Connor McLaughlin
5804778339
D3D11/Texture: Fix dimensions not getting reset on destroy
2020-09-13 01:23:43 +10:00
Connor McLaughlin
d09a802a17
Vulkan/Context: Use VK_LAYER_KHRONOS_validation
2020-09-13 01:23:43 +10:00
Connor McLaughlin
666d7fbb99
Vulkan/Context: Add pipeline destruction deferring
2020-09-13 01:23:43 +10:00
Connor McLaughlin
f63192c6b2
Vulkan/SwapChain: Fix incorrect return from GetTextureFormat()
2020-09-13 01:23:43 +10:00
Connor McLaughlin
aa383d0bda
Common/String: Support constructing from string_view
2020-09-13 01:23:43 +10:00
Connor McLaughlin
84b0522abc
Common/Rectangle: Make it work with float types
2020-09-13 01:23:43 +10:00
Connor McLaughlin
2b4568df6a
ShaderGen: Split HW shadergen from base
2020-09-13 01:23:43 +10:00
Connor McLaughlin
ccaff2e7cd
Settings: Fix incorrect UI for xBR texture filter
2020-09-13 01:21:14 +10:00
Connor McLaughlin
455ce05bd8
Merge pull request #844 from CookiePLMonster/fix-initial-savestate-hotkey
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Simplify quicksave/quickload logic
2020-09-13 00:53:37 +10:00
Connor McLaughlin
605992f294
Fix Android build
2020-09-12 00:35:38 +10:00
Connor McLaughlin
3625834ea7
GPU/HW: Add loading bar to shader compilation
2020-09-12 00:26:34 +10:00
Connor McLaughlin
6f250a4ff7
GPU/HW: Add JINC2 and xBRZ texture filtering options
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Shaders ported from beetle-psx.
2020-09-12 00:26:34 +10:00
Connor McLaughlin
83f64dbc87
Merge pull request #838 from andercard0/patch-7
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Oh Update, here we go again! ;)
2020-09-12 00:25:42 +10:00
Connor McLaughlin
fa4c80cd49
Merge pull request #840 from phoe-nix/patch-2
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Update zh-cn
2020-09-12 00:25:01 +10:00
Connor McLaughlin
330722eb5f
Qt: Split GPU options into display and enhancements
2020-09-11 00:18:57 +10:00
Connor McLaughlin
14778b5d24
Qt: Add hidpi icons
2020-09-11 00:18:57 +10:00
Connor McLaughlin
9b942de47e
Android: Improve handling of portrait mode
2020-09-11 00:18:57 +10:00
Connor McLaughlin
5cc91dc78b
HostDisplay: Add alignment setting
2020-09-11 00:18:57 +10:00
Connor McLaughlin
3b4ba17356
Merge pull request #836 from andercard0/patch-6
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Update - Pt-Br
2020-09-11 00:18:29 +10:00
Connor McLaughlin
16f39917e5
Linux build fix
2020-09-10 01:29:22 +10:00
Connor McLaughlin
5b17ad11a7
GameList: Fix cache corruption after scanning for new games
2020-09-10 00:23:24 +10:00
Connor McLaughlin
24716591a9
Update compatibility list
2020-09-10 00:13:27 +10:00
Connor McLaughlin
ad3e93dba4
Qt: Enable hi-dpi pixmaps
2020-09-10 00:07:52 +10:00
Connor McLaughlin
42107de50e
Qt: Switch flags back to pngs
2020-09-09 23:58:49 +10:00
Connor McLaughlin
b247af535d
Qt: Hook up cheat list menus
2020-09-09 23:44:21 +10:00
Connor McLaughlin
03f052e12e
FrontendCommon: Add auto cheat loading option
2020-09-09 23:44:02 +10:00
Connor McLaughlin
bf6b4514a0
SDL: Add cheat menu
2020-09-09 22:11:32 +10:00
Connor McLaughlin
ddb38ac31d
Add pcsxr and libretro cheat list parsing
2020-09-09 22:11:28 +10:00
Connor McLaughlin
c2e7e8254f
Qt: Use svgs for region icons
2020-09-09 19:03:49 +10:00
Connor McLaughlin
9c4e935de9
Update Windows Qt submodule
2020-09-09 19:03:35 +10:00
Connor McLaughlin
45eb30b6cc
Merge pull request #835 from TzakShrike/master
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Upgrade region flags. Correct NTSC-U to NTSC-U/C. Add custom U/C flag. Remove outdated icons.qrc file.
