popup on missing SBI file 2024-05-12 17:20:37 +10:00
Stenzek eab4271bf7 dep/cubeb: Only include connected devices when enumerating wasapi
Otherwise you just get a ton of unusable outputs.
2024-05-12 17:14:53 +10:00
Stenzek 872cee908c dep/cubeb: Sync to 19fcbef
And apply PR #740 (Re-enable and polish IAudioClient3 to achieve lower
latencies).

`*latency_frames = min_period;` in wasapi_get_min_latency was changed to
`*latency_frames = hns_to_frames(params.rate, min_period_rt);`, as
otherwise it reports in mixer frames, not stream frames.
2024-05-12 17:10:03 +10:00
Stenzek c803c4fbef Qt: Fix incorrect minimum latency display 2024-05-12 17:09:03 +10:00
Stenzek a4a35b7e58 GPU: Add Bilinear (Integer) scaling option 2024-05-12 15:32:21 +10:00