Commit Graph
100 Commits
Author SHA1 Message Date
Stenzek 1f4a37f8eb VulkanDevice: Fix crash on SW renderer switch 2023-12-09 22:08:14 +10:00
Stenzek d068799515 VulkanDevice: Fix incomplete swap chain clear with dynamic rendering 2023-12-09 22:08:14 +10:00
Stenzek f1604db4a3 GPU/HW: Dynamically size downsampling textures 2023-12-09 22:08:14 +10:00
Stenzek ff37afef55 PostProcessing/FX: Support multiple render targets 2023-12-09 22:08:14 +10:00
Stenzek fdd3edf73a Common: Add LLVM SmallVector 2023-12-09 22:08:14 +10:00
Stenzek 6b00bf016d GPU/HW: Dynamically size display texture 2023-12-09 22:08:14 +10:00
Stenzek a907e1f550 GPUDevice: Pool textures 2023-12-09 22:08:13 +10:00
Stenzek 3b2c70cda5 GPUDevice: Get rid of framebuffer abstraction 2023-12-09 22:08:13 +10:00
Stenzek a9ee2a34d8 SmallString: Add missing constructors/move operators 2023-12-09 22:06:59 +10:00
Stenzek 61783d4a34 GPU/HW: Remove unused variable 2023-12-08 20:24:59 +10:00
Stenzek 5c42d3906a Qt: Fix incorrect value of combo postfx options 2023-12-08 20:12:23 +10:00
Stenzek b65d2748b4 GPUDevice: Implement MirrorRepeat address mode 2023-12-08 20:12:13 +10:00
Stenzek 6deb9d3072 D3D12Device: Fix incorrect RP end in CommitClear() 2023-12-08 14:33:05 +10:00
Connor McLaughlin 203e711d67 Merge pull request #3066 from IlDucci/es_ES_20231208
Spanish (Spain) translation update
2023-12-08 13:19:20 +10:00
Stenzek b7c53102c6 GameDB: P2 2023-12-07 20:16:22 +10:00
Stenzek 10473f1cfb PostProcessing: Add categories/combos/tooltips 2023-12-07 15:19:10 +10:00
Stenzek 5e45d365c2 PostProcessing: Sort shader lists before showing 2023-12-07 14:17:33 +10:00
Stenzek 96d377a396 Qt: Fix performance counters showing up without VM 2023-12-07 14:14:06 +10:00
Stenzek ba5d1a109e dep/reshadefx: Support generating GLSL ES 2023-12-07 14:13:56 +10:00
Stenzek bcc2042154 OpenGLDevice: GLES fixes 2023-12-06 23:49:34 +10:00
Connor McLaughlin 14c7c70b0c Merge pull request #3065 from zkdpower/master
Update Simple-Chinese Translation.
2023-12-06 20:26:19 +10:00
Stenzek 6557033b98 FullscreenUI: Replace some std::string instances with TinyString 2023-12-06 20:12:20 +10:00
Stenzek e835f118b7 Hotkeys: Fix toggle CPU PGXP with Interpreter 2023-12-06 20:12:20 +10:00
Stenzek 591a2228d6 GTE: Add register names for debugging 2023-12-06 20:12:20 +10:00
Stenzek 185af2b039 CPU/NewRec: Fix lui/mfc0 not getting called in CPU PGXP mode 2023-12-06 20:12:20 +10:00
Stenzek 407049cd91 Qt: Resolve any symbolic links in AppRoot/DataRoot
Should fix incorrect relative path generation on FreeBSD, where /home is
a symlink to /usr/home.
2023-12-05 16:05:27 +10:00
Stenzek 524625269f Path: Add RealPath() 2023-12-05 16:05:27 +10:00
Stenzek b166ec3403 CPU/NewRec: Allocate callee-saved before flush in lwx/swx
It might move a callee-saved -> caller-saved reg, in which case it's
going to get clobbered when the loadstore function is called.

SaGa Frontier 2 with PGXP on x64.
2023-12-05 00:27:55 +10:00
Stenzek 601d8ff629 MetalDevice: Anisotropy should be minimum 1 2023-12-05 00:27:55 +10:00
Stenzek 2071addce0 CPU/NewRec: Fix OOB reads on InstructionInfo 2023-12-05 00:27:55 +10:00
Connor McLaughlin 4f9cdb37d9 Merge pull request #3064 from andercard0/master
Atualização Português do Brasil
2023-12-05 00:27:43 +10:00
Stenzek 158773b585 GameDB: More widescreen disables 2023-12-04 14:49:29 +10:00
Connor McLaughlin 1e0dbe3404 Merge pull request #3063 from zkdpower/master
update simple-chinese translation.