2020-09-09 18:28:50 +10:00
Connor McLaughlin
9a52c54c2f
Vulkan: Don't force debug device/validation layers
2020-09-08 17:22:34 +10:00
Connor McLaughlin
455f359125
FrontendCommon: Fix descriptor/image validation errors in imgui render
2020-09-08 11:44:54 +10:00
Connor McLaughlin
2cecb8bbdb
GPU/Vulkan: End render pass in ClearDisplay()
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Fixes crash on Mesa/radv.
2020-09-08 11:44:54 +10:00
Connor McLaughlin
1e6d50e4dc
Qt: Fix advanced setting text being editable
2020-09-08 11:44:54 +10:00
Connor McLaughlin
9bb278b166
CommonHostInterface: Fix crash on shutdown when using save state selector
2020-09-06 21:03:27 +10:00
Connor McLaughlin
e731c87757
Qt: Turn tweaks/hacks into a table
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Also move PGXP CPU mode/vertex cache to advanced options
2020-09-06 20:54:00 +10:00
Connor McLaughlin
b61b173ed4
Merge pull request #828 from RaydenX93/master
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Italian translation update
2020-09-06 20:53:42 +10:00
Connor McLaughlin
d5d79e952c
Fix CMake build
2020-09-06 18:37:10 +10:00
Connor McLaughlin
c8ecd031ff
Merge pull request #822 from andercard0/patch-5
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Quick update - Pt-Br - Again
2020-09-06 17:59:41 +10:00
Connor McLaughlin
726e5d46b1
Merge pull request #821 from CookiePLMonster/d3d11-memleaks
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Fix D3D11 resource leaks
2020-09-06 17:59:20 +10:00
Connor McLaughlin
7286dbab51
Qt: Fix sorting game list by title being case sensitive
2020-09-06 17:55:08 +10:00
Connor McLaughlin
75ad685ae8
CommonHostInterface: Fix incorrect version error string in save state selector
2020-09-06 17:48:58 +10:00
Connor McLaughlin
4f8fd049d0
SDL: Fix crash on shutdown when save state selector used
2020-09-06 17:48:01 +10:00
Connor McLaughlin
976d4bae79
TimingEvent: Fix crash when invalid save state loaded
2020-09-06 17:47:49 +10:00
Connor McLaughlin
2c36750a0e
VulkanHostDisplay: Fix imgui image textures not rendering
2020-09-06 17:47:23 +10:00
Connor McLaughlin
ac6b9dc87f
dep/imgui: Move implementations to frontend-common
2020-09-06 17:28:19 +10:00
Connor McLaughlin
6c8ea294a1
Merge pull request #825 from CookiePLMonster/savestate-ui-fixes
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Seek before reading save state screenshot
2020-09-06 17:26:16 +10:00
Connor McLaughlin
eac00a152f
Merge pull request #826 from CookiePLMonster/256-icon
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Ass a 256x256 app icon
2020-09-06 17:25:28 +10:00
Connor McLaughlin
fd0a009a7f
System: Add missing <cctype> include
2020-09-03 12:25:59 +10:00
Connor McLaughlin
42d49426e8
CPU/Recompiler/AArch64: Fix crash when calling >26-bit away functions
2020-09-03 00:11:40 +10:00
Connor McLaughlin
a2eaaf0e89
PGXP: Allocate large storage dynamically
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This causes performance issues on ARM otherwise.
