Commit Graph
100 Commits
Author SHA1 Message Date
Stenzek 873b540b82 Deps: Switch to libjpeg-turbo 2024-08-24 18:08:15 +10:00
Stenzek 96b8e53fbf Deps: Bump shaderc 2024-08-24 18:08:53 +10:00
Stenzek 9dd83c4f9f InputManager: Remove unused pointer type 2024-08-24 14:23:32 +10:00
Stenzek f0deab2131 InputManager: Fix wheel scrolling in Big Picture 2024-08-24 14:15:27 +10:00
Stenzek bda6869084 Qt: Implement per-game controller configuration 2024-08-24 14:10:25 +10:00
Stenzek 9e3507e0f4 InputManager: Support multiple mice via raw input
Only on Windows for now.
2024-08-23 22:31:59 +10:00
Stenzek 8b3fd538ea System: Fix HW/SW rendering swap 2024-08-23 15:59:31 +10:00
Stenzek 5433b30fec Qt: Always display version info in settings 2024-08-23 15:50:17 +10:00
Stenzek 417c1e43dd MediaCapture: Load media foundation on-demand
Saves loading a few megabytes worth of DLLs for a feature most users are
not going to use.
2024-08-23 15:41:54 +10:00
Stenzek 9a0d5db74f GameDB: Use disable sprite texture filtering for FF7/LoD 2024-08-23 15:20:24 +10:00
Stenzek 1aa9c2d564 GameDatabase: Add DisableSpriteTextureFiltering trait 2024-08-23 15:18:55 +10:00
Stenzek 3578572aa1 CPU/NewRec/x64: Fix data corruption on lwl/lwr with PGXP 2024-08-23 14:33:37 +10:00
Stenzek ccd7ba9acf Qt: Move language/theme setting to window 2024-08-20 23:27:42 +10:00
Stenzek 5c14ac2fd1 GameDB: Allow clipping correction for Spyro 1
Can't remember why I enabled this in 2020.. maybe NCLIP related? Should
be fine now if so.
2024-08-20 21:56:35 +10:00
Stenzek 2971b2f34c CPU/PGXP: Inline valid flag updates 2024-08-20 21:18:07 +10:00
Stenzek d4d813f043 CPU/PGXP: Identifier name consistency 2024-08-20 20:43:21 +10:00
Stenzek dadf388657 CPU/PGXP: Make validate a member function 2024-08-20 21:09:12 +10:00
Stenzek 491179a447 CPU/PGXP: Remove remaining C-isms 2024-08-20 19:12:51 +10:00
Stenzek a764954977 CPU/PGXP: Eliminate extra copy in SLT/SLTU 2024-08-20 18:35:49 +10:00
Stenzek 8629efc39c CPU/PGXP: Purge macros 2024-08-20 18:33:18 +10:00
Stenzek 514116e6c3 CPU/PGXP: Rewrite SLL handler
Shift flags as well as the values.
2024-08-20 17:24:04 +10:00
Stenzek bcd2424db3 CPU/PGXP: Combine logical/arithmetic shift functions 2024-08-20 17:23:36 +10:00
Stenzek 3548bbcf90 CPU/PGXP: Combine static/variable shift instructions 2024-08-20 17:18:33 +10:00
Stenzek 2662694c04 CPU/PGXP: Purge psx_value completely 2024-08-20 16:55:24 +10:00
Stenzek fc375d76b5 CPU/PGXP: Purge psx_value from shifts 2024-08-20 16:42:51 +10:00
Stenzek 302652df22 CPU/PGXP: Purge psx_value from first half of instructions 2024-08-20 16:27:39 +10:00
Stenzek 9a6de196a3 CPU/PGXP: Use Instruction type 2024-08-19 22:22:18 +10:00
Stenzek 7dc78dbcd5 CPU/PGXP: Make MTC2/LWC2 behave the same 2024-08-20 20:06:04 +10:00
Stenzek 64a28aac53 CPU/PGXP: Fix typo in SLTU() 2024-08-20 19:27:26 +10:00
Stenzek b9679dfb0b System: Remove contradictory statement 2024-08-20 12:08:59 +10:00
Stenzek 6dd29eb88f VulkanDevice: Fix incorrect log 2024-08-20 11:54:16 +10:00
Stenzek b089eaf084 Qt: Reduce dialog height 2024-08-20 11:54:09 +10:00
Stenzek 3455a0d151 System: Fix lockup with runahead enabled 2024-08-20 11:50:52 +10:00
Stenzek ef59a0da12 CPU: Fix assertion tripping in debug builds 2024-08-19 22:03:07 +10:00
Stenzek 41c8607782 TimingEvents: Don't defer frame done callback 2024-08-19 19:41:14 +10:00
Stenzek 86d4d92753 TimingEvents: Switch to 64-bit counters 2024-08-13 23:52:25 +10:00
Stenzek 1e8ca51f44 Update README.md 2024-08-19 01:46:01 +10:00
Stenzek a0fcbba45c SPU: Refactor volume envelopes
Properly handle phase inversion. Fixes left channel audio in Wipeout 3.
