Commit Graph
100 Commits
Author SHA1 Message Date
Stenzek 37276472eb Qt: Tidy up Enhancement settings 2024-01-19 21:40:44 +10:00
Stenzek f369724b7c dep/imgui: Update to v1.90.1 2024-01-19 21:22:26 +10:00
Connor McLaughlin 352114dc91 Merge pull request #3089 from Calinou/add-debanding
Add debanding option to improve gradient smoothness with truecolor
2024-01-19 21:21:38 +10:00
Stenzek 03d6500250 Log: Skip argument packing when below filter level 2024-01-14 01:44:21 +10:00
Stenzek 5f9eef585f Achievements: Wrap long achievement descriptions 2024-01-14 01:44:21 +10:00
Stenzek 5042460264 ImGuiFullscreen: Add LayoutUnscale() 2024-01-14 01:44:21 +10:00
Stenzek eae4f73f94 Achievements: Open cheevo details in browser when selected 2024-01-14 01:44:21 +10:00
Stenzek da9e3064c2 Achievements: Display missable/progression/win icons 2024-01-14 01:44:21 +10:00
Stenzek e2e85a06cd dep/rcheevos: Bump to 74860c9 2024-01-14 01:44:21 +10:00
Stenzek ecbd693d22 Qt: Fix warning 2024-01-13 13:55:48 +10:00
Stenzek e86cf51a48 GPU/HW: Handle palette VRAM wrapping
Fixes block colours in The Next Tetris.
2024-01-13 13:54:51 +10:00
Stenzek 5d3cf93aa3 GPUDevice: Fix race on resize in GL/Vulkan 2024-01-10 22:46:57 +10:00
Stenzek 573dfd2a26 Qt: Add runtime downloading of OSD fonts 2024-01-10 22:46:57 +10:00
Stenzek 55a76892ae Qt: Add runtime resource downloading 2024-01-10 22:46:57 +10:00
Stenzek 73cee9f705 Settings: Add UserResources to EmuFolders
Allowing some resources, such as fonts/sounds to be overridden by the
user.
2024-01-10 22:46:57 +10:00
Connor McLaughlin e4e7080f98 Merge pull request #3085 from 6lackmag3/patch-73
GameDB: add PS Mouse support for Discword
2024-01-10 22:24:14 +10:00
Stenzek c5c023af5f SDLInputSource: Log axes/buttons when controller is opened 2024-01-08 15:49:05 +10:00
Stenzek fb3f0f04ed Resources: Add SDL to thirdparty.html 2024-01-08 15:49:05 +10:00
Stenzek fcbae6cef3 GPU/HW: Fix off-by-one in dirty rect checks
Fixes transitions in Crash 3.
2024-01-08 15:49:05 +10:00
Stenzek 32f5482ad2 CPU: Inhibit debug dispatcher when COP0 BP is invalid 2024-01-01 15:25:48 +10:00
Stenzek cf760bbe42 CDSubChannelReplacement: Clear map on reload
Fixes one PBP disc's SBI from leaking into others.
2024-01-01 14:46:58 +10:00
Stenzek cc84952fdc AnalogController: Minimum deadzone/activation threshold should be 1% 2023-12-31 19:42:52 +10:00
Stenzek 12b9cf1898 GPU: Fix crash when trying to postprocess surfaceless 2023-12-31 19:40:45 +10:00
Connor McLaughlin c57bd3c430 Merge pull request #3081 from andercard0/master
Autalização Português do Brasil
2023-12-28 22:07:38 +10:00
Stenzek a22eef63b9 Resources: Fix crt-lottes under Direct3D
And add additional builtin shaders.