2020-09-03 00:11:40 +10:00
Connor McLaughlin
1b47e6e8cd
Merge pull request #818 from andercard0/patch-4
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Quick update - Pt-Br and Workaround
2020-09-03 00:11:08 +10:00
Connor McLaughlin
b2057ac6cc
GameSettings: Add disallow force NTSC timings trait
2020-09-02 00:03:53 +10:00
Connor McLaughlin
c9cefe4020
GameSettings: Add a bunch more user settings
2020-09-02 00:00:48 +10:00
Connor McLaughlin
bf85fbe331
GameSettings: Fix widescreen hack not saving to cache
2020-09-01 20:32:55 +10:00
Connor McLaughlin
0af22825ad
FrontendCommon: Drop imgui deps for libretro build
2020-09-01 12:48:57 +10:00
Connor McLaughlin
6bbbb96d4b
Move GameList to FrontendCommon
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Reduces libretro core dependencies further.
2020-09-01 12:46:44 +10:00
Connor McLaughlin
13e3095801
Core: Don't link to imgui for libretro core
2020-09-01 12:22:32 +10:00
Connor McLaughlin
41558f4df3
Android: Sort game list by title
2020-09-01 12:03:59 +10:00
Connor McLaughlin
c5044768a8
Android: Hook up game list long press menu
2020-09-01 12:03:51 +10:00
Connor McLaughlin
dd0ae0fc9d
Vulkan/StagingTexture: Keep mapped throughout transfers
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The underlying bug here was not invalidating the buffer after mapping (is
this supposed to be necessary?). But by keeping it mapped, we invalidate
it anyway.
Fixes screen corruption in Final Fantasy IX on Mali GPUs.
2020-09-01 12:02:39 +10:00
Connor McLaughlin
e21fc9e253
GPU/Vulkan: Use half width framebuffer for VRAM readbacks
2020-09-01 12:02:04 +10:00
Connor McLaughlin
d59eb05d94
Timers: Fix update interval for timer2 IRQs being too low
2020-08-31 22:01:05 +10:00
Connor McLaughlin
f187ee4971
TimingEvents: Switch from heap to sorted linked list
2020-08-31 22:00:20 +10:00
Connor McLaughlin
101907a731
Merge pull request #811 from andercard0/patch-3
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Update of Translation
2020-08-31 00:25:45 +10:00
Connor McLaughlin
e5cec2f5e1
Merge pull request #813 from TzakShrike/master
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Translation assistance scripts
2020-08-31 00:24:47 +10:00
Connor McLaughlin
cbbf599e4e
Android: Multiple improvements
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- Save/resume state when closing/starting.
- Error reporting - hopefully can figure out why it's not starting on
some devices.
- Reduce startup latency.
- Add more options and descriptions to settings.
2020-08-30 15:35:01 +10:00
Connor McLaughlin
1eac603c79
CPU/Recompiler: AArch64 compile fix
2020-08-30 11:15:02 +10:00
Connor McLaughlin
8d49c71ec1
PGXP: Fix out-of-bounds write in hi/lo
2020-08-30 11:13:27 +10:00
Connor McLaughlin
3d3e552266
Merge pull request #808 from CookiePLMonster/fix-properties-dialog
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Give GamePropertiesDialog a parent
2020-08-30 00:02:12 +10:00
Connor McLaughlin
2b902f6d09
Merge pull request #806 from CookiePLMonster/axis-to-button-map
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Allow mapping axes to buttons
2020-08-29 23:35:18 +10:00
Connor McLaughlin
1a15cf4951
Update compatibility list
2020-08-29 22:33:44 +10:00
Connor McLaughlin
d69c17db3d
Force enable icache on a few games
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Fixes them or fixes their speed issues.
2020-08-29 22:30:37 +10:00
Connor McLaughlin
547cc4dbf6
Qt: Clear OSD messages on system stop
2020-08-29 22:19:09 +10:00
Connor McLaughlin
914f3ad447
GameSettings: Add trait for recompiler icache
2020-08-29 22:11:10 +10:00
Connor McLaughlin
19d6037b99
CPU: Implement instruction cache simulation
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Implemented for all execution modes. Disabled by default in the cached
interpreter and recompiler, always enabled in the pure interpreter.
