Commit Graph
100 Commits
Author SHA1 Message Date
Connor McLaughlin 88f1edd48d System: Include console region in save state
Fixes #149.
2020-03-25 01:49:20 +10:00
Connor McLaughlin 7cd7dec668 HostInterface: Restore pause state after switching renderers
Fixes #148.
2020-03-25 01:48:51 +10:00
Connor McLaughlin 18cc3d5932 SPU: Stub out external volume registers
If nothing else, it'll avoid spamming the log.
2020-03-24 00:22:02 +10:00
Connor McLaughlin 7317c83a3c SPU: Implement internal volume sweep register reads
Fixes muted audio in Michelin Rally Masters.
2020-03-24 00:21:52 +10:00
Connor McLaughlin 452c6e16d1 GPU: Fix blitter ticks not being counted
Fixes Monkey Hero, again...
2020-03-24 00:21:42 +10:00
Connor McLaughlin 4c2597acf3 SPU: Process key on/off at next 44100hz cycle
Some games, particularly CART World Series and Monkey Hero, depend on
this behaviour.
2020-03-24 00:21:32 +10:00
Connor McLaughlin c8af4abad8 CDROM: Don't queue up a second INT1 when one is still pending 2020-03-24 00:21:22 +10:00
Connor McLaughlin 40d6be7142 System: Frame pacing improvements 2020-03-24 00:21:11 +10:00
Connor McLaughlin cbb9b96537 System: Include buffer swap time in frame time measurement 2020-03-24 00:20:56 +10:00
Connor McLaughlin 9ce63952fb TimingEvent: Fix events losing time when rescheduling outside handler 2020-03-24 00:20:45 +10:00
Connor McLaughlin 612b362ae9 Timers: Sync GPU on register write too 2020-03-24 00:20:27 +10:00
Connor McLaughlin e2e2b573c0 GPU/HW: Move drawing offset to CPU-side
Saves updating the uniform buffer.
2020-03-24 00:20:15 +10:00
Connor McLaughlin 40481305c4 GPU/HW: Fudge texture coordinates by half a screen-space pixel
Fixes holes in triangles in some games, e.g. Disney's The Emperor's New
Groove.
2020-03-24 00:20:12 +10:00
Connor McLaughlin 7ac48cd8d6 SPU: Swap read/write ready bits
Nocash might be incorrect here.
2020-03-23 00:29:18 +10:00
Connor McLaughlin 7a89c787b8 SPU: Fix some reverb registers not being saved to state 2020-03-23 00:29:10 +10:00
Connor McLaughlin d47a82d591 SPU: Implement noise functionality 2020-03-23 00:29:00 +10:00
Connor McLaughlin 0a6295a9b4 SPU: Implement volume sweep functionality 2020-03-23 00:28:51 +10:00
Connor McLaughlin a5083f0ee4 Qt: Remove ? button in title bar 2020-03-22 22:40:45 +10:00
Connor McLaughlin 701491156a Qt: Use menu font instead of system font as default font 2020-03-22 22:40:29 +10:00
Connor McLaughlin 7b9be0a586 Qt: Add per-page help to settings dialog 2020-03-22 22:19:46 +10:00
Connor McLaughlin 1d9bcb2a48 Qt: Force redraw the display when restoring after minimized 2020-03-22 21:50:49 +10:00
Connor McLaughlin 361bedc2c3 SDLControllerInterface: Hackfix for non-player-id supporting controllers 2020-03-22 21:31:54 +10:00
Connor McLaughlin 8b836555f6 Qt: Disable auto-fill background and set WA_NoSystemBackground 2020-03-22 21:25:10 +10:00
Connor McLaughlin 74e0e83cfd Qt: Use same imgui style as SDL 2020-03-22 13:20:08 +10:00
Connor McLaughlin e662f34f8b Qt: Add help for general settings 2020-03-22 13:20:08 +10:00
Connor McLaughlin 4629cdfffc Qt: Add help text section to settings dialog 2020-03-22 13:20:08 +10:00
Connor McLaughlin d5c76bf7d5 Qt: Increase default size of settings dilaog 2020-03-22 13:20:08 +10:00
Connor McLaughlin c646bf507f Qt: Add OSD options to general settings 2020-03-22 13:20:08 +10:00
Connor McLaughlin a4a5d3ef79 Qt: Split some console settings out into general settings 2020-03-22 13:20:08 +10:00
Connor McLaughlin bf2f9bd8d9 Qt: Add 'Refresh' button to toolbar for reloading game list 2020-03-22 13:20:08 +10:00
Connor McLaughlin 7e36195f44 HostInterface: Enable on-screen FPS/VPS/Speed display via config 2020-03-22 13:20:08 +10:00
Connor McLaughlin 9fd95c3e21 Common/Rectangle: Fix off-by-one error in Intersects() 2020-03-22 13:20:08 +10:00
Connor McLaughlin 77a60f0c5f HostInterface: Crash fix again for controller switching 2020-03-22 13:15:44 +10:00
Connor McLaughlin acd49f3765 Qt: Fix possible crash when loading state via menu 2020-03-22 13:10:28 +10:00
Connor McLaughlin 12ddeb675c HostInterface: Fix controller not updating when switched and system running 2020-03-22 12:54:26 +10:00
Connor McLaughlin 46f921fb95 SDLControllerInterface: Fix crash on shutdown 2020-03-22 12:54:25 +10:00
Connor McLaughlin 8190efa5dc SDLControllerInterface: Fix compilation on Ubuntu LTS 2020-03-22 12:28:10 +10:00
Connor McLaughlin ad6e4cb6e4 Qt: Add "Clear All" and "Rebind All" to controller bindings 2020-03-22 00:50:09 +10:00
Connor McLaughlin 45050709f2 Qt: Add support for clearing input bindings with right click 2020-03-22 00:49:55 +10:00
Connor McLaughlin 29a09a3685 Introduce ControllerInterface class, port SDL interface over
This breaks controller support in the SDL frontend until it's ported
over to the common interface.
