Commit Graph
100 Commits
Author SHA1 Message Date
Stenzek 627c12bebe GPU: Fix IRQ request 2024-05-31 20:39:18 +10:00
Stenzek 73136d7dc4 GPU: Tie idle bit to FIFO emptyness on VRAM write
Fixes Tenga Seiha lockup on boot.
2024-05-31 20:12:59 +10:00
Stenzek 53600746c7 GPU: Cancel VRAM writes on Reset 2024-05-31 19:49:40 +10:00
Stenzek d013438810 CDROM: Rewrite BFRD handling
Fixes hang on startup in Unirom.
2024-05-31 19:45:42 +10:00
Stenzek 723af4de3a Misc: Loading old save state versions is unlikely 2024-05-31 18:48:26 +10:00
Stenzek c4bf5b4f2c RegTest: Write file log as well as frames 2024-05-31 18:28:26 +10:00
Stenzek c3bf89b278 GameDB: Disable texture filtering in Legend of Dragoon 2024-05-31 14:58:15 +10:00
Stenzek 3063101274 CDROM: Implement 0x60 test command
Apparently needed for unirom.
2024-05-30 22:34:06 +10:00
Stenzek 7bc42495fa CI/AppImage: QtNetwork is no longer needed 2024-05-30 22:25:41 +10:00
Stenzek 7682cd2c10 System: Generate hash serials when running PS-EXE
Allows for per-game settings.
2024-05-30 22:21:52 +10:00
Stenzek 25bf2b3adc CDROM: Clear async interrupt on read/seek start
Fixes broken audio in Road Rash.
2024-05-30 20:49:58 +10:00
Stenzek f1465ddf43 Memmap: Use Mach VM routines for memory mapping 2024-05-29 22:49:32 +10:00
Stenzek 619688a135 Qt: Add per-bind sensitivity/deadzone controls (shift-click) 2024-05-28 18:17:46 +10:00
Stenzek 039796690c GPU/HW: Fix a couple of out-of-order UBO pushes 2024-05-28 17:38:28 +10:00
Stenzek 2eb0085539 System: Fix inverted volume selection 2024-05-27 11:58:42 +10:00
Stenzek 015804c434 System: Move GDB server into core 2024-05-27 00:18:05 +10:00
Stenzek 55d96f86f0 System: Add "Disable Mailbox Presentation" option
Partial backport of https://github.com/PCSX2/pcsx2/pull/11296
2024-05-26 22:38:35 +10:00
Stenzek 83df785558 Settings: Default threaded presentation to off 2024-05-26 22:38:35 +10:00
Stenzek 4311e08726 System: Implement PINE server 2024-05-26 22:38:35 +10:00
Stenzek 4e905a63ec Util: Add socket helper classes 2024-05-26 22:20:29 +10:00
Stenzek 9eb18449a7 Deps: Fix Linux build script to take relative paths 2024-05-26 21:55:27 +10:00
Stenzek ac3affe472 GameDB: Chrono Cross 2024-05-26 21:55:27 +10:00
Stenzek 15e633bf2c Qt: Adjust advanced setting ranges 2024-05-26 21:55:27 +10:00
Stenzek 328a3cd7af System: Prevent save states while memory cards are being saved 2024-05-25 17:42:12 +10:00
Stenzek 8e5781266a CrashHandler: Fix call stack on manual dump 2024-05-25 17:42:12 +10:00
Stenzek cca7b46114 Assertions: Write crash dump on assertion fail 2024-05-25 17:42:12 +10:00
Stenzek 0240ea8b49 PageFaultHandler: Simplifications 2024-05-25 17:42:12 +10:00
Stenzek b4b579d2b1 GameDB: More traits 2024-05-25 16:29:38 +10:00
Stenzek 547587af11 D3D11Device: Don't spin on CPU when GPU results aren't available 2024-05-25 16:13:05 +10:00
Stenzek 2ff1f398a3 CDROM: Handle INT1 with pending command
Fixes lockup during track playback in Gokujou Parodius Da! Deluxe Pack.
2024-05-25 16:10:09 +10:00
Stenzek 60ee17e713 System: Fix regtest dumping 2024-05-25 15:58:41 +10:00
Stenzek 1565a2667d Misc: More format string fixes 2024-05-25 15:48:31 +10:00
Stenzek a75e61e1d6 GameDB: Disable texture filtering on FF7 2024-05-25 13:40:31 +10:00
Stenzek 0f536b8680 VulkanSwapChain: Always allocate cmdbuffers+1 semaphores 2024-05-25 13:32:57 +10:00
Stenzek e6d8f0d4a0 GPUDevice: Use FIFO for D3D exclusive fullscreen 2024-05-25 13:15:40 +10:00
Stenzek 22c76d43c3 CPU/PGXP: Reduce vertex cache memory 2024-05-25 02:06:40 +10:00
Stenzek b4df9d3876 GameDB: Syphon Filter 3 2024-05-25 02:02:47 +10:00
Stenzek 1adc29aeb0 Qt: Fall back to screen for refresh rate
Wayland, always a pain in the arse.