2023-12-28 21:01:17 +10:00
Stenzek 344d2ccd5d OpenGLDevice: Work around lack of base_vertex in GLES3.1 2023-12-28 18:57:45 +10:00
Connor McLaughlin e60654de38 Merge pull request #3080 from tobiasjakobi/different-types-fix
CPU/Recompiler: Fix build error
2023-12-28 18:54:36 +10:00
Stenzek b75528272e Qt: Fix activation of existing game properties windows 2023-12-28 15:50:01 +10:00
Stenzek 6d3e3f78da System: Shorten libcrypt error on Android 2023-12-28 15:37:22 +10:00
Stenzek 958b033a66 PostProcessing: Fix assertion on some shader/texture formats 2023-12-28 15:31:03 +10:00
Stenzek 6d07d70946 GPUDevice: Fix erratic texture pool recycling 2023-12-27 02:28:12 +10:00
Stenzek 98d5b98ab1 GPU/HW: Fix incorrect pipeline layout with texture buffers disabled 2023-12-27 02:03:50 +10:00
Stenzek 044eb589f9 Settings: Expose disable texture buffers/copy to self options 2023-12-27 01:44:08 +10:00
Connor McLaughlin dd5e4e5924 Update README.md 2023-12-26 16:12:58 +10:00
Stenzek 118c6c1269 VulkanDevice: Don't assume presence of vkGetPhysicalDeviceFeatures2 2023-12-26 13:00:58 +10:00
Stenzek 62d2f12236 Settings: Expose exclusive fullscreen control 2023-12-25 23:44:15 +10:00
Stenzek 46e0afd2d4 VulkanDevice: Actually allow enumeration of 1.0 device 2023-12-25 23:02:13 +10:00
Stenzek c233eb53ab VulkanDevice: Potentially re-enable Vulkan 1.0 support 2023-12-25 21:59:52 +10:00
Stenzek e81e3edb23 SDLInputSource: Optionally load game_controller_db.txt from data dir 2023-12-25 19:47:57 +10:00
Stenzek 55b5ec7321 Qt: Patch macdeployqt to always deploy Qt SVG imageformat plugin 2023-12-25 19:43:06 +10:00
Connor McLaughlin 00d6faac83 Merge pull request #3076 from CookiePLMonster/discord-rpc
DiscordRPC: Show session time in Discord Rich Presence
2023-12-25 19:42:59 +10:00
Stenzek 9ec3266f02 GPUDevice: Fix crash when using recycled targets 2023-12-21 23:40:03 +10:00
Stenzek 8fe6ef1fa8 CPU/NewRec: Allocate callee-saved registers before caller-saved 2023-12-21 02:00:19 +10:00
Stenzek b7c3c76014 CPU/NewRec/RISCV64: Implement PGXP 2023-12-21 02:00:19 +10:00
Stenzek 8206b2b74a CMake: RISC-V build fixes 2023-12-21 01:01:04 +10:00
Stenzek 36643fe78b GameList: Add "File Size" field 2023-12-20 23:40:28 +10:00
Stenzek fd341f6a9d dep/libchdr: Add chd_get_compressed_size() 2023-12-20 23:40:11 +10:00
Stenzek bbd021bd5f DMA: Memory wraparound is unlikely 2023-12-20 22:44:50 +10:00
Stenzek 48a1282a08 GPU/HW: Fix incorrect layout for non-buffer VRAM write 2023-12-20 22:42:32 +10:00
Stenzek dc5e4120cd GPUDevice: Improve texture pooling 2023-12-20 22:42:32 +10:00
Stenzek 5ef2ba0eb2 GPU/HW: Add fallback path for no-texture-buffers
Yay, old Mali drivers without SSBOs...
2023-12-19 22:38:36 +10:00
Stenzek 4942964e2f OpenGLDevice: Fix texture creation issues w/o texture storage 2023-12-19 22:38:36 +10:00
Stenzek 717e0665ae GPUDevice: Support R16I/R16U textures 2023-12-19 22:38:36 +10:00
Stenzek f5ddd7ba32 DMA: Template transfer functions
~20% speedup in FMV playback on a Ryzen 9 7950X3D. CPUs hate branches.
2023-12-19 22:38:36 +10:00
Stenzek e736998f1e CI: Bump actions versions 2023-12-19 22:38:35 +10:00
Stenzek b9665e83a3 MSBuild: Only link with Zydis in Debug builds 2023-12-19 22:38:35 +10:00
Stenzek 7fbf40a9fc MSBuild: Purge 32-bit targets
This has never been supported.
2023-12-19 22:38:35 +10:00
Stenzek cf45047463 CI/Windows: Use Clang-CL instead of MSVC 2023-12-19 22:38:35 +10:00
Stenzek 21bbe5c76c CPU/CodeCache: Fix page error when rewinding 2023-12-19 22:38:27 +10:00
Stenzek 05b42f34eb JitCodeBuffer: Use MAP_FIXED on MacOS/MAP_FIXED_NOREPLACE on Linux 2023-12-19 22:20:00 +10:00
Stenzek 6a7dea6908 CPU/CodeCache: Fix rewinding on Apple Silicon 2023-12-18 21:01:57 +10:00
Stenzek 7829abc014 MSBuild: We don't need WinPixEventRuntime in Release builds 2023-12-18 20:50:36 +10:00
Stenzek df08e122c3 System: Fix rewind throttling at half speed 2023-12-18 20:50:36 +10:00
Stenzek 87d24d3259 System: Fix crash on emptying rewind buffer 2023-12-18 20:50:36 +10:00
Stenzek e6be0532cb System: Fix incorrect rewind VRAM estimation 2023-12-18 20:50:35 +10:00
Stenzek 9e82c18559 MetalDevice: Defer release of layer drawables 2023-12-18 20:50:35 +10:00
Stenzek f4fb069216 MetalDevice: Explicitly bind fragment resources
Fixes adaptive downsampling with Metal renderer.
