Commit Graph
100 Commits
Author SHA1 Message Date
Connor McLaughlin 737a87b483 CommonHostInterface: Add a hotkey to toggle all cheats 2020-12-06 23:32:32 +10:00
Connor McLaughlin 922e17f677 CommonHostInterface: Don't use sleep throttle when syncing to audio at standard speed 2020-12-06 18:18:18 +10:00
Connor McLaughlin f5ccb6ea60 CPU: Fall back to mmap'ed buffer if reprotecting code space fails 2020-12-06 18:13:07 +10:00
Connor McLaughlin 09495b1d93 Cheats: Implement C1 command 2020-12-06 15:50:58 +10:00
Connor McLaughlin ea9829946d Cheats: Implement D4/D5/D6 code types 2020-12-06 15:47:00 +10:00
Connor McLaughlin fd6462263f Common/Event: Fix TryWait not returning on timeout on Linux
Fixes a potential deadlock in the Qt frontend if initialization on the
emu thread takes too long.
2020-12-06 00:41:07 +10:00
Connor McLaughlin 1e322191ea GameSettings: Force recompiler icache in Suikoden (USA)
This game calls BIOS memmove() in uncached memory a bunch of times,
which takes several frames to complete. Version 1.0 will corrupt
palettes if this completes too quickly.
2020-12-06 00:35:54 +10:00
Connor McLaughlin a90c25d0e7 SPU: Ignore manually set loop address only on first block
Fixes occasional missing dialogue in Valkyrie Profile.
2020-12-06 00:35:54 +10:00
Connor McLaughlin d7bd21c06d Timers: Update when sync is used with sysclk source
Fixes hang at boot in Zoku Mikagura Shoujo Tanteidan - Kanketsuhen.
2020-12-06 00:35:54 +10:00
Connor McLaughlin 5e05a14f97 GPU: Fix incorrect draw time approximation of lines
Fixes flickering pre-mission screen in Omega Boost.
2020-12-06 00:35:54 +10:00
Connor McLaughlin d757056891 GPU: Implement dot clock timer (Timer 0)
Fixes softlock in Evil Dead - Hail to the King.
2020-12-06 00:35:54 +10:00
Connor McLaughlin 8b3426a96e System: Reinitialize code cache on hw settings change/disc swap
Basically, anything which could allocate large amounts of memory and
potentially overlap with our fastmem area.
2020-12-06 00:35:54 +10:00
Connor McLaughlin 1c9d0967b1 GPU/OpenGL: Fix shader compile error on GLES 2020-12-06 00:35:54 +10:00
Connor McLaughlin 6d674175f4 Qt: Add missing documentation for pause-on-focus-loss 2020-12-06 00:35:54 +10:00
Connor McLaughlin 47cd1bc67e Merge pull request #1149 from andercard0/patch-36
Atualização tradução Português do Brasil
2020-12-06 00:35:19 +10:00
Connor McLaughlin 6b147d8a59 Merge pull request #1146 from CookiePLMonster/xinput-axis-fix
XInput: Fix mapping triggers to axes
2020-12-06 00:34:56 +10:00
Connor McLaughlin 5575950822 Cheats: Support chaining C0 codes with separator (00000000 FFFF) 2020-12-05 02:08:10 +10:00
Connor McLaughlin af6b0dc189 Qt: Add option to pause on application focus loss 2020-12-05 02:08:10 +10:00
Connor McLaughlin 2899e2d73c Merge pull request #1145 from PugsyMAME/master
General Cheat File Housekeeping
2020-12-05 02:07:14 +10:00
Connor McLaughlin 0a0243b78e Merge pull request #1141 from andercard0/patch-35
Atualização Português Brasil
2020-12-05 02:05:33 +10:00
Connor McLaughlin 60b7d8e8c0 Merge pull request #1140 from zkdpower/master
Update Simple-Chinese language file to latest
2020-12-05 02:05:19 +10:00
Connor McLaughlin 9089c97339 CPU: Drop cache control log to dev level 2020-12-04 01:19:00 +10:00
Connor McLaughlin 52dbcbaca5 PGXP: Treat add rd, rs, zero as moves
Fixes exploding vertices in BIOS intro.

