Stenzek
|
1ee5f737ed
|
MemoryCardImage: Report errors to caller
|
2024-04-07 13:23:00 +10:00 |
|
Stenzek
|
9dd686a994
|
ByteStream: Add error feedback
|
2024-04-07 13:10:34 +10:00 |
|
Stenzek
|
f4584f48f9
|
dep/imgui: Disable windowing key
|
2024-04-06 21:51:52 +10:00 |
|
Stenzek
|
99b0fb5911
|
GPU/HW: Move pipelines to end of struct
Helps keep the rest in range for ARM32's 4K displacement.
|
2024-04-06 21:51:52 +10:00 |
|
Stenzek
|
69f79c3a4f
|
Deps: Speed up shaderc build
Mainly for flatpak...
|
2024-04-06 00:12:16 +10:00 |
|
Stenzek
|
d9b1d39638
|
Updater: Add missing CoInitializeEx() call
|
2024-04-05 20:02:39 +10:00 |
|
Stenzek
|
d8bf0c81a7
|
Updater: Use IFileOperation
|
2024-04-05 19:26:12 +10:00 |
|
Stenzek
|
26c76d184f
|
Qt: Fix toolbar position not saving
|
2024-04-05 19:21:56 +10:00 |
|
Connor McLaughlin
|
26979f5569
|
Docs: Add Fedora package names to README.md
|
2024-04-05 17:57:31 +10:00 |
|
Stenzek
|
52f1686520
|
Deps: Remove glslang
|
2024-04-05 17:53:24 +10:00 |
|
Stenzek
|
98241cb6ba
|
GPUDevice: Swap out glslang for shaderc
|
2024-04-05 17:53:24 +10:00 |
|
Stenzek
|
e245884d16
|
Deps: Build shaderc
|
2024-04-05 17:53:24 +10:00 |
|
Stenzek
|
69c9133cd4
|
Common: Fix double free on opening invalid zip file
|
2024-04-05 17:23:29 +10:00 |
|
Stenzek
|
bdafbe0b28
|
Qt: Fix crash on shutdown settings save
|
2024-04-05 17:23:29 +10:00 |
|
Stenzek
|
3d84da0ddd
|
Docs: Update README.md
|
2024-04-05 17:23:28 +10:00 |
|
Stenzek
|
ffbb14f508
|
dep/imgui: Use FreeType rasterizer
|
2024-04-05 17:23:28 +10:00 |
|
Stenzek
|
69588bf7a6
|
Deps: Include freetype/harfbuzz shared libraries
|
2024-04-05 17:23:28 +10:00 |
|
Stenzek
|
5c56d4e869
|
Deps: Update to Qt 6.7.0 and SDL 2.30.2
|
2024-04-05 17:23:28 +10:00 |
|
Stenzek
|
0a17cf7db8
|
Qt: More missing toNativeSeparators() calls
|
2024-04-04 16:59:52 +10:00 |
|
Stenzek
|
4270dd0804
|
GameDB: More hashes
|
2024-04-04 16:19:58 +10:00 |
|
Stenzek
|
44322a14f0
|
dep/imgui: Update to v1.90.4
|
2024-04-04 16:17:01 +10:00 |
|
Stenzek
|
1097eab600
|
GPU/HW: Don't create shader blend pipelines if disallowed
|
2024-04-04 13:25:33 +10:00 |
|
Stenzek
|
c2a08bdb1d
|
CPU/NewRec: Fix ARM32 (again)
|
2024-04-04 13:25:33 +10:00 |
|
Stenzek
|
a432308908
|
GPU: Fix GLES compile error
|
2024-04-04 13:25:33 +10:00 |
|
Stenzek
|
5e05328dea
|
GameDB: Motor Toon Grand Prix (again)
|
2024-04-04 13:25:33 +10:00 |
|
Stenzek
|
e197cce832
|
GameDB: More PSX.EXE games
|
2024-04-04 11:26:29 +10:00 |
|
Stenzek
|
59a13d91ea
|
Image: Don't use libjpeg stdio functions
Fixes I/O in debug builds.