2024-08-19 01:38:28 +10:00
Stenzek aa1596fdab GameDB: Set DisableAutoAnalogMode on various games 2024-08-18 20:34:10 +10:00
Stenzek fda6140088 GameDatabase: Add DisableAutoAnalogMode trait
For games that can handle analog controllers, but the sticks do not do
anything.
2024-08-18 20:33:15 +10:00
Stenzek aa9a5e383d ImGuiOverlays: Change icon colour depending on controller mode 2024-08-18 20:30:45 +10:00
Stenzek b2577ef8bd Qt: Work around theme switching bug 2024-08-19 15:11:39 +10:00
Stenzek 304f69e350 CDROM: Fix rare interrupt race when cancelling commands
Fixes hang during loading in Street Fighter Alpha 3.
2024-08-19 15:11:37 +10:00
Stenzek ee98912a42 SPU: Fix SPU_DUMP_ALL_VOICES option 2024-08-18 15:58:48 +10:00
Stenzek 3175214c92 MediaCapture: Fix MP3 audio encoding 2024-08-18 15:52:54 +10:00
Stenzek 3772706603 System: Look up media capture settings on-demand
No need to store them, save some memory.
2024-08-18 15:52:54 +10:00
Stenzek e2ea0bfec2 Qt: Fix link colouring in setup wizard 2024-08-18 15:52:54 +10:00
Stenzek 6f9e8efee5 Qt: Fix a couple of theme switching glitches 2024-08-18 15:52:53 +10:00
Stenzek 9d7a3b10c2 Settings: Fix incorrect videos directory 2024-08-18 13:05:47 +10:00
Stenzek 7ac3e2fe50 Settings: Don't create deprecated achievement cache directories 2024-08-18 13:04:14 +10:00
Stenzek c6d14febd2 System: Log information on startup 2024-08-18 12:50:16 +10:00
Stenzek b274bf4d57 System: Switch to new capture file on video FPS change 2024-08-18 12:34:25 +10:00
Stenzek 44a12db931 Log: Flush on every write
Slower, but if we crash, need the whole thing.
2024-08-18 12:18:10 +10:00
Stenzek 052930a8d8 System: Fix reset with Type 2 fastboot 2024-08-18 12:13:57 +10:00
Stenzek 681fab5da3 Qt: Update glyph ranges 2024-08-17 22:18:41 +10:00
Stenzek add46248a3 Qt: Fix list focus restoration after system shutdown 2024-08-17 22:13:33 +10:00
Stenzek 2f5aa45e1f SPU: Fix incorrect envelope rate 2024-08-16 21:39:33 +10:00
Stenzek 2e2451998c Misc: Fix ARM32 build (again) 2024-08-14 21:39:29 +10:00
Stenzek 460acce561 MDEC: Ensure alignment of inputs 2024-08-14 21:39:04 +10:00
Stenzek f2896d55b8 RegTest: Report performance stats on exit 2024-08-14 21:39:04 +10:00
Stenzek 159254c37a RegTest: Fix OOB array read 2024-08-14 21:39:04 +10:00
Stenzek f5815f3183 ImGuiFullscreen: Display checkmark on right of choice dialog 2024-08-13 18:09:30 +10:00
Stenzek 05f9f33ec6 ImGuiFullscreen: Fix choice popup selected drawing over border 2024-08-13 18:09:30 +10:00
Stenzek 7756c5a5e9 Qt: Fix log window mouse interaction 2024-08-13 18:09:30 +10:00
Stenzek 13a37418e6 FullscreenUI: Fix popup close resetting window scroll 2024-08-13 18:09:30 +10:00
Stenzek f99d5ff39d FullscreenUI: Fix saving of list options (e.g. controller settings) 2024-08-13 18:09:30 +10:00
Stenzek 09cdd986b9 Qt: Clarify BIOS support in setup wizard 2024-08-13 15:10:24 +10:00
Stenzek a6ba2b5e20 BIOS: Prioritize image enumeration
Launch console BIOS is de-prioritized due to bugs.
Late PAL is de-prioritized due to additional regional checks that break import booting without fast boot.
PS2 is de-prioritized due to requiring a dynamic fast boot patch.
PS2 PAL is further de-prioritized due to additonal region checks.