2023-12-18 20:50:35 +10:00
Stenzek 6fe2177ee7 MetalDevice: Fix incorrect mipmap texture creation 2023-12-18 20:50:35 +10:00
Stenzek 2d4191f8ce Qt: Fix game properties dialogs keeping app open 2023-12-18 13:34:12 +10:00
Stenzek 8842a46a90 CPU: Fix namespacing in disassembler 2023-12-17 13:40:38 +10:00
Connor McLaughlin 95a9edaa65 Merge pull request #3070 from andercard0/master
Atualização Português do Brasil
2023-12-17 13:35:01 +10:00
Stenzek 73968ac526 SaveStateSelectorUI: Decouple current slot from list 2023-12-17 13:33:51 +10:00
Stenzek cffb383c10 CPU: Add disassembly of GTE instructions 2023-12-17 00:38:11 +10:00
Stenzek e08f888e72 OpenGLDevice: Fix incorrect scissor rect 2023-12-17 00:09:23 +10:00
Stenzek 6328d08c14 System: Don't unconditionally refresh save state UI 2023-12-17 00:09:15 +10:00
Stenzek 38777439c5 ShaderGen: Don't emit index qualifier when not using DSB
Fixes shader compile errors on Panfrost.
2023-12-16 22:40:30 +10:00
Stenzek e93fec49bb Achievements: Reload settings after hardcode disabled 2023-12-16 21:12:05 +10:00
Stenzek 0632c3356c OpenGLDevice: More Mali driver workarounds 2023-12-16 21:04:40 +10:00
Stenzek fb0ad26de8 Achievements: Fix incorrect fallback message 2023-12-15 23:54:31 +10:00
Connor McLaughlin f84f19664b Merge pull request #3069 from andercard0/master
Atualização Português do Brasil
2023-12-15 22:09:00 +10:00
Stenzek aa658047f6 CPU/Recompiler: Fix jal/jalr to load delayed register
NewRec already handled this correctly.
2023-12-15 21:46:30 +10:00
Stenzek 87a7c09466 GPU/HW: Improve heuristics for draw/write when copying 2023-12-15 16:05:44 +10:00
Stenzek a499e21453 CPU/CodeCache: Don't try to compile direct double branches
Invalidation nightmare.
2023-12-15 13:46:48 +10:00
Stenzek b04578afee ImGuiFullscreen: Fix menu background obscuring text 2023-12-15 13:45:19 +10:00
Stenzek b79703d14e GameDB: PGXP-CPU for Formula 1 2023-12-14 20:23:49 +10:00
Stenzek 98a96db1bd GPU: Remove redundant fields 2023-12-14 20:23:49 +10:00
Stenzek 23d5b20da6 GPU/HW: Split dirty rect into draw/write
Significant performance improvement in Persona 2.
2023-12-14 20:23:49 +10:00
Stenzek 5218ac6944 GPU/HW: Fix incorrect mask in VRAM offset calc 2023-12-14 20:23:48 +10:00
Stenzek adfde45dc1 System: Add unsafe settings summary 2023-12-14 20:23:48 +10:00
Stenzek 2cd747983a SmallString: Pass string_view by value 2023-12-14 20:23:48 +10:00
Stenzek 57aa138808 PostProcessing: Add compile progress indicator 2023-12-14 20:23:48 +10:00
Stenzek 7e2afe82b5 FullscreenUI: Fix opening while paused 2023-12-14 20:23:48 +10:00
Stenzek 7e1276fbac GPUDevice: Fix binding deferred cleared textures
i.e. briefly flashing previous state after reset.
2023-12-14 20:23:48 +10:00
Connor McLaughlin 371c58dc72 Merge pull request #3068 from andercard0/master
Atualização Português do Brasil
2023-12-13 23:01:56 +10:00
Stenzek c20805f2be VulkanDevice: Work around some mobile driver issues 2023-12-13 23:01:10 +10:00
Stenzek 4f84a98864 StringUtil: Pass string_views by value 2023-12-13 21:20:31 +10:00
Stenzek 710698f7e1 Misc: Remove StringUtil::{Starts,Ends}With, use C++20 2023-12-13 21:18:19 +10:00
Stenzek 79c226efff SmallString: fmt -> format, format -> sprintf 2023-12-13 21:06:15 +10:00
Stenzek ad6e49998f RegTest: Add PGXP/upscale/recompiler options 2023-12-13 20:56:43 +10:00
Stenzek bc2c334370 Misc: Combine some redundant functions 2023-12-13 20:56:40 +10:00