Commit Graph
100 Commits
Author SHA1 Message Date
Stenzek 3fbdcdb4ff AudioStream: Rewrite and integrate expander 2024-09-01 13:16:10 +10:00
Stenzek 14ab642ff3 Common: Add aligned_unique_ptr 2024-09-01 13:02:58 +10:00
Stenzek 81c9bdeeef GSVector: Add a bunch of fp64 operations 2024-09-01 12:00:09 +10:00
Stenzek b84d3f14fc SPU: Vectorize reverb resampling 2024-08-31 17:30:25 +10:00
Stenzek cdba1fe25a Common: Rename iNN -> sNN 2024-08-31 14:38:20 +10:00
Stenzek ac139d96f1 CDImage/ECM: Use EDC/ECC functions from libchdr 2024-09-01 19:43:39 +10:00
Stenzek fe8dada392 dep/libchdr: Add EDC computation functions 2024-09-01 19:43:16 +10:00
Stenzek 7df5764835 Data: Remove license-incompatible shaders 2024-09-01 20:01:34 +10:00
Stenzek 486f410f43 GameDB: Disable WS in Athena - Awakening from the Ordinary Life 2024-08-31 14:37:46 +10:00
Stenzek 63c7f4a893 GPU/HW: Fix assert with accurate blending + true colour on 2024-08-27 23:46:34 +10:00
Stenzek d651c9f477 GameList: Support excluding disc sets 2024-08-26 21:42:35 +10:00
Stenzek 542ef3a6c0 GPUDevice: Warning fix 2024-08-26 21:37:29 +10:00
Stenzek 667d1bf7c8 GPUDevice: Use CompressHelpers
And compress the pipeline cache. Saves a fair bit of disk space.
2024-08-26 21:33:28 +10:00
Stenzek f243dc075d Host: Use CompressHelpers for ReadCompressedResourceFile() 2024-08-26 21:33:00 +10:00
Stenzek c7a6e7e483 SHA1Digest: Span-ify 2024-08-26 21:27:51 +10:00
Stenzek ae2e79f401 Util: Add CompressHelpers 2024-08-26 21:27:30 +10:00
Stenzek 2c27b20090 ImGuiManager: Remove unused function 2024-08-26 18:53:30 +10:00
Stenzek 63bf64b05d ImGuiOverlays: Use actual recording icon 2024-08-26 18:55:15 +10:00
Stenzek 05c7e6009c InputManager: Don't set key down for binds when ImGui has focus
Fixes unpausing etc when alt-tabbing.
2024-08-26 17:57:28 +10:00
Stenzek 940200f7f3 FullscreenUI: More animation fixes 2024-08-26 17:56:47 +10:00
Stenzek 46a6681159 CDROM: Fix incorrect clamp with seek speedup
And bump the minimum time up around 0.29ms or so, hopefully improve
stability in FF7.
2024-08-26 16:45:23 +10:00
Stenzek 344a4a6215 FullscreenUI: Navigation improvements
Improve default item focus, eliminate some animation glitches.
2024-08-26 15:47:50 +10:00
Stenzek e54c4c8101 ImGuiManager: Tweak OSD message size 2024-08-26 14:41:58 +10:00
Stenzek 7a05d5aca5 Achievements: Reset focus when opening windows 2024-08-26 14:21:09 +10:00
Stenzek b04f721d55 Achievements: Use plural form for points 2024-08-26 14:07:07 +10:00
Stenzek c9f5cfc1bc Host: Add TranslatePluralToSmallString() 2024-08-26 14:06:57 +10:00
Stenzek 88e4bf6aad SmallString: Tidy-up and add wide string helpers 2024-08-26 14:06:18 +10:00
Stenzek a49be5db7c Data: Update SDL Game Controller DB 2024-08-26 00:35:56 +10:00
Stenzek 48c2760daa dep/rcheevos: rc_validate does not need to be built 2024-08-26 00:35:42 +10:00
Stenzek 0f29cd8d63 Data: Update third-party notices 2024-08-26 00:26:27 +10:00
Stenzek 44471a66f6 dep/imgui: Don't copy the font data on building
For the CJK and SVG fonts, this is a **considerable** memory allocation
and copy, up to 20MB+. We really don't want to be doing this
unnecessarily, since we keep the buffer around anyway.
2024-08-26 00:25:35 +10:00
Stenzek 6deb2eb390 Achievements: Fix badge download bug
Where it would download the incorrect icon if the locked badge was the
first image seen.