2023-12-04 14:15:49 +10:00
Stenzek dc6bb357d4 Achievements: Handle dynamically-sized leaderboard trackers 2023-12-04 14:12:32 +10:00
Stenzek 07fac1fb19 Qt: Prompt user to enable HC mode on achievement login 2023-12-04 14:07:04 +10:00
Stenzek 41f821513b Qt: Fix translation context in MemoryCardEditorWindow 2023-12-04 13:44:58 +10:00
Stenzek 86a8c4c6ae IsoReader: Fix ARM32 build 2023-12-03 22:13:17 +10:00
Connor McLaughlin 33db3b044c Merge pull request #3062 from andercard0/master
Atualização Português do Brasil
2023-12-03 22:08:26 +10:00
Stenzek 6d57cb9d80 Qt: Fix links in first page of Setup Wizard 2023-12-03 22:07:52 +10:00
Stenzek 81e8abdc1e GL/Context: Disable fbfetch on Adreno GLES <502 2023-12-03 21:43:57 +10:00
Stenzek 90b14d6237 GPU/HW: Skip per-primitive flush for BG-FB with fbfetch 2023-12-03 21:37:26 +10:00
Stenzek 60b91a1cdb OpenGLDevice: Set glColorMask() on clear
Adreno doesn't appear to clear all channels otherwise.
2023-12-03 21:36:13 +10:00
Stenzek 2bdc691111 Qt: Fix window icon on Controller Settings 2023-12-03 17:05:22 +10:00
Stenzek 7ef3578630 ByteStream: Fix incorrect computation in Zstd SeekRelative() 2023-12-03 17:03:38 +10:00
Connor McLaughlin d0d5b79b61 Merge pull request #3060 from martymac/FreeBSD-fixes
Free bsd fixes
2023-12-02 16:53:28 +10:00
Connor McLaughlin e5af7fefde Merge pull request #3059 from CookiePLMonster/fix-total-unofficial-achievements
Achievements: Fix the percentage counter when only unofficial achievements exist
2023-12-02 16:17:26 +10:00
Connor McLaughlin 27a1b25105 Merge pull request #3058 from CookiePLMonster/move-game-info
FullscreenUI: Properly account for multiline Rich Presence in Title Info
2023-12-02 16:17:18 +10:00
Connor McLaughlin 16044b48f0 Merge pull request #3057 from andercard0/master
Atualização Português do Brasil
2023-12-02 16:17:01 +10:00
Stenzek ea878533b8 Qt: Revert to 6.6.0 for Mac
Regressions...
2023-12-02 16:16:02 +10:00
Connor McLaughlin 7a03d8cbc4 Merge pull request #3056 from andercard0/master
Atualização Português do Brasil
2023-12-01 19:38:55 +10:00
Connor McLaughlin ddbb4136b1 Merge pull request #3055 from zkdpower/master
Update Simple-Chinese Translation.
2023-12-01 19:38:46 +10:00
Stenzek 2ca503639d GPU/HW: Avoid extra texture copy in Vulkan/GL 2023-12-01 19:08:50 +10:00
Stenzek 3469b83a58 VulkanDevice: Add barrier inbetween self image copies 2023-12-01 19:08:46 +10:00
Stenzek d43efebcc5 GameDB: Add DisableTextureFiltering option 2023-12-01 17:36:37 +10:00
Stenzek dc72f7a7af GPU/HW: Fix texturing-and-drawing overlap
Worms Pinball.
2023-12-01 17:36:23 +10:00
Stenzek 310e3c0900 deps/qt: Update to Qt 6.6.1 2023-11-30 20:32:14 +10:00
Stenzek df91c63b31 CDROM: Add PVD/directory entries to file map 2023-11-30 14:38:38 +10:00
Stenzek 8cfa4637a2 GameDB: Add more missing traits 2023-11-30 14:35:09 +10:00
Stenzek 7d5e2bf50c FullscreenUI: More localization fixes 2023-11-30 14:21:44 +10:00
Connor McLaughlin 80a7c4b82a Merge pull request #3053 from zkdpower/master
Update Simple-Chinese Translation.
2023-11-30 14:15:49 +10:00
Stenzek 28556ee3e9 Achievements: Fix multiple leaderboard trackers 2023-11-30 14:10:28 +10:00
Stenzek 8431d3be0c dep/rcheevos: Bump to 8afec6c 2023-11-30 14:06:00 +10:00
Stenzek 78ef9e1105 Qt: Fix opening memcard editor more than once 2023-11-30 13:29:26 +10:00
Connor McLaughlin 369f8b1239 Merge pull request #3051 from zkdpower/master
Update Simple-Chinese Translation.
