Stenzek
03f9708911
GPUDevice: Move SPIR-V compilation to base class
2024-05-13 00:06:56 +10:00
Stenzek
117e6be1dc
HeapArray: Add span returners
2024-05-12 22:56:54 +10:00
Stenzek
522c2e3458
FullscreenUI: Use native file selector on Flatpak
2024-05-12 20:28:20 +10:00
Stenzek
37a76a020a
FullscreenUI: Add horizontal padding to menu windows
2024-05-12 18:14:51 +10:00
Stenzek
69e0c1681c
FullscreenUI: Correct pixel alignment of some UI elements
...
Fixes scrollbars showing up at some window sizes.
2024-05-12 17:57:18 +10:00
Stenzek
864b0ad5fe
Qt: Save audio output latency value separately to minimal flag
2024-05-12 17:36:15 +10:00
Stenzek
e7765d26fb
System: Fix double popup on missing SBI file
2024-05-12 17:20:37 +10:00
Stenzek
eab4271bf7
dep/cubeb: Only include connected devices when enumerating wasapi
...
Otherwise you just get a ton of unusable outputs.
2024-05-12 17:14:53 +10:00
Stenzek
872cee908c
dep/cubeb: Sync to 19fcbef
...
And apply PR #740 (Re-enable and polish IAudioClient3 to achieve lower
latencies).
`*latency_frames = min_period;` in wasapi_get_min_latency was changed to
`*latency_frames = hns_to_frames(params.rate, min_period_rt);`, as
otherwise it reports in mixer frames, not stream frames.
2024-05-12 17:10:03 +10:00
Stenzek
c803c4fbef
Qt: Fix incorrect minimum latency display
2024-05-12 17:09:03 +10:00
Stenzek
a4a35b7e58
GPU: Add Bilinear (Integer) scaling option
2024-05-12 15:32:21 +10:00
Stenzek
313496e843
GameDB: PGXP-CPU for Dragon Valor
2024-05-12 15:28:44 +10:00
Stenzek
7bb8cbcbaa
D3D12Device: Fix pipeline cache load error after device change
2024-05-12 15:24:01 +10:00
Stenzek
c85e743573
Error: Strip trailing whitespace from Windows errors
2024-05-12 15:20:39 +10:00
Stenzek
0a63bec65c
CI/Flatpak: Push to Flathub
2024-05-09 16:39:17 +10:00
Stenzek
72607ecdf6
ShaderGen: Fix compile error with Metal+Barriers
2024-05-09 13:52:18 +10:00
Stenzek
7626a9bf9c
Qt: Add label next to audio buffer size
2024-05-06 00:46:34 +10:00
Stenzek
aed2863d73
GameDB: Add notes about Shadow Master/Castrol Honda Superbike Racing
2024-05-06 00:04:21 +10:00
Stenzek
d3546d18a1
Qt: Add compatibility report in game summary
2024-05-06 00:00:41 +10:00
Stenzek
76b2c24442
Qt: Simplify game directory list
2024-05-05 22:29:26 +10:00
Stenzek
ffb5682b43
Qt: Add game list excluded folders as well as files
...
Backport of https://github.com/PCSX2/pcsx2/pull/9730
2024-05-05 22:29:26 +10:00
Stenzek
4ca7753720
CrashHandler: Use SetUnhandledExceptionFilter() and terminate on crash
...
Fixes zombie processes sticking around.
2024-05-05 22:29:26 +10:00
Stenzek
fa104acdd1
Misc: Purge unused code and report startup error to host
2024-05-05 22:29:26 +10:00
Stenzek
ca3cfbaa99
Misc: Pass string_view by value
2024-05-05 22:28:29 +10:00
Stenzek
e4d940a476
Deps: Update SDL2 to 2.30.3
2024-05-05 13:26:33 +10:00
Stenzek
6b03943d75
Qt: Compute Hashes -> Verify
2024-05-05 12:58:35 +10:00
Stenzek
d6e80de3bf
Qt: Add default option for cubeb driver
2024-05-05 12:51:31 +10:00
Stenzek
e3b0050ca1
GPU/HW: Fix shader sampling with MSAA on
2024-05-03 13:24:32 +10:00
Stenzek
1185f8f6aa
GPU: Implement CLUT cache (SW renderer only)
...
Fixes copyright screen in Shadow Master.
Fixes title splash in Castrol Honda Superbike Racing.
2024-05-02 01:03:58 +10:00
Stenzek
d1483d8077
GPU: Rework pre-draw clipping
2024-05-02 01:03:58 +10:00
Stenzek
7e22fb08d2
GPU: Add #define'able PSX GPU stats
2024-05-01 23:00:10 +10:00
Stenzek
fec210b1e1
GPU: Ensure coordinates are masked/clamped
2024-05-01 20:58:21 +10:00
Stenzek
645adad932
Qt: Add Classic Windows as theme option
...