Needs further investigation as to why this fixes it - clearly the actual
oepration is incorrect.
2020-12-04 01:07:36 +10:00
Connor McLaughlin 59ac365b52 GPU/HW: Extend the UV range to all "upscaled" pixels
Extend the UV range to all "upscaled" pixels. This means 1-pixel-high
polygon-based framebuffer effects won't be downsampled.

(e.g. Mega Man Legends 2 haze effect)
2020-12-04 00:33:04 +10:00
Connor McLaughlin 362905e3df GPU: Add display line offset game setting
Use when games need additional cropping.
2020-12-04 00:33:04 +10:00
Connor McLaughlin c9ca57f013 Merge pull request #1134 from PugsyMAME/master
New conversion of the original database
2020-12-04 00:32:36 +10:00
Connor McLaughlin 8ad9dcb1ac Android: Add CD-ROM preload option 2020-12-03 00:57:52 +10:00
Connor McLaughlin c406f0708f Cheats: Implement C0 command (activate codes iff equal) 2020-12-03 00:57:52 +10:00
Connor McLaughlin 3eaf28675a Merge pull request #1126 from andercard0/patch-34
Atualização Português do Brasil
2020-12-03 00:57:30 +10:00
Connor McLaughlin bc91075bdf Merge pull request #1125 from zkdpower/master
Update Simple-Chinese language file to latest
2020-12-03 00:56:56 +10:00
Connor McLaughlin cd8f17dbd0 Qt: Allow memory card editing from playlist context menu 2020-12-02 00:56:31 +10:00
Connor McLaughlin 0ea2ced46d Qt: Disable game properties for playlist entries 2020-12-02 00:56:15 +10:00
Connor McLaughlin 2a61620dae dep/libchdr: Sync to upstream (82670d5) 2020-12-01 23:34:21 +10:00
Connor McLaughlin 7e944103c2 GPU/OpenGL: Work around rasterization/interplation issue on V3D/Pi4 2020-12-01 15:14:23 +10:00
Connor McLaughlin a2666de7c8 HostInterface: Make mmap fastmem unavailable a warning instead of OSD message 2020-12-01 13:23:02 +10:00
Connor McLaughlin 977c2f4947 CheatList: Fix games with serial aliases not loading from database 2020-12-01 13:21:07 +10:00
Connor McLaughlin f8c2d7dafd Merge pull request #1121 from dankcushions/geoshader
OES_geometry_shader and OES_copy_image support
2020-12-01 02:12:51 +10:00
Connor McLaughlin 98f70e9b51 HostDisplay: Add 5:4 and 3:2 aspect ratios 2020-12-01 01:58:46 +10:00
Connor McLaughlin bccecdbf18 Qt: Fix crash with Vulkan renderer when unsupported 2020-12-01 01:17:26 +10:00
Connor McLaughlin 37c9e69b3e System: Zero downcount at end of frame
Prevents code running after vblank starts, and fixes events getting
delayed in interpreter mode.
2020-12-01 01:16:49 +10:00
Connor McLaughlin 48f3bc7045 Update cheat database 2020-11-30 21:49:48 +10:00
Connor McLaughlin c3932e945d GameSettings: Fix PGXP culling disabled message showing when PGXP disabled 2020-11-30 01:15:44 +10:00
Connor McLaughlin b695d3c6ce System: Use existing media if save state media is not found 2020-11-30 01:15:44 +10:00
Connor McLaughlin eaafd0a00c Cheats: Support parsing built-in database 2020-11-30 01:15:44 +10:00
Connor McLaughlin d1399fe6a3 Data: Add cheat database
Cheats courtesy of Pugsy.