|
2024-04-03 23:01:53 +10:00 |
|
Stenzek
|
cb6be52404
|
GameDatabase: Warn if CPU mode is enabled and unnecessary
|
2024-04-03 22:58:20 +10:00 |
|
Stenzek
|
bd19276cf5
|
Qt: Fix loading/saving state to file on Windows
|
2024-04-03 22:58:20 +10:00 |
|
Stenzek
|
59a7c3d9a8
|
GameDB: Various updates
|
2024-04-03 22:58:20 +10:00 |
|
Stenzek
|
41cc60e87e
|
VulkanDevice: Use vkCmdClearAttachments() to avoid render pass restart
|
2024-04-01 18:12:53 +10:00 |
|
Stenzek
|
5ec1331831
|
Qt: Update glyph ranges
|
2024-04-01 18:12:53 +10:00 |
|
Stenzek
|
a89c514d3f
|
Qt: Minor typo corrections
|
2024-04-01 18:12:52 +10:00 |
|
Stenzek
|
74f3c8d1aa
|
GPU/HW: Enable feedback loops for rendering
|
2024-04-01 18:12:52 +10:00 |
|
Stenzek
|
72ab669e70
|
GPUDevice: Add support for feedback loops
|
2024-04-01 13:55:19 +10:00 |
|
Stenzek
|
cc5f9a12b1
|
dep: Update Vulkan-Headers to v1.3.279
|
2024-04-01 13:55:00 +10:00 |
|
Stenzek
|
71a07a5a8e
|
CPU/NewRec: Fix lwl/lwr on ARM
|
2024-03-31 23:49:40 +10:00 |
|
Stenzek
|
86927ea3eb
|
Qt: Use window modality for message boxes
Stops them opening in the middle of the screen on MacOS.
|
2024-03-31 23:37:49 +10:00 |
|
Stenzek
|
f0f1473b6e
|
Qt: Fix native message boxes on MacOS
|
2024-03-31 23:12:14 +10:00 |
|
Stenzek
|
0b99db6730
|
Qt: Ensure settings are writable before running setup wizard
|
2024-03-31 15:51:30 +10:00 |
|
Stenzek
|
693982d755
|
SettingsInterface: Add Error to Save()
|
2024-03-31 15:50:29 +10:00 |
|
Stenzek
|
eb504143c1
|
FileSystem: Add Error to CreateDirectory()/RenamePath()
|
2024-03-31 15:50:13 +10:00 |
|
Stenzek
|
3ecc19c43f
|
GPU: Fix HW readback counter
|
2024-03-31 14:02:44 +10:00 |
|
Stenzek
|
8ebda3cdc8
|
CPU/NewRec: Fix register corruption in swl/swr
|
2024-03-31 13:55:19 +10:00 |
|
Stenzek
|
a3013efbca
|
CPU/NewRec: Fix PGXP desync
Wobbly geometry in Threads of Fate.
|
2024-03-30 00:46:38 +10:00 |
|
Stenzek
|
979b7bd36f
|
FileSystem: Use PathCchCanonicalizeEx() for GetWin32Path()
|
2024-03-30 00:46:38 +10:00 |
|
Stenzek
|
ab445ec69d
|
FileSystem: Handle paths longer than MAX_PATH on Windows
|
2024-03-29 16:23:03 +10:00 |
|
Stenzek
|
e5adb5452b
|
GameDB: Motor Toon Grand Prix
|
2024-03-29 15:13:42 +10:00 |
|
Stenzek
|
f9f9447013
|
SPU: Ignore End+Mute flag for noise channels
Fixes the noise effects cutting out too early in Motor Toon Grand Prix.