2024-05-24 23:24:06 +10:00
Stenzek a7f2ad37de InputManager: Fix exit menu button forwarding to game 2024-05-24 22:52:13 +10:00
Stenzek 0f9a255093 System: Fallback to FIFO on AMD (no mailbox support) 2024-05-24 22:48:26 +10:00
Stenzek 98520978a8 System: OSD message corrections 2024-05-24 22:13:35 +10:00
Stenzek 49e3663dfe Settings: Purge max display FPS option
No longer needed since we pull it from the surface instead.
2024-05-24 02:33:33 +10:00
Stenzek 42a5fe0a6e GPU: Further improve vsync handling 2024-05-24 02:33:33 +10:00
Stenzek 4e922a34a7 Log: Simplify macros 2024-05-24 02:08:14 +10:00
Stenzek 792717e03e Misc: Get rid of format string for result logging 2024-05-24 00:30:06 +10:00
Stenzek 9f90f14c48 CPU/CodeCache: Only print code size stats on request 2024-05-24 00:30:06 +10:00
Stenzek b6d019db66 Misc: Replace log printf calls with fmt 2024-05-24 00:29:49 +10:00
Stenzek 49b2e76dea GPU/HW: Warning fix 2024-05-23 20:08:14 +10:00
Stenzek d2f28b6926 GPU: Explicit RemovePathLimits() is no longer needed 2024-05-23 19:52:56 +10:00
Stenzek 10df7ba319 GPU/HW: Ensure CLUT cache is synced when using SW-for-readbacks 2024-05-23 14:30:18 +10:00
Stenzek 6cad97b404 GPUDevice: Make vsync actually tear-free
Apparently users prefer stutter over tearing...
2024-05-23 13:52:26 +10:00
Stenzek dd98b630ea GameList: Treat disc sets and discs equally when sorting 2024-05-23 12:45:57 +10:00
Stenzek 8709624751 GameList: Fix disc set last played time 2024-05-22 22:46:09 +10:00
Stenzek 14ba3b7312 System: Fix sync to host refresh audio stretching 2024-05-22 22:32:51 +10:00
Stenzek e01efaa681 Log: Channel is [[maybe_unused]] 2024-05-22 22:16:58 +10:00
Stenzek d9cc80c7f9 WindowInfo: Get refresh rate from monitor config
DwmGetCompositionTimingInfo() returns a noisy refresh rate, at least on
Win11 22H2.
2024-05-22 22:16:31 +10:00
Stenzek f9b58c4077 Qt: Add Set Cover Image/Edit Memory Cards for merged disc sets 2024-05-21 13:55:37 +10:00
Stenzek 08125262bb System: Fix Edit Memory Cards action for disc sets 2024-05-21 13:55:37 +10:00
Stenzek 2dd991156a Qt: Update glyph ranges 2024-05-21 13:55:37 +10:00
Stenzek 1a4679def8 System: Use different conditions for frame dupe-skip 2024-05-20 01:32:33 +10:00
Stenzek be0b86cef2 CDImageDevice: Implement disc reading for MacOS 2024-05-20 01:12:33 +10:00
Stenzek ab4c6f2dde CPU/NewRec: Enable delay slot swapping in more situations
Load delay is always updated, so don't need to swap when it's reading
from a delayed register. Branching on a delayed register will also be
fine, since it won't be flushed by the the branch executes.
2024-05-20 01:12:32 +10:00
Stenzek 09b43f962a CPU/NewRec: Clear needed on swapped delay slot
Fixes panic in BIOS on x86_64 Linux with PGXP enabled.
2024-05-20 01:12:32 +10:00
Stenzek 5b4f74122c System: Add "Skip Duplicate Frame Display" option
Skips the presentation/display of frames that are not unique.
Can be combined with driver-level frame generation to increase
perceptible frame rate. Can result in worse frame pacing, and is
not compatible with syncing to host refresh.
2024-05-20 01:12:32 +10:00
Stenzek 7b8f9506c9 GameDB: Disc set corrections 2024-05-19 13:19:52 +10:00
Stenzek bd0cf6582c Revert "CI/AppImage: Don't bundle libssl/libcrypto"
This reverts commit a2abcc9bb3.