2020-11-30 01:15:44 +10:00
Connor McLaughlin 39010320ea HostDisplay: Fix possible race when saving screenshots 2020-11-30 01:15:44 +10:00
Connor McLaughlin 53697154f5 Merge pull request #1112 from zkdpower/master
Update duckstation-qt_zh-cn.ts to latest
2020-11-30 01:15:29 +10:00
Connor McLaughlin d1a42df121 GameList: Fix cover image detection based on file title 2020-11-28 02:04:18 +10:00
Connor McLaughlin cf75282078 Android: Add missing call to ApplyGameSettings 2020-11-28 02:04:18 +10:00
Connor McLaughlin 90d7550104 Update README.md 2020-11-28 01:11:54 +10:00
Connor McLaughlin b6b2d66d99 Android: Restore ABI filters 2020-11-28 01:00:54 +10:00
Connor McLaughlin f21d901cf1 Common/FileSystem: Fix macOS build 2020-11-28 00:58:46 +10:00
Connor McLaughlin 16a6c1706e Qt: Fix manual redump database downloading/updating 2020-11-28 00:42:09 +10:00
Connor McLaughlin a75b6e512a System: Improve translatability of save state error 2020-11-28 00:35:03 +10:00
Connor McLaughlin bb1e3a0692 Android: Display covers in game list 2020-11-28 00:14:46 +10:00
Connor McLaughlin 3137eb41c4 GameList: Make cover functions const 2020-11-28 00:14:45 +10:00
Connor McLaughlin 38e3b2a28a Android: Display compatibility rating in game list 2020-11-28 00:14:45 +10:00
Connor McLaughlin 5fd5d89b23 Android: Include data files in APK 2020-11-28 00:14:45 +10:00
Connor McLaughlin 744629e9a8 Common/FileSystem: Fix modification time not being set in find
Fixes game list list always re-scanning on Linux/Android.
2020-11-28 00:14:45 +10:00
Connor McLaughlin 12caa79178 Android: Use APK assets for HostInterface::OpenPackagePath 2020-11-28 00:14:45 +10:00
Connor McLaughlin feadc83050 Common/GrowableMemoryByteStream: Add helper methods 2020-11-28 00:14:45 +10:00
Connor McLaughlin a902d9b409 Qt: Fix MSAA game settings not updating combo box on open 2020-11-28 00:14:45 +10:00
Connor McLaughlin 263f7b673b GameList: Use shipped redump database/compatibility settings 2020-11-28 00:14:45 +10:00
Connor McLaughlin 4a482875ca Common/FileSystem: Add helpers for ByteStream 2020-11-28 00:14:45 +10:00
Connor McLaughlin 5f69216f70 HostInterface: Add OpenPackageFile method 2020-11-28 00:14:45 +10:00
Connor McLaughlin 57c6e4d5e8 Database: Include redump.org PSX database 2020-11-28 00:14:45 +10:00
Connor McLaughlin 859f23f4d5 libretro: Add compatibility settings loading 2020-11-28 00:14:44 +10:00
Connor McLaughlin b16e639f0c GameSettings: Remove some duplicate entries 2020-11-28 00:14:44 +10:00
Connor McLaughlin b73fd7a4e8 SDLControllerInterface: Ship game controller db with builds 2020-11-28 00:14:44 +10:00
Connor McLaughlin bf584faa32 Merge pull request #1109 from andercard0/patch-33
Atualização Português do Brasil
2020-11-28 00:13:21 +10:00
Connor McLaughlin 1fa0903fa9 Merge pull request #1111 from ggrtk/gpu-sw-fix
GPU/SW: Fix 16-bit wraparound output crashing
2020-11-28 00:12:41 +10:00
Connor McLaughlin 05124fa635 Merge pull request #1110 from ggrtk/limit-save-state-version
System: Limit maximum loadable save state version
2020-11-28 00:12:12 +10:00
Connor McLaughlin b2de5945c4 libretro: Disable context caching
It's completely broken in RetroArch, see https://github.com/libretro/RetroArch/issues/11623
2020-11-27 01:40:50 +10:00
Connor McLaughlin f7a75941b5 GameSettings: Add PGXP tolerance and MSAA 2020-11-27 01:40:50 +10:00
Connor McLaughlin f0ff7ce231 PGXP: Add geometry tolerance setting 2020-11-27 01:40:50 +10:00
Connor McLaughlin 24fef20485 CommonHostInterface: Compress screenshots in background/use worker thread 2020-11-27 01:40:50 +10:00
Connor McLaughlin 125dfa7c40 HostDisplay: Support resizing/compressing images on worker thread 2020-11-27 01:40:50 +10:00
Connor McLaughlin df14fa4d75 CommonHostInterface: Fix compatible/old version save states not showing in browser 2020-11-27 01:40:50 +10:00
Connor McLaughlin dc21f2b5cf GL/Context: Check return value of eglBindApi()
Fixes some Android devices thinking they got a desktop GL context.