But it'll bug out when switching between windows11/windowsvista.
Restart to fix.
2024-04-30 21:44:18 +10:00
Stenzek
6a02f9c67b
VulkanDevice: Fix possible null descriptor set with feedback loop
2024-04-30 21:34:08 +10:00
Stenzek
cbe95b281a
VulkanDevice: Backport buggy NVIDIA driver workarounds from PCSX2
2024-04-30 21:34:02 +10:00
Stenzek
25f725c263
GPU: Fix mask for drawing area coordinates
2024-04-28 15:44:41 +10:00
Stenzek
d094978214
Justifier: Add controller implementation
2024-04-28 15:25:24 +10:00
Stenzek
3be02c53c1
GPU: Improve CRTC hblank accuracy
...
And implement Timer0 gating, it was missing previously.
2024-04-28 15:25:24 +10:00
Stenzek
5d20f4514d
PostProcessing: Use ShaderGen GLSL version string
2024-04-28 15:25:24 +10:00
Stenzek
295081fe62
Misc: Replace offsetof with constexpr-friendly OFFSETOF
...
Fixes build with clang-18.
2024-04-28 15:25:24 +10:00
Stenzek
dc84c58c7c
D3D11Device: Fix GPU usage without vsync
2024-04-28 15:25:24 +10:00
Stenzek
7478f69c58
RegTest: Fix build again
2024-04-28 15:25:24 +10:00
Stenzek
c9a0f7d6f2
Qt: Fix empty box on no-controller type
2024-04-27 14:12:11 +10:00
Stenzek
3e99084770
Settings: Fix double source of truth for controller names
2024-04-27 13:21:11 +10:00
Stenzek
5477f2eae2
HeapArray: Fix swap() not swapping size
...
Even though it's not used.
2024-04-27 13:18:36 +10:00
Stenzek
f1f4bac8a8
Qt: Fix input profile ctype change not saving
2024-04-27 13:15:35 +10:00
Stenzek
d80aa91d49
ImGuiOverlays: Fix >1 controller display
2024-04-27 12:41:47 +10:00
Stenzek
1fbb848c52
Misc: Add gstreamer fallback to PlaySoundAsync()
2024-04-26 20:49:45 +10:00
Stenzek
2fc9a6d834
CPU/NewRec: Work around clang <16 structured binding capture bug
2024-04-26 19:23:46 +10:00
Stenzek
26917f14c5
CI/Flatpak: Disable SDK CFLAGS
...
It's setting _GLIBCXX_ASSERTIONS in release builds, which has a
performance hit.
2024-04-26 12:47:02 +10:00
Stenzek
7ea7d3b92a
README: Add Ubuntu/Debian package list
2024-04-25 17:32:48 +10:00
Stenzek
808e832c9a
CI: Slim down Linux package install list
2024-04-25 17:32:48 +10:00
Stenzek
4df6f3bc4d
Scripts: Drop freetype/zlib from Linux deps build
...
Qt pulls in fontconfig, which needs the system version.
2024-04-25 15:57:55 +10:00
Stenzek
d2b9195c66
MemorySettingsInterface: Warning fix
2024-04-25 15:06:41 +10:00
Stenzek
1cdfca155d
Qt: Clean and remove empty game settings
2024-04-25 14:02:16 +10:00
Stenzek
d6ffdb0242
RegTest: Build fix
2024-04-25 13:31:44 +10:00
Stenzek
5e9a47f82b
Qt: Add volume reset button
2024-04-25 13:24:04 +10:00
Stenzek
7548113afd
System: Move COM init to common code
2024-04-25 12:56:02 +10:00
Stenzek
425235fd31
INISettingsInterface: Fix file leak on Linux
2024-04-25 02:17:33 +10:00
Stenzek
4139bf63d8
AudioStream: Backport changes
2024-04-25 01:13:51 +10:00
Stenzek
921f5119b2
Qt: Handle sliders in per-game settings
2024-04-25 01:13:43 +10:00
Stenzek
52bdbf35db
Qt: Fix rare crash during update download
...
Thanks to Silent for debugging.