2020-08-29 22:07:40 +10:00
Connor McLaughlin
efc00a2d0e
GameSettings: Make override messages translatable
2020-08-29 21:58:25 +10:00
Connor McLaughlin
3aecf6be27
GameSettings: Rename 'enable' options to 'force'
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As per discussion on Discord.
2020-08-29 21:53:53 +10:00
Connor McLaughlin
ca723d699b
Make ALWAYS_INLINE_RELEASE specify inline in debug too
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Stops us needing the static qualifier as well.
2020-08-29 21:22:41 +10:00
Connor McLaughlin
78dbb4893d
appveyor.yml: Disable everything except Windows builds
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Nobody should be using these anymore, but just in case, it'll make it
complete a bit quicker.
2020-08-29 21:21:21 +10:00
Connor McLaughlin
79aaf908a6
Update compatibility list
2020-08-26 00:20:09 +10:00
Connor McLaughlin
5a9f49c1d9
Merge pull request #799 from andercard0/patch-2
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Minor Update and corrections for - Brazilian Portuguese Language
2020-08-26 00:16:10 +10:00
Connor McLaughlin
4d12b6a2a7
Merge pull request #802 from stenzek/macos-bundle
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CI: macOS build
2020-08-26 00:15:34 +10:00
Connor McLaughlin
69a9e5e6a9
CI: Build macOS .app
2020-08-25 22:06:33 +10:00
Connor McLaughlin
4391d63d0c
Build: Create macOS .app for Qt
2020-08-25 22:04:55 +10:00
Connor McLaughlin
04815002f0
README.md: Update Mac build instructions
2020-08-25 22:03:05 +10:00
Connor McLaughlin
5f3642e9fd
VulkanLoader: Search frameworks directory for libvulkan.dylib
2020-08-25 19:07:12 +10:00
Connor McLaughlin
032127a7d6
Qt: Fix widescreen hack value for game settings
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Also fixes an .ini entry being created on right click->properties.
2020-08-24 00:49:41 +10:00
Connor McLaughlin
784f4f7654
Merge pull request #793 from CookiePLMonster/gamesettings-update
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Add ForceDigitalController for a handful of games
2020-08-24 00:39:26 +10:00
Connor McLaughlin
421c65ea69
GPU/Vulkan: Fix reverse subtract blending with texture filtering
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Fixes pointer in Final Fantasy VII with texture filtering.
2020-08-24 00:22:56 +10:00
Connor McLaughlin
8f54711c72
Make additional strings in controller settings translatable
2020-08-24 00:22:49 +10:00
Connor McLaughlin
559dc23e4e
CDROM: Set playing bit in status after starting
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Fixes menu music in Army Men 3D.
2020-08-24 00:22:49 +10:00
Connor McLaughlin
5115c75f88
CommonHostInterface: Clear input map before changing interface
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Should hopefully fix the crash when changing controller backends.
2020-08-24 00:22:49 +10:00
Connor McLaughlin
9254fc9e63
GPU/HW: Fix UB with reverse subtract and texture filtering on
2020-08-24 00:22:49 +10:00
Connor McLaughlin
21596e6b86
Merge pull request #792 from Blackbird88/master
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Star Wars - Dark Forces (SLUS-00297) gameini
2020-08-24 00:20:14 +10:00
Connor McLaughlin
78d080615e
Merge pull request #791 from RaydenX93/master
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Update duckstation-qt_it.ts
2020-08-24 00:19:57 +10:00
Connor McLaughlin
419259bda0
Merge pull request #788 from CookiePLMonster/xinput-improvements
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Xinput improvements
2020-08-24 00:19:37 +10:00
Connor McLaughlin
17b5c749bf
libretro: Re-enable hw context switch, add auto option
2020-08-23 14:51:23 +10:00
Connor McLaughlin
df14519a97
libretro: Recreate resources after context reset
2020-08-23 14:23:34 +10:00