2024-08-26 00:15:32 +10:00
Stenzek 5c2fc68755 dep/imgui: Use stb_sprintf 2024-08-26 00:01:18 +10:00
Stenzek b8026a038c CMake: Remove unused file 2024-08-25 23:39:57 +10:00
Stenzek a7f3d7b02d ImGuiManager: Add CompactFontRange() 2024-08-25 23:39:14 +10:00
Stenzek e8b787fb57 Misc: Change various icons 2024-08-25 23:17:05 +10:00
Stenzek f30844cc40 ImGuiManager: Move glyph ranges to separate file 2024-08-25 22:52:21 +10:00
Stenzek f37a97bf18 Host: Add ReadCompressedResourceFile() 2024-08-25 17:48:12 +10:00
Stenzek 707453b596 FileSystem: Swap vector for DynamicHeapArray
No point zeroing it out.
2024-08-25 22:13:18 +10:00
Stenzek a2aa040987 deps/rc_client: Add rc_client_get_rich_presence_strings() 2024-08-25 14:40:54 +10:00
Stenzek b378ffb975 ImGui: Enable lunasvg 2024-08-25 14:39:59 +10:00
Stenzek 25d8f1be67 Deps: Build lunasvg 2024-08-25 14:39:40 +10:00
Stenzek f2c0303875 Misc: Use lightgun controller icon 2024-08-25 13:57:05 +10:00
Stenzek 599800dfa1 Deps: Version bumps 2024-08-25 20:53:25 +10:00
Stenzek c8e61307b2 StringUtil: Use unicode replacement character in DecodeUTF8() 2024-08-25 13:56:01 +10:00
Stenzek 096a0811bf dep/imgui: Bump to v1.91.0 2024-08-25 18:17:45 +10:00
Stenzek a8cac70ee6 Qt: Ensure window is raised after recreation
Should hopefully help with raw input issues.
2024-08-24 21:28:21 +10:00
Stenzek 41fb5d3d9a CMake: Enable PIC on Linux
Otherwise ASLR does not work. Also stops LTO builds crashing in the
middle of Qt on Fedora.
2024-08-24 18:32:28 +10:00
Stenzek 72fc81a705 CMake: Add install target
Do **not** use this with /usr or /usr/local. It creates subdirectories
for resources/translations in the install prefix.

It's intended for creating a relocatable, self-contained bundle, which
can be packaged.
2024-08-12 18:49:28 +10:00
Stenzek 7745c9ef43 Deps: Make some libraries optional for Linux 2024-08-12 17:29:36 +10:00
Stenzek 873b540b82 Deps: Switch to libjpeg-turbo 2024-08-24 18:08:15 +10:00
Stenzek 96b8e53fbf Deps: Bump shaderc 2024-08-24 18:08:53 +10:00
Stenzek 9dd83c4f9f InputManager: Remove unused pointer type 2024-08-24 14:23:32 +10:00
Stenzek f0deab2131 InputManager: Fix wheel scrolling in Big Picture 2024-08-24 14:15:27 +10:00
Stenzek bda6869084 Qt: Implement per-game controller configuration 2024-08-24 14:10:25 +10:00
Stenzek 9e3507e0f4 InputManager: Support multiple mice via raw input
Only on Windows for now.
2024-08-23 22:31:59 +10:00
Stenzek 8b3fd538ea System: Fix HW/SW rendering swap 2024-08-23 15:59:31 +10:00
Stenzek 5433b30fec Qt: Always display version info in settings 2024-08-23 15:50:17 +10:00
Stenzek 417c1e43dd MediaCapture: Load media foundation on-demand
Saves loading a few megabytes worth of DLLs for a feature most users are
not going to use.
2024-08-23 15:41:54 +10:00
Stenzek 9a0d5db74f GameDB: Use disable sprite texture filtering for FF7/LoD 2024-08-23 15:20:24 +10:00
Stenzek 1aa9c2d564 GameDatabase: Add DisableSpriteTextureFiltering trait 2024-08-23 15:18:55 +10:00
Stenzek 3578572aa1 CPU/NewRec/x64: Fix data corruption on lwl/lwr with PGXP 2024-08-23 14:33:37 +10:00
Stenzek ccd7ba9acf Qt: Move language/theme setting to window 2024-08-20 23:27:42 +10:00
Stenzek 5c14ac2fd1 GameDB: Allow clipping correction for Spyro 1
Can't remember why I enabled this in 2020.. maybe NCLIP related? Should
be fine now if so.