2023-11-29 23:12:18 +10:00
Connor McLaughlin 09abd8c42d Merge pull request #3052 from andercard0/master
Atualização Português do Brasil
2023-11-29 23:12:00 +10:00
Stenzek dfb27c14be FullscreenUI: More localization fixes 2023-11-29 23:11:28 +10:00
Stenzek 4ac4388b08 GameDatabase: Fix identification of misnamed-exe games 2023-11-29 23:05:27 +10:00
Stenzek 35799aba47 CDROM: Add current file to debug window 2023-11-29 22:01:45 +10:00
Stenzek 5442242c64 IsoReader: Add GetEntriesInDirectory() 2023-11-29 21:56:40 +10:00
Stenzek 325dcc81ca FullscreenUI: Allow changing UI language 2023-11-29 20:26:36 +10:00
Stenzek e806d939ae Qt: Fix crash on language change with system active 2023-11-29 19:48:39 +10:00
Stenzek 8ce2be57c5 CPU/CodeCache: Call Block constructor/destructor
Fixes crash in MSVC Debug build.
2023-11-29 19:16:33 +10:00
Stenzek 03592e8de8 Qt: De-dialogify memory card editor 2023-11-29 18:47:38 +10:00
Stenzek eab9f57a5d GameDB: Widescreen rendering disables 2023-11-29 16:08:05 +10:00
Stenzek 0b6cd330e5 System: Add missing controller poll while rewinding 2023-11-29 15:41:29 +10:00
Stenzek 26f3d5ba56 FullscreenUI: Add missing translation strings 2023-11-29 02:18:20 +10:00
Connor McLaughlin 1acffa6a3c Merge pull request #3050 from andercard0/master
Atualização Português do Brasil
2023-11-29 02:02:22 +10:00
Stenzek 5ff44ebcf5 CPU: Panic process on memory alloc fail 2023-11-29 02:01:24 +10:00
Stenzek 667b11121c Qt: Update glyph ranges 2023-11-29 02:00:31 +10:00
Stenzek 08fcee2f56 CPU: Flush load delays before PCDrv calls 2023-11-28 18:25:12 +10:00
Stenzek c482dfd27a Qt: Fix 'Edit Memory Cards' using disc-specific cards 2023-11-28 15:06:12 +10:00
Stenzek e382f2b64a Settings: Add option to disable DSB/fbfetch 2023-11-28 14:38:38 +10:00
Stenzek 7fe3bfece0 fmt: Bump to version v10.1.1 2023-11-28 14:38:38 +10:00
Stenzek 333c9fdf6f Misc: Fix a couple of fmt errors 2023-11-28 14:38:38 +10:00
Connor McLaughlin 0af059aae2 Merge pull request #3047 from andercard0/master
Atualização Português do Brasil
2023-11-27 21:50:02 +10:00
Stenzek 2b46a9b040 ShaderGen: Fix GL_ARM_shader_framebuffer_fetch enable 2023-11-27 17:55:04 +10:00
Stenzek afe8384b6d System: Use Async HC mode disable for resuming 2023-11-27 00:45:00 +10:00
Stenzek bbf7d9d769 ImGui: Add missing file 2023-11-27 00:24:06 +10:00
Connor McLaughlin 51351511b8 Merge pull request #3046 from shinra-electric/mac-game-mode
Add Game category type to Info.plist
2023-11-27 00:16:34 +10:00
Stenzek 5a0a6ebe06 Qt: Drop Qt 6.1 workaround in Host::GetTopLevelWindowInfo() 2023-11-27 00:15:55 +10:00
Stenzek c40cc4ef43 Hotkeys: Throttle pause requests 2023-11-27 00:15:52 +10:00
Stenzek 72716719b3 Achievements: Use big picture for confirm hardcore disable 2023-11-26 23:57:49 +10:00
Stenzek c1d0419361 FullscreenUI: Use icon font for bindings 2023-11-26 23:57:49 +10:00
Stenzek 43c0ce0b3e FullscreenUI: Put bindings on one line 2023-11-26 23:57:49 +10:00
Stenzek fc6359457b ImGuiManager: Use PromptFont icons for input OSD 2023-11-26 21:35:29 +10:00
Stenzek 8446856ecf GPU/HW: Trace min/max UVs for hazards 2023-11-26 17:35:48 +10:00
Stenzek eeebfce79b Update README.md 2023-11-25 22:14:26 +10:00
Stenzek dc75afeb3d RegTest: Fix directory creation always failing 2023-11-25 22:04:05 +10:00
Stenzek ff17444074 GPU/HW: Add framebuffer fetch blending path 2023-11-25 21:22:35 +10:00
Stenzek a456741ae6 GPU/HW: Don't blend binary alpha texture filters 2023-11-25 19:49:05 +10:00