|
2024-03-29 15:08:14 +10:00 |
|
Stenzek
|
d4d3518e68
|
CI: Enable DBus for Linux deps build
|
2024-03-29 13:25:30 +10:00 |
|
Stenzek
|
2b7008bd93
|
GPU/HW: Fix box downsampling with FMVs
|
2024-03-29 12:37:10 +10:00 |
|
Stenzek
|
c41563c7dc
|
Pad: Fix unconditional memory card replug on load state
|
2024-03-29 12:34:42 +10:00 |
|
Stenzek
|
e54ad1956a
|
GPU/HW: Fix height incorrect doubling in interleaved 480i mode
|
2024-03-29 12:17:13 +10:00 |
|
Stenzek
|
fe35542c76
|
D3D11Device: Add MAP_DISCARD fallback path for uniform streaming
|
2024-03-28 13:59:09 +10:00 |
|
Stenzek
|
de1e5b24fb
|
CDROM: Don't send reports when subq isn't valid
|
2024-03-26 01:20:33 +10:00 |
|
Stenzek
|
28fd6c0ea4
|
Qt: Expose "Ignore Drive Subcode" option
|
2024-03-26 01:20:33 +10:00 |
|
Stenzek
|
98d2d866d6
|
CI: Use OS zlib for MacOS
Because the updater doesn't get fixup'd, so the dylib doesn't get added
to its bundle.
|
2024-03-26 01:20:33 +10:00 |
|
Stenzek
|
3e8dd2c374
|
CDImageDevice: Fix reading of pure audio CDs
|
2024-03-25 23:24:41 +10:00 |
|
Stenzek
|
83ebad1129
|
System: Leave title empty when booting physical audio CDs
|
2024-03-25 23:24:41 +10:00 |
|
Stenzek
|
7b8704aba1
|
System: Fix incorrect sanitization of memcard filenames
|
2024-03-25 23:24:41 +10:00 |
|
Stenzek
|
315524a89c
|
VulkanDevice: Fix render pass fallback path with MRT
|
2024-03-24 22:32:44 +10:00 |
|
Stenzek
|
f1847462a9
|
VulkanDevice: Fix rendering to multiple targets
|
2024-03-24 22:32:44 +10:00 |
|
Stenzek
|
3206054fab
|
OpenGLDevice: Fix rendering to multiple RTs
|
2024-03-24 22:32:44 +10:00 |
|
Stenzek
|
101ebe3ac3
|
PostProcessing/FX: Fix GLSL compile error with discard
|
2024-03-24 22:32:44 +10:00 |
|
Stenzek
|
9cdff4781f
|
OpenGLDevice: Fix depth clears not going through
|
2024-03-24 22:32:44 +10:00 |
|
Stenzek
|
480c78502f
|
System: Fix crash toggling debug GPU device
When postfx is enabled.
|
2024-03-24 22:32:44 +10:00 |
|
Stenzek
|
c0e6750ad3
|
Updater: Link zlib statically
Old builds don't know that the DLL is needed when extracting...
|
2024-03-24 18:46:26 +10:00 |
|
Stenzek
|
057c0c65a6
|
CI: Drop setup-python for Mac
No longer needed?
|
2024-03-24 16:12:34 +10:00 |
|
Stenzek
|
b1c00cfd95
|
CI: Don't bother building SDL2 debug
Nobody's actually running debug DS builds except me...
|
2024-03-24 16:03:00 +10:00 |
|
Stenzek
|
43fc9f1ef2
|
Settings: Support saving WebP screenshots
|
2024-03-24 16:03:00 +10:00 |
|
Stenzek
|
f3c0c14b2a
|
Image: Support loading/saving WebP
|
2024-03-24 16:03:00 +10:00 |
|
Stenzek
|
cd3c88ad7e
|
deps: Remove now-unused vendored libs
|
2024-03-24 16:03:00 +10:00 |
|
Stenzek
|
b143d96476
|
Build: Use deps DLLs on Windows
|
2024-03-24 16:02:59 +10:00 |
|
Stenzek
|
68ff16e187
|
CI: Build zlib/zstd/libjpeg/libpng as part of deps
|
2024-03-24 15:17:09 +10:00 |
|
Stenzek
|
8c09e9389d
|
GameDB: Add DisablePGXPPreserveProjFP trait
And add it to Crash Team Racing.
