293c2f50cd
ControllerInterface: Make axis-to-button deadzone customizable
2020-06-23 08:15:17 -07:00
6b7c068f83
ControllerInterface: Implement axis scaling for axis-to-axis mappings
...
This feature allows us to work around analog stick range issues at the
intercardinal directions in certain titles (e.g. Rockman DASH 2) caused
by modern controllers having a tighter logical range of reporting than
PS1 analog controllers.
2020-06-23 08:14:37 -07:00
840a80670f
CDROM: Reset XA resampler on file switch
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Pure guess work, probably won't affect anything.
2020-06-22 15:58:22 +10:00
9265dd72ba
Vulkan/ShaderCache: Skip writing pipeline cache when size matches
...
Comparing all the data wasn't working, at least for Intel. I'm guessing
there's some modification time field in there which keeps changing.
2020-06-22 15:58:10 +10:00
eaca5eca07
GPU/Vulkan: Use Metal layer instead NSView on macOS.
2020-06-22 15:58:07 +10:00
f846817848
Vulkan: Fix crash when opening settings window -> resizing
2020-06-22 15:58:00 +10:00
1455e793d5
Vulkan: Fix crash when drag-resizing window
2020-06-22 15:57:54 +10:00
82a0ad8a10
Qt/Settings: Make GPU adapter more sensible
...
Add a default entry, rather than leaving it blank.
2020-06-22 15:57:43 +10:00
1667d0a271
Update compatibility list from @macattack222 and @HeroponRikiBestest
2020-06-22 15:56:00 +10:00
eb1b6b6272
GPU/HW: Fix D3D11 upscaled line GS
2020-06-22 15:53:05 +10:00
73cdd676ad
GPU/Vulkan: Fix incorrect srcfactor selection
2020-06-21 16:24:37 +10:00
ce75168238
GPU/Vulkan: Don't assume support for dual-source blend
2020-06-21 01:33:15 +10:00
bf60f9dd61
GPU/Vulkan: Use geometry shader for line rendering at >1xIR
2020-06-21 01:33:08 +10:00
97ef905f10
GPU/Vulkan: Fix race/crash when changing settings live
2020-06-21 01:33:00 +10:00
f54876deb0
Vulkan/Context: Use VK_MVK_macos_surface not VK_EXT_metal_surface
...
Will change this over some time in the future when I can work on a Mac
again and set up the layer.
2020-06-20 20:37:38 +10:00
fed53b565f
GPU/Vulkan: Fix inverted transparency
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Fixes FF7 menu, map screen in Porsche Challenge.
2020-06-20 20:22:24 +10:00
a08c398d4b
GPU/HW: Provide depth in vertex rather than computing
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Fixes mask bit effects in Vulkan (e.g. Silent Hill).
Significantly reduces the number of mask bit refreshes in OpenGL/Vulkan.
2020-06-20 20:21:33 +10:00
7192b8d83a
Vulkan/ShaderCache: Hopefully fix macOS build
2020-06-20 03:39:46 +10:00
cab5e70ccc
Update compatibility list with data from @macattack222
2020-06-20 03:36:47 +10:00
4d827e23c5
Qt: Add GPU/adapter selection to settings
2020-06-20 03:34:19 +10:00
77291096db
Settings: Add GPU adapter option and hook up to D3D11/Vulkan
2020-06-20 03:34:19 +10:00
1b5f8db2fc
Vulkan/Context: Support specifying GPU to use
2020-06-20 03:34:19 +10:00
4a04800132
Vulkan: Handle potential duplicate GPU/adapter names
2020-06-20 03:34:19 +10:00
7fce9b102e
FrontendCommon: Add GPU enumeration methods to D3D11/Vulkan host displays
2020-06-20 03:34:19 +10:00
85edbce3ca
Qt: Use FrontendCommon D3D11 host display wrapper
2020-06-20 03:34:19 +10:00
1e26ded73c
SDL: Use FrontendCommon D3D11 host display wrapper
2020-06-20 03:34:19 +10:00
6eb2079088
FrontendCommon: Add D3D11 helper for host display
2020-06-20 03:33:34 +10:00
8ae04f66a1
Update compatibility list with data from @Zet-sensei
2020-06-19 01:42:36 +10:00
3114eb51f9
Update README.md with Vulkan renderer
2020-06-19 01:40:08 +10:00
c023bcd234
Linux build fix
2020-06-19 01:36:46 +10:00
1212d24ea9
Merge branch 'vulkan'
2020-06-19 00:19:18 +10:00
49a9f01327
Qt: Support Vulkan
2020-06-19 00:18:53 +10:00
d168947ae4
SDL: Support Vulkan
2020-06-19 00:18:51 +10:00
6aacf0019a
FrontendCommon: Add a Vulkan host display interface
2020-06-19 00:18:19 +10:00
49d11988bf
Core: Add Vulkan GPU renderer
2020-06-19 00:18:17 +10:00
3cd5b7ae74
Core: Add Vulkan renderer types
2020-06-19 00:18:14 +10:00
1399e95b77
Common: Add a range of Vulkan helper/wrapper classes
2020-06-19 00:18:07 +10:00
2c0a28398c
dep/imgui: Add Vulkan renderer
2020-06-19 00:16:59 +10:00
5bbcde7835
dep: Add glslang
2020-06-19 00:16:59 +10:00
da83059e31
dep/vulkan-loader: Add Vulkan headers and basic dynamic loader
2020-06-19 00:16:59 +10:00
63cc4ab197
CommonHostInterface: Release save state selector before display
...
This can have GPU objects, so needs to be released first.
2020-06-19 00:16:59 +10:00
bd164d2735
Common/FileSystem: Add {Read,Write}BinaryFile helpers
2020-06-19 00:16:59 +10:00
0890164987
Common: Add scope_guard.h from Dolphin
2020-06-19 00:16:59 +10:00
47138aa9cf
GPU: Consider interlaced rendering for GPU timings
...
Fixes menu screen flickering in Chrono Cross, summary screen breakage in
Mr. Driller G.
2020-06-18 17:37:13 +10:00
5c2b178709
Merge pull request #552 from ggrtk/advanced-settings
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Qt/AdvancedSettings: Fix swapped widget bindings
2020-06-18 11:34:49 +10:00
d005025f8f
Qt/AdvancedSettings: Fix swapped widget bindings
2020-06-17 12:34:41 -07:00
7aa71529d6
Merge pull request #551 from ggrtk/advanced-settings
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Qt: Connect tweak/hack settings to Qt frontend
2020-06-18 03:12:13 +10:00
8daff5e677
Common: Add dimensional_array.h
2020-06-18 03:10:33 +10:00
0e3fdebb11
Qt: Don't set native window to GL surface
...
Might be related to the GLX crashes some people are experiencing...
2020-06-18 03:10:33 +10:00
b7d9ce98e8
Qt: Connect tweak/hack settings to Qt frontend
2020-06-16 09:53:18 -07:00