2024-08-13 15:09:13 +10:00
Stenzek 34e0752b65 GameDB: Add hash for Starblade Alpha (Japan) 2024-08-13 14:49:41 +10:00
Stenzek 421bd23dc8 Bus: Add stub for SIO2 accesses
But only enable it when using a PS2 BIOS. I could put the check in the
handler registration, but realistically this is basically never going to
be called, so better to keep things simple.
2024-08-13 14:48:18 +10:00
Stenzek e96320daf0 BIOS: Add Type 2 fastboot patch (PS2) 2024-08-13 14:47:40 +10:00
Stenzek cbbfc2f11a StringUtil: Add BytePatternSearch() 2024-08-13 14:47:11 +10:00
Stenzek 9e09f53566 Core: Add constexpr MIPS Encoder
From https://raw.githubusercontent.com/grumpycoders/pcsx-redux/main/src/mips/common/util/encoder.hh
2024-08-13 14:46:42 +10:00
Stenzek 71738d12e0 GPU: Clear RT before sending to media capture
Fixes junk in inactive areas on Mac.
2024-08-12 22:17:45 +10:00
Stenzek f48d3b4636 CMake: Copy FFmpeg dylibs into Mac bundle 2024-08-12 22:17:45 +10:00
Stenzek 5786f3a8c9 System: Fix loading state without media 2024-08-12 21:22:32 +10:00
Stenzek e8693ed10f README: Various corrections/updates 2024-08-12 17:09:56 +10:00
Stenzek da1fb4c09e Data: Update SDL game controller database 2024-08-12 17:07:26 +10:00
Stenzek da4b5df656 MediaCapture: Add FFmpeg backend 2024-08-12 16:29:03 +10:00
Stenzek d5b6d35d3e dep: Add FFmpeg v7.0.2 headers 2024-08-12 16:29:03 +10:00
Stenzek ee07e9e0f1 Hotkeys: Move Toggle Media Capture to General 2024-08-12 16:29:03 +10:00
Stenzek 8ad912c340 MediaCapture: Handle BGRA for MediaFoundation 2024-08-12 15:20:32 +10:00
Stenzek 422a0a0ead MediaCapture: Fix OpenGL capture 2024-08-12 14:48:21 +10:00
Stenzek c30c4a5d0a GPU: Fix possible race in screenshot 2024-08-12 14:48:21 +10:00
Stenzek 9a58327cf2 GPU: Vectorize VRAM fills 2024-08-12 00:20:53 +10:00
Stenzek 5d84185240 GameDB: Slightly bump up DMA rate for Chrono Cross
Don't want to run it too slow, and the recent changes seem to allow us
to go to ~33 or so before it breaks.
2024-08-11 23:50:37 +10:00
Stenzek 78398f82fd GameDB: Battle Athletess - Daiundoukai GTO
Requires accurate DMA timing, otherwise the GPU backpressure does not
slow down the frame rate enough, and cutscenes run at twice speed.
2024-08-11 23:50:37 +10:00
Stenzek abbb21ffec GPU: Approxiate texture cache reload time for P8/C16 sprites 2024-08-11 23:50:37 +10:00
Stenzek db4e28f44c GPU: Add cycle penalty for reloading CLUT 2024-08-11 23:50:37 +10:00
Stenzek 00a58eb4e5 Bus: Fix sideloading EXEs without initial SP value 2024-08-11 23:50:37 +10:00
Stenzek 62eb557832 MediaCapture: Warning fix 2024-08-11 23:50:37 +10:00
Stenzek af47eb6956 System: Add video capture feature 2024-08-11 21:06:58 +10:00
Stenzek 5f8082734e VulkanDevice: Fix download inside render pass 2024-08-11 20:44:16 +10:00
Stenzek 290c44f4c0 Error: Add TakeDescription() 2024-08-11 20:43:13 +10:00
Stenzek 8295fd9c3a GPUDevice: Fix debug assertion tripping in Vulkan 2024-08-10 14:05:30 +10:00
Stenzek b72e622ae0 CubebAudioStream: Remove leftover field 2024-08-10 13:15:55 +10:00
Stenzek 34df233a95 VulkanDevice: Enable VK_KHR_maintenance4 and 5 2024-08-10 12:33:01 +10:00
Stenzek 010c7dea33 dep: Bump vk_mem_alloc to 871913d 2024-08-10 12:21:51 +10:00
Stenzek 98b1a703f3 GPU/HW: Use texture instead of RTs for rewind/runahead w/o MSAA 2024-08-10 01:24:38 +10:00
Stenzek 76f6eafdbc Qt: Fix folder selection title bar 2024-08-10 00:14:01 +10:00