|
2024-03-23 14:11:28 +10:00 |
|
Stenzek
|
17e3e96789
|
CI: Build libwebp on Windows as part of deps
|
2024-03-23 13:47:10 +10:00 |
|
Stenzek
|
084a76afa0
|
CDImageDevice: Verify MSF of SUBQ before use
|
2024-03-23 13:46:18 +10:00 |
|
Stenzek
|
4d5c8cb134
|
Qt: Fix main window stuck open after update
|
2024-03-23 02:26:56 +10:00 |
|
Stenzek
|
d96062b690
|
AudioStream: Fix infinite loop
|
2024-03-21 03:50:46 +10:00 |
|
Stenzek
|
2be8287edf
|
Qt: Fix closing log window via taskbar
|
2024-03-21 02:01:48 +10:00 |
|
Stenzek
|
bcc7ab71cb
|
NoGUI: Add SDL platform
|
2024-03-21 01:53:44 +10:00 |
|
Stenzek
|
604dd5df40
|
Qt: Add copy/clear game settings
|
2024-03-21 00:50:57 +10:00 |
|
Stenzek
|
3085172ffd
|
FullscreenUI: Update translation strings
|
2024-03-20 22:48:23 +10:00 |
|
Stenzek
|
9703542775
|
AudioStream: Re-add SDL backend
|
2024-03-20 22:46:20 +10:00 |
|
Stenzek
|
e70f0e1bc1
|
GPU/HW: Use texelFetch() instead of sampler
|
2024-03-20 21:56:20 +10:00 |
|
Stenzek
|
a4a58c6ba2
|
SPU: Implement volume sweep phase inversion
|
2024-03-20 21:55:55 +10:00 |
|
Stenzek
|
8db0fcee99
|
GameDB: More PGXP CPU traits
|
2024-03-18 02:07:42 +10:00 |
|
Stenzek
|
2003c9452b
|
DMA: Properly handle bus errors and DICR transitions
|
2024-03-18 02:07:42 +10:00 |
|
Stenzek
|
fa6850902a
|
CPU: Make interrupts actually edge-triggered
|
2024-03-18 01:46:19 +10:00 |
|
Stenzek
|
e755e15c69
|
GPU: Fix GLSL compile error
|
2024-03-17 00:07:18 +10:00 |
|
Stenzek
|
1ab7850ed0
|
GPU: Rewrite deinterlacing and add adaptive/blend modes
|
2024-03-16 14:14:15 +10:00 |
|
Stenzek
|
8b2b4ce8d9
|
Image: Fix reading of JPEG files
|
2024-03-16 14:14:15 +10:00 |
|
Stenzek
|
43eb6e20fa
|
System: Improve screenshot naming
|
2024-03-16 14:14:15 +10:00 |
|
Stenzek
|
6aa491f863
|
GPU: Ensure screenshots are saved before shutdown
|
2024-03-16 14:14:15 +10:00 |
|
Stenzek
|
9211d9f2e3
|
Path: Add CreateFileURL()
|
2024-03-16 14:10:35 +10:00 |
|
Stenzek
|
b9c9b05878
|
Qt: Remove duplicate menu action
|
2024-03-13 14:14:40 +10:00 |
|
Stenzek
|
51b3fabd31
|
OpenGLContext: Try libEGL.so.1 as well as libEGL.so
|
2024-03-13 14:14:40 +10:00 |
|
Stenzek
|
d1a1cab9a9
|
Bus: Direct KUSEG+KSEG0 isolated cache reads to ICache
|
2024-03-13 14:14:40 +10:00 |
|
Stenzek
|
3395853ba2
|
CDROM: Fix overflow in UpdatePositionWhileSeeking()
|
2024-03-13 14:14:40 +10:00 |
|
Stenzek
|
604b47c7b7
|
Deps: Update to SDL2 2.30.1 and Qt 6.6.2
|
2024-03-08 23:41:14 +10:00 |
|