2024-04-23 16:26:04 +10:00
Stenzek
b4999975db
System: Fix pause-on-start running unthrottled
2024-04-23 14:44:08 +10:00
Stenzek
106f2c10ba
Qt: Add tooltip for stretch/expansion advanced settings
2024-04-22 01:55:33 +10:00
Stenzek
eb91fe31e2
Hotkeys: Add OSD toggle hotkey
2024-04-22 01:52:02 +10:00
Stenzek
3b8afb39f6
System: Don't try to fast boot non-PS1 discs
2024-04-22 01:44:04 +10:00
Stenzek
3fa2bd1d3a
System: Confirm shutdown if memory card is being written
2024-04-22 01:41:42 +10:00
Stenzek
a5613fc815
System: Add OSD message when all enhancements are disabled
2024-04-22 00:38:46 +10:00
Stenzek
b26a9556f7
System: Improve reset determinism
2024-04-22 00:19:44 +10:00
Stenzek
35f0d7f623
CPU: Update debug dispatcher flag on init
2024-04-22 00:08:16 +10:00
Stenzek
0fbc1a3a8a
AudioStream: Add surround expansion via FreeSurround
2024-04-21 23:30:46 +10:00
Stenzek
7932d284f1
Deps: Add freesurround
2024-04-21 23:27:31 +10:00
Stenzek
35056c2c52
Deps: Add kissfft
2024-04-21 23:27:31 +10:00
Stenzek
d3c12fecb3
Qt: Move dump audio on startup out of settings
2024-04-21 20:28:20 +10:00
Stenzek
2871a26f54
GameDB: Motor Toon Grand Prix (again)
2024-04-21 14:51:05 +10:00
Stenzek
7d80cabf9f
BIOS: Remove questionable hashes
...
And add PS2 hashes.
2024-04-21 14:03:55 +10:00
Stenzek
8867bb129a
CMake: Tidy up build system
...
And fix Windows CMake... who knows how long for.
2024-04-20 21:19:31 +10:00
Stenzek
a88ee93b4d
GameDB: Motor Toon Grand Prix (again)
2024-04-20 19:59:58 +10:00
Stenzek
04f9731ee0
README: Update Linux build instructions
2024-04-20 19:09:48 +10:00
Stenzek
d712fcc371
Scripts: Rename build-dependencies.sh to build-dependencies-linux.sh
2024-04-20 19:09:27 +10:00
Stenzek
d612ea0f93
CI: Swap to KDE 6.7 Flatpak actions
2024-04-20 18:35:12 +10:00
Stenzek
61301733d8
Qt: Purplerain -> Purple Rain
2024-04-20 18:34:50 +10:00
Stenzek
1a0f6f62e5
Qt: Clarify controller settings labels
2024-04-20 18:32:36 +10:00
Stenzek
17b9736899
Misc: Use a 128b cache line size on Apple Silicon
...
Turns out it's not 64 bytes like I assumed. The things you learn.
2024-04-18 20:38:36 +10:00
Stenzek
fd21dd9729
Qt: Shrink text box size in memory scanner
2024-04-18 20:38:36 +10:00
Stenzek
7135a641e9
Qt: Allow opening cheat manager while shutdown
2024-04-18 20:38:35 +10:00
Stenzek
60f12e77fa
Achievements: Fix fullscreen window height
2024-04-18 20:38:35 +10:00
Stenzek
8e9e855747
CDImageM3u: Fix forward slash entries on Windows
2024-04-18 20:38:35 +10:00
Stenzek
3bb36f95e2
FullscreenUI: Get rid of extra scrollbar in save state selector
2024-04-18 00:41:37 +10:00
Stenzek
f666816943
ImGuiOverlays: Fix possible crash in save state selector
2024-04-18 00:40:31 +10:00
Stenzek
84b24c6228
Achievements: Fix HC mode activating on reset of non-cheevo game
2024-04-18 00:40:06 +10:00
Stenzek
2534e6f5d4
CI: Fix Windows build
2024-04-17 16:34:06 +10:00
Stenzek
a5a72cd7ec
AudioStream: Fix a couple of errors in ReadFrames() resampler
2024-04-17 00:49:44 +10:00
Stenzek
e40c022a0f
CI: Fix Flathub update script
2024-04-16 15:40:31 +10:00
Stenzek
c1bf1e5369
Qt: Add binding layout for NegConRumble
2024-04-16 15:40:31 +10:00
Stenzek
147f48cc64
Qt: Simplify controller binding layout construction
...
And make it generate widgets when there's no template.
2024-04-16 15:40:31 +10:00
Stenzek
4d8ed49b24
FullscreenUI: Fix gaps between some UI elements
...
By rounding sizes up to the nearest pixel.
2024-04-16 15:40:31 +10:00
Stenzek
d2d6e397e6
NoGUI: Purge unused code
2024-04-16 15:40:30 +10:00
Stenzek
4e0c417add
FullscreenUI: Add "Open Containing Directory"
2024-04-16 12:49:54 +10:00
Stenzek
6e7a4c3909
FullscreenUI: Exit fullscreen for open-in-file-browser
2024-04-16 12:49:54 +10:00