2020-11-27 01:40:50 +10:00
Connor McLaughlin f0e7c744b3 Merge pull request #1108 from ggrtk/analog-controller
AnalogController: Only clear motor state on rumble config if not used
2020-11-27 01:40:35 +10:00
Connor McLaughlin fcbd618783 Merge pull request #1105 from ggrtk/analog-controller
AnalogController: Rumble handling and config mode fixes
2020-11-26 01:43:50 +10:00
Connor McLaughlin 627a3109b3 libretro: Re-query hardware render interface after AV system info change
I suspect the frontend is supposed to call context_reset/destroy here,
but it's not for whatever reason, and this works around it.
2020-11-26 01:34:12 +10:00
Connor McLaughlin b45bee5954 libretro: Work around crash in RetroArch Vulkan driver 2020-11-25 23:06:41 +10:00
Connor McLaughlin 917fa5dd0e SPU: Only ignore loop address for not-pending-on voices
Fixes softlocks during dialog in The Misadventures of Tron Bonne.
2020-11-25 22:45:03 +10:00
Connor McLaughlin ade61d6139 libretro: Fix fastmem defaulting to LUT on 64-bit 2020-11-24 15:14:34 +10:00
Connor McLaughlin 7fd22958ae OpenGLHostDisplay: Fix crash in libretro core 2020-11-24 14:54:06 +10:00
Connor McLaughlin 16bfaad505 Updater/Win32: wWinMain should be WINAPI 2020-11-24 14:52:25 +10:00
Connor McLaughlin 1507824435 Qt: Default of GPU thread is enabled 2020-11-24 14:51:40 +10:00
Connor McLaughlin 764b1ee49d Merge pull request #1099 from stenzek/lut-fastmem-pr
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:50:55 +10:00
Connor McLaughlin bf2e38aed5 CPU/Recompiler: Implement LUT-based fastmem 2020-11-24 14:49:21 +10:00
Connor McLaughlin 022f7465c4 Update README.md 2020-11-22 15:34:00 +10:00
Connor McLaughlin 44b3c9be6e Common/PageFaultHandler: Fix for Windows/ARM64 2020-11-22 14:49:49 +10:00
Connor McLaughlin ea355c20ad CI: Fix Windows/ARM64 build 2020-11-22 14:22:01 +10:00
Connor McLaughlin 773d5f5f25 Merge pull request #1095 from zkdpower/master
Update duckstation-qt_zh-cn.ts to latest
2020-11-22 14:08:19 +10:00
Connor McLaughlin 0612fe4ddd Merge pull request #1094 from andercard0/patch-32
Atualização Português do Brasil
2020-11-22 14:07:54 +10:00
Connor McLaughlin 57c1e54a54 CI: Add Windows ARM64 builds 2020-11-22 14:05:37 +10:00
Connor McLaughlin 0793f98c87 CPU/Recompiler: Reduce armv7 code buffer size 2020-11-22 13:59:26 +10:00
Connor McLaughlin f6bd4bfcf4 Build: Tweak armv7 CFLAGS 2020-11-22 13:57:05 +10:00
Connor McLaughlin 07dbc5a80d GPU/HW: Draw opaque before semitransparent for reverse subtract
Fixes missing shadows in Suikoden II.
2020-11-22 13:46:20 +10:00
Connor McLaughlin e06f85a328 GPU: Fix VRAM palette changes not being detected in hw renderer
Fixes wall texture animation in Mega Man Legends.
2020-11-22 13:22:29 +10:00