2024-08-20 21:56:35 +10:00
Stenzek 2971b2f34c CPU/PGXP: Inline valid flag updates 2024-08-20 21:18:07 +10:00
Stenzek d4d813f043 CPU/PGXP: Identifier name consistency 2024-08-20 20:43:21 +10:00
Stenzek dadf388657 CPU/PGXP: Make validate a member function 2024-08-20 21:09:12 +10:00
Stenzek 491179a447 CPU/PGXP: Remove remaining C-isms 2024-08-20 19:12:51 +10:00
Stenzek a764954977 CPU/PGXP: Eliminate extra copy in SLT/SLTU 2024-08-20 18:35:49 +10:00
Stenzek 8629efc39c CPU/PGXP: Purge macros 2024-08-20 18:33:18 +10:00
Stenzek 514116e6c3 CPU/PGXP: Rewrite SLL handler
Shift flags as well as the values.
2024-08-20 17:24:04 +10:00
Stenzek bcd2424db3 CPU/PGXP: Combine logical/arithmetic shift functions 2024-08-20 17:23:36 +10:00
Stenzek 3548bbcf90 CPU/PGXP: Combine static/variable shift instructions 2024-08-20 17:18:33 +10:00
Stenzek 2662694c04 CPU/PGXP: Purge psx_value completely 2024-08-20 16:55:24 +10:00
Stenzek fc375d76b5 CPU/PGXP: Purge psx_value from shifts 2024-08-20 16:42:51 +10:00
Stenzek 302652df22 CPU/PGXP: Purge psx_value from first half of instructions 2024-08-20 16:27:39 +10:00
Stenzek 9a6de196a3 CPU/PGXP: Use Instruction type 2024-08-19 22:22:18 +10:00
Stenzek 7dc78dbcd5 CPU/PGXP: Make MTC2/LWC2 behave the same 2024-08-20 20:06:04 +10:00
Stenzek 64a28aac53 CPU/PGXP: Fix typo in SLTU() 2024-08-20 19:27:26 +10:00
Stenzek b9679dfb0b System: Remove contradictory statement 2024-08-20 12:08:59 +10:00
Stenzek 6dd29eb88f VulkanDevice: Fix incorrect log 2024-08-20 11:54:16 +10:00
Stenzek b089eaf084 Qt: Reduce dialog height 2024-08-20 11:54:09 +10:00
Stenzek 3455a0d151 System: Fix lockup with runahead enabled 2024-08-20 11:50:52 +10:00
Stenzek ef59a0da12 CPU: Fix assertion tripping in debug builds 2024-08-19 22:03:07 +10:00
Stenzek 41c8607782 TimingEvents: Don't defer frame done callback 2024-08-19 19:41:14 +10:00
Stenzek 86d4d92753 TimingEvents: Switch to 64-bit counters 2024-08-13 23:52:25 +10:00
Stenzek 1e8ca51f44 Update README.md 2024-08-19 01:46:01 +10:00
Stenzek a0fcbba45c SPU: Refactor volume envelopes
Properly handle phase inversion. Fixes left channel audio in Wipeout 3.
2024-08-19 01:38:28 +10:00
Stenzek aa1596fdab GameDB: Set DisableAutoAnalogMode on various games 2024-08-18 20:34:10 +10:00
Stenzek fda6140088 GameDatabase: Add DisableAutoAnalogMode trait
For games that can handle analog controllers, but the sticks do not do
anything.
2024-08-18 20:33:15 +10:00
Stenzek aa9a5e383d ImGuiOverlays: Change icon colour depending on controller mode 2024-08-18 20:30:45 +10:00
Stenzek b2577ef8bd Qt: Work around theme switching bug 2024-08-19 15:11:39 +10:00
Stenzek 304f69e350 CDROM: Fix rare interrupt race when cancelling commands
Fixes hang during loading in Street Fighter Alpha 3.
2024-08-19 15:11:37 +10:00
Stenzek ee98912a42 SPU: Fix SPU_DUMP_ALL_VOICES option 2024-08-18 15:58:48 +10:00
Stenzek 3175214c92 MediaCapture: Fix MP3 audio encoding 2024-08-18 15:52:54 +10:00
Stenzek 3772706603 System: Look up media capture settings on-demand
No need to store them, save some memory.
2024-08-18 15:52:54 +10:00
Stenzek e2ea0bfec2 Qt: Fix link colouring in setup wizard 2024-08-18 15:52:54 +10:00
Stenzek 6f9e8efee5 Qt: Fix a couple of theme switching glitches 2024-08-18 15:52:53 +10:00
Stenzek 9d7a3b10c2 Settings: Fix incorrect videos directory 2024-08-18 13:05:47 +10:00
Stenzek 7ac3e2fe50 Settings: Don't create deprecated achievement cache directories 2024-08-18 13:04:14 +10:00