2024-05-19 13:19:52 +10:00
Stenzek 14c30dfa80 FullscreenUI: Update string list 2024-05-19 13:19:51 +10:00
Stenzek 1205b75c51 GameList: Reduce logging verbosity 2024-05-19 13:19:51 +10:00
Stenzek 1adaea9005 GameList: Merge multi-disc games 2024-05-18 15:21:44 +10:00
Stenzek 9bdf23cba7 System: Load game settings from first disc of multi-disc games 2024-05-18 15:21:44 +10:00
Stenzek 073ac87be2 GameList: Use string_view for GetEntryForPath() 2024-05-18 15:21:43 +10:00
Stenzek e1625d61f6 GameDB: PGXP-CPU for Lifeforce Tenka 2024-05-18 01:09:18 +10:00
Stenzek 9b086b7807 CPU: Fix disassembly of rtps/nclip 2024-05-18 00:33:22 +10:00
Stenzek 7476baced6 CPU/PGXP: Track valid Z for lower/upper halves of 32-bit values
Dragon Valor writes both lower and upper halfwords separately from
non-valid-Z values. The Z needs to be cleared out.
2024-05-18 00:33:22 +10:00
Stenzek ea4efb4e52 CPU/PGXP: Prefer fresh over tainted Z values
Fixes terrain polygon's Z in Wild Arms 2 after battles.
2024-05-18 00:33:22 +10:00
Stenzek 5672b0da95 CPU/PGXP: sub rd, rs, 0 => move rd, rs 2024-05-18 00:33:22 +10:00
Stenzek bbac7a60a0 CPU/PGXP: Don't set high bits of flags 2024-05-18 00:33:22 +10:00
Stenzek 37b1aa45dd CPU/PGXP: Minor optimization to shift instructions 2024-05-18 00:33:22 +10:00
Stenzek 3fd86a69a4 CPU/PGXP: Use component enum 2024-05-18 00:33:22 +10:00
Stenzek e4bedbbbfa CPU/PGXP: Readability improvements 2024-05-17 23:46:18 +10:00
Stenzek 29d4e04e3b CPU/PGXP: Use bit math for flags instead of union 2024-05-17 23:46:18 +10:00
Stenzek 82f3e17b78 CPU: Value logging/tracing for PGXP 2024-05-17 23:46:18 +10:00
Stenzek c057e91825 CDImage: Open all image types as shared files 2024-05-17 14:42:37 +10:00
Stenzek c03f1cfeb8 Qt: Fix ugly popup message on Mac in setup wizard 2024-05-17 14:23:41 +10:00
Stenzek 1c098f625e GameDB: Disable true colour for Dragon Valor 2024-05-17 14:23:41 +10:00
Stenzek a59a42f35b Qt: Fix translation of %n hours 2024-05-17 14:23:41 +10:00
Stenzek e444eb713a CI/MacOS: Switch to Xcode 15.4
Fixes crash on open in MacOS 11.
2024-05-17 14:23:41 +10:00
Stenzek 35bdbf2a55 System: Check host page size on startup 2024-05-16 17:37:23 +10:00
Stenzek a5b1ee4f04 Qt: Rename Load Profile to Apply Profile
And make it copy hotkeys.
2024-05-16 16:53:13 +10:00
Stenzek c53717bbe4 System: Rewrite input profile hotkey priority logic 2024-05-16 16:53:13 +10:00
Stenzek 0a38c0889e AudioStream: Improve >100% volume output quality 2024-05-15 22:11:47 +10:00
Stenzek f0a4ceb909 InputManager: Add push to toggle for macros 2024-05-15 21:17:26 +10:00
Stenzek 446750fb66 FullscreenUI: Correct heading sizes 2024-05-15 20:31:12 +10:00
Stenzek 7abcdf2b59 VulkanDevice: Fix double unload 2024-05-15 20:31:04 +10:00
Stenzek d9b83d69eb Qt: Fix auto updater getting stuck after failed request 2024-05-15 14:54:33 +10:00
Stenzek 232d1c930c CI: Bump actions versions 2024-05-15 14:54:20 +10:00
Stenzek 6d3f01c82b CI: Fix Windows build upload 2024-05-15 14:43:52 +10:00
Stenzek c116e5a1d5 Qt: Consider per-game overrides for Edit Memory Cards menu 2024-05-15 01:50:43 +10:00
Stenzek 8e3284d8c6 Vulkan: Simplify loader using DynamicLibrary 2024-05-15 00:50:25 +10:00
Stenzek 88ace6e4ae CMake: Detect cache line size dynamically on AArch64 Linux 2024-05-15 00:50:24 +10:00