Commit Graph

7849 Commits

Author SHA1 Message Date
2e2451998c Misc: Fix ARM32 build (again) 2024-08-14 21:39:29 +10:00
460acce561 MDEC: Ensure alignment of inputs 2024-08-14 21:39:04 +10:00
f2896d55b8 RegTest: Report performance stats on exit 2024-08-14 21:39:04 +10:00
159254c37a RegTest: Fix OOB array read 2024-08-14 21:39:04 +10:00
0f03aa3e30 GameDB: Fix Starblade Alpha JPN hash (#3276) 2024-08-14 21:38:34 +10:00
f5815f3183 ImGuiFullscreen: Display checkmark on right of choice dialog 2024-08-13 18:09:30 +10:00
05f9f33ec6 ImGuiFullscreen: Fix choice popup selected drawing over border 2024-08-13 18:09:30 +10:00
7756c5a5e9 Qt: Fix log window mouse interaction 2024-08-13 18:09:30 +10:00
13a37418e6 FullscreenUI: Fix popup close resetting window scroll 2024-08-13 18:09:30 +10:00
f99d5ff39d FullscreenUI: Fix saving of list options (e.g. controller settings) 2024-08-13 18:09:30 +10:00
0af2c01a18 Updated Spanish (Latin America) translation (#3275) 2024-08-13 15:11:10 +10:00
09cdd986b9 Qt: Clarify BIOS support in setup wizard 2024-08-13 15:10:24 +10:00
a6ba2b5e20 BIOS: Prioritize image enumeration
Launch console BIOS is de-prioritized due to bugs.
Late PAL is de-prioritized due to additional regional checks that break import booting without fast boot.
PS2 is de-prioritized due to requiring a dynamic fast boot patch.
PS2 PAL is further de-prioritized due to additonal region checks.
2024-08-13 15:09:13 +10:00
34e0752b65 GameDB: Add hash for Starblade Alpha (Japan) 2024-08-13 14:49:41 +10:00
421bd23dc8 Bus: Add stub for SIO2 accesses
But only enable it when using a PS2 BIOS. I could put the check in the
handler registration, but realistically this is basically never going to
be called, so better to keep things simple.
2024-08-13 14:48:18 +10:00
e96320daf0 BIOS: Add Type 2 fastboot patch (PS2) 2024-08-13 14:47:40 +10:00
cbbfc2f11a StringUtil: Add BytePatternSearch() 2024-08-13 14:47:11 +10:00
9e09f53566 Core: Add constexpr MIPS Encoder
From https://raw.githubusercontent.com/grumpycoders/pcsx-redux/main/src/mips/common/util/encoder.hh
2024-08-13 14:46:42 +10:00
71738d12e0 GPU: Clear RT before sending to media capture
Fixes junk in inactive areas on Mac.
2024-08-12 22:17:45 +10:00
f48d3b4636 CMake: Copy FFmpeg dylibs into Mac bundle 2024-08-12 22:17:45 +10:00
5786f3a8c9 System: Fix loading state without media 2024-08-12 21:22:32 +10:00
3e708d066c Atualização Português do Brasil (#3274)
Atualizado:

-Diretório de Pastas
-Janela principal
-Sitema/BIOS
-Atalhos

Novo:
-Opções de gravação
-Media e captura

Corrigido:
-Textto e consistência
2024-08-12 21:22:23 +10:00
e8693ed10f README: Various corrections/updates 2024-08-12 17:09:56 +10:00
da1fb4c09e Data: Update SDL game controller database 2024-08-12 17:07:26 +10:00
da4b5df656 MediaCapture: Add FFmpeg backend 2024-08-12 16:29:03 +10:00
d5b6d35d3e dep: Add FFmpeg v7.0.2 headers 2024-08-12 16:29:03 +10:00
ee07e9e0f1 Hotkeys: Move Toggle Media Capture to General 2024-08-12 16:29:03 +10:00
8ad912c340 MediaCapture: Handle BGRA for MediaFoundation 2024-08-12 15:20:32 +10:00
422a0a0ead MediaCapture: Fix OpenGL capture 2024-08-12 14:48:21 +10:00
c30c4a5d0a GPU: Fix possible race in screenshot 2024-08-12 14:48:21 +10:00
9a58327cf2 GPU: Vectorize VRAM fills 2024-08-12 00:20:53 +10:00
5d84185240 GameDB: Slightly bump up DMA rate for Chrono Cross
Don't want to run it too slow, and the recent changes seem to allow us
to go to ~33 or so before it breaks.
2024-08-11 23:50:37 +10:00
78398f82fd GameDB: Battle Athletess - Daiundoukai GTO
Requires accurate DMA timing, otherwise the GPU backpressure does not
slow down the frame rate enough, and cutscenes run at twice speed.
2024-08-11 23:50:37 +10:00
abbb21ffec GPU: Approxiate texture cache reload time for P8/C16 sprites 2024-08-11 23:50:37 +10:00
db4e28f44c GPU: Add cycle penalty for reloading CLUT 2024-08-11 23:50:37 +10:00
00a58eb4e5 Bus: Fix sideloading EXEs without initial SP value 2024-08-11 23:50:37 +10:00
62eb557832 MediaCapture: Warning fix 2024-08-11 23:50:37 +10:00
af47eb6956 System: Add video capture feature 2024-08-11 21:06:58 +10:00
5f8082734e VulkanDevice: Fix download inside render pass 2024-08-11 20:44:16 +10:00
290c44f4c0 Error: Add TakeDescription() 2024-08-11 20:43:13 +10:00
8295fd9c3a GPUDevice: Fix debug assertion tripping in Vulkan 2024-08-10 14:05:30 +10:00
b72e622ae0 CubebAudioStream: Remove leftover field 2024-08-10 13:15:55 +10:00
34df233a95 VulkanDevice: Enable VK_KHR_maintenance4 and 5 2024-08-10 12:33:01 +10:00
010c7dea33 dep: Bump vk_mem_alloc to 871913d 2024-08-10 12:21:51 +10:00
98b1a703f3 GPU/HW: Use texture instead of RTs for rewind/runahead w/o MSAA 2024-08-10 01:24:38 +10:00
76f6eafdbc Qt: Fix folder selection title bar 2024-08-10 00:14:01 +10:00
55d095174f CDROM: Defer init completion until after seek
Reduces leaky reverb in some games.
2024-08-10 00:13:59 +10:00
5368a1dcba CI/AppImage: Work around broken AppImageLauncher 2024-08-09 18:19:17 +10:00
624ab4d377 Atualização Português do Brasil (#3273)
Atualização Português do Brasil 

	Atualizado:

- Opções de compressão
- Configurações avançadas
- Modo tela cheia e Interface de usuário

	Correção:
- Erros de digitação
2024-08-09 12:36:24 +10:00
d1f0669374 SPU: Ensure all samples are generated prior to DMA write 2024-08-09 12:36:24 +10:00