2020-03-22 00:49:46 +10:00
Connor McLaughlin 6ce97e0e13 dep: Add googletest 2020-03-21 21:48:34 +10:00
Connor McLaughlin a4486cf6fa CDROM: Don't miss last three frames at end of sector 2020-03-21 12:31:40 +10:00
Connor McLaughlin 8ef1e71ce0 DMA: Channels other than OTC should run based on request in SyncMode 0 2020-03-21 00:15:49 +10:00
Connor McLaughlin f4d172df2f DMA: Fix underflow when block_count == 0 2020-03-21 00:15:42 +10:00
Connor McLaughlin 904ab982e6 GPU: Fix crash when fill rectangles are out-of-bounds 2020-03-21 00:15:35 +10:00
Connor McLaughlin d67bcd654c GPU: Prevent emulator locking up when switching between PAL/NTSC mode 2020-03-20 01:12:41 +10:00
Connor McLaughlin bad5b30a61 CDROM: Fix incorrect volume matrix update/application
Fixes #90.
2020-03-19 00:28:57 +10:00
Connor McLaughlin 3223f87eeb CDROM: Simplify register indexing for write 2020-03-19 00:28:41 +10:00
Connor McLaughlin 1ee68ad12a CommonHostInterface: Add Screenshot hotkey 2020-03-18 22:28:03 +10:00
Connor McLaughlin afe2f96474 Qt: Fix display not updating after resize when paused
Fixes #104.
2020-03-18 22:27:45 +10:00
Connor McLaughlin b86e0bc846 SPU: Implement reverb
Possibly still not complete.
2020-03-17 12:48:03 +10:00
Connor McLaughlin c9e5e3a43e CDROM: Add missing disc/console region check
Fixes #106.
2020-03-17 12:47:46 +10:00
Connor McLaughlin 282998d0bb Qt: Add screenshot button 2020-03-16 00:06:39 +10:00
Connor McLaughlin ffb760c79d SDL: Add screenshot to menu 2020-03-16 00:04:16 +10:00
Connor McLaughlin 6b68512ac1 HostInterface: Add SaveScreenshot() method 2020-03-16 00:03:57 +10:00
Connor McLaughlin 2bb992a702 HostDisplay: Add texture dumping/saving support 2020-03-16 00:03:49 +10:00
Connor McLaughlin b4153266a0 GL/Texture: Add a GetTextureSubImage fallback/helper 2020-03-16 00:03:25 +10:00
Connor McLaughlin 212fddd195 D3D11/StagingTexture: Add auto-resizing staging texture 2020-03-16 00:03:16 +10:00
Connor McLaughlin cfcdc1c336 dep: Add stb_image_resize 2020-03-16 00:03:06 +10:00
Connor McLaughlin 97c435a154 CMake: Linux build fix 2020-03-16 00:02:55 +10:00
Connor McLaughlin fe2e6561d3 Qt: Add audio dumping options 2020-03-15 22:04:32 +10:00
Connor McLaughlin c4af353d54 SDL: Add audio dumping options 2020-03-15 22:04:25 +10:00
Connor McLaughlin 8e20d0d4ff SPU: Add audio dumping support 2020-03-15 22:04:17 +10:00
Connor McLaughlin 198a64eb5e HostInterface: Add a helper function for generating timestamp-based filenames 2020-03-15 22:03:53 +10:00
Connor McLaughlin c7a74cabaa Common: Add WAVWriter class 2020-03-15 22:03:22 +10:00
Connor McLaughlin 6a6aa72f3a SPU: Add a tick counter and delay between key on/off writes
Not yet tested on hardware. We believe that writing to a specific
voice's key on/off register within 2 samples/ticks of the first
write will result in the second write being ignored. This still
needs to be tested on hardware for confirmation.

Thanks to @PSI-Rockin for the idea.

Fixes sound effects in Monkey Hero.
2020-03-14 15:33:24 +10:00
Connor McLaughlin d42f155512 SPU: Use "ticks" instead of "sample" in variable names 2020-03-14 15:23:23 +10:00
Connor McLaughlin 90d6babfb0 SPU: Always run, not only when enabled 2020-03-14 15:01:23 +10:00
Connor McLaughlin c3cb6ef393 Qt: Fix debug menu not updating selected GPU renderer
Fixes #93.
2020-03-14 12:34:41 +10:00
Connor McLaughlin 90121aa169 GPU: Fix VRAM display in software renderer 2020-03-13 23:21:44 +10:00
Connor McLaughlin e076526898 CDROM: Rework sector buffering behavior
This has not been tested on hardware yet, but fixes a couple of games.
2020-03-12 15:33:07 +10:00
Connor McLaughlin 86eefbd5d7 System: Fix a possible assertion failure loading state 2020-03-12 15:32:37 +10:00
Connor McLaughlin 21ecf231d9 Qt: Show game list scanning progress visually 2020-03-12 15:32:34 +10:00
Connor McLaughlin 0e3bcfa7b5 Qt/HostInterface: Track main window pointer 2020-03-12 15:32:30 +10:00
Connor McLaughlin 9e08ae6188 GameList: Use ProgressCallback interface when scanning 2020-03-12 15:32:19 +10:00
Connor McLaughlin f71a03202b Qt: Add ProgressCallback implementation 2020-03-12 15:32:15 +10:00
Connor McLaughlin 8028b7b4a3 Common: Add ProgressCallback class 2020-03-12 13:54:27 +10:00
Connor McLaughlin 8f39a0f154 Qt: Properly implement "Start Fullscreen" 2020-03-12 13:53:58 +10:00
Connor McLaughlin 2480624cbe Qt: Replace QWindow for display with QWidget base
Not as elegant, but it solves the input focus issue.
2020-03-12 13:53:51 +10:00
Connor McLaughlin db1070a683 Settings: Fix start paused not applying 2020-03-12 13:53:43 +10:00
Connor McLaughlin 3effa1238f CDROM: Return correct SCEx string based on disc region
Fixes SCEI/SCEE displaying as SCEE in BIOS.
2020-03-12 13:51:53 +10:00
Connor McLaughlin 419422a2d7 CDROM: Return console region string based on system 2020-03-12 13:51:38 +10:00
Connor McLaughlin e0a339ca96 GameList: Seperate disc region and console region 2020-03-12 13:51:29 +10:00
Connor McLaughlin e8a5259e68 Qt: Show save times in save state menu as well 2020-03-12 13:51:23 +10:00
Connor McLaughlin b2d0dd2d6c Qt/GameList: Update entry rather than ignoring same directory added twice 2020-03-10 23:10:20 +10:00
Connor McLaughlin ed0abf3912 Qt: Fix possible assertion failure when removing search directories 2020-03-10 22:59:17 +10:00
Connor McLaughlin bd25aa2f9d Qt: Include .chd in disc image filter
Fixes #77.
2020-03-10 00:18:13 +10:00
Connor McLaughlin c2370c598e CDROM: Don't crash when stopping with no media
Fixes #76.
2020-03-10 00:09:27 +10:00
Connor McLaughlin e98c753d3d CDROM: Delay the first CDDA report by one second
Needs hardware testing...
2020-03-09 00:01:28 +10:00
Connor McLaughlin 776159265a CDROM: Skip pregap when processing CDDA 2020-03-09 00:01:26 +10:00
Connor McLaughlin b81071a65c CDImage: Assume 2 second pregap between tracks if none specified 2020-03-09 00:01:23 +10:00
Connor McLaughlin 631865469d CDROM: Bump up ACK delay timing 2020-03-08 18:07:39 +10:00
Connor McLaughlin 4eeaa38ccd CDROM: Don't persist seek error bit in secondary status
Fixes Viewpoint (#56).
2020-03-08 15:54:09 +10:00
Connor McLaughlin 2249b873ff D3D11/StreamBuffer: Check feature support for MAP_NO_OVERWRITE before using 2020-03-08 12:51:14 +10:00
Connor McLaughlin 99d42c07c2 D3D11/StreamBuffer: Use WRITE_DISCARD at position 0 2020-03-08 12:38:01 +10:00
Connor McLaughlin e19175edae GPU/D3D11: Fix non-vertical line rendering at >1x scale 2020-03-08 00:03:31 +10:00
Connor McLaughlin 34ae0dae13 CDROM: Fix upper bound for XA audio frames and sync SPU 2020-03-07 17:29:41 +10:00
Connor McLaughlin 6fa8031569 GPU/D3D11: Fix uniform buffer creation on Win7 2020-03-07 16:05:54 +10:00
Connor McLaughlin eb6dbbfb13 CDROM: Set seeking bit in stat when seeking 2020-03-07 15:10:49 +10:00
Connor McLaughlin c700913322 CDROM: Implement SetSession command 2020-03-07 15:10:19 +10:00