Stenzek
52bdbf35db
Qt: Fix rare crash during update download
...
Thanks to Silent for debugging.
2024-04-23 16:26:04 +10:00
Stenzek
b4999975db
System: Fix pause-on-start running unthrottled
2024-04-23 14:44:08 +10:00
Stenzek
106f2c10ba
Qt: Add tooltip for stretch/expansion advanced settings
2024-04-22 01:55:33 +10:00
Stenzek
eb91fe31e2
Hotkeys: Add OSD toggle hotkey
2024-04-22 01:52:02 +10:00
Stenzek
3b8afb39f6
System: Don't try to fast boot non-PS1 discs
2024-04-22 01:44:04 +10:00
Stenzek
3fa2bd1d3a
System: Confirm shutdown if memory card is being written
2024-04-22 01:41:42 +10:00
Stenzek
a5613fc815
System: Add OSD message when all enhancements are disabled
2024-04-22 00:38:46 +10:00
Stenzek
b26a9556f7
System: Improve reset determinism
2024-04-22 00:19:44 +10:00
Stenzek
35f0d7f623
CPU: Update debug dispatcher flag on init
2024-04-22 00:08:16 +10:00
Stenzek
0fbc1a3a8a
AudioStream: Add surround expansion via FreeSurround
2024-04-21 23:30:46 +10:00
Stenzek
7932d284f1
Deps: Add freesurround
2024-04-21 23:27:31 +10:00
Stenzek
35056c2c52
Deps: Add kissfft
2024-04-21 23:27:31 +10:00
Stenzek
d3c12fecb3
Qt: Move dump audio on startup out of settings
2024-04-21 20:28:20 +10:00
Stenzek
2871a26f54
GameDB: Motor Toon Grand Prix (again)
2024-04-21 14:51:05 +10:00
Stenzek
7d80cabf9f
BIOS: Remove questionable hashes
...
And add PS2 hashes.
2024-04-21 14:03:55 +10:00
Stenzek
8867bb129a
CMake: Tidy up build system
...
And fix Windows CMake... who knows how long for.
2024-04-20 21:19:31 +10:00
Stenzek
a88ee93b4d
GameDB: Motor Toon Grand Prix (again)
2024-04-20 19:59:58 +10:00
Stenzek
04f9731ee0
README: Update Linux build instructions
2024-04-20 19:09:48 +10:00
Stenzek
d712fcc371
Scripts: Rename build-dependencies.sh to build-dependencies-linux.sh
2024-04-20 19:09:27 +10:00
Stenzek
d612ea0f93
CI: Swap to KDE 6.7 Flatpak actions
2024-04-20 18:35:12 +10:00
Stenzek
61301733d8
Qt: Purplerain -> Purple Rain
2024-04-20 18:34:50 +10:00
Stenzek
1a0f6f62e5
Qt: Clarify controller settings labels
2024-04-20 18:32:36 +10:00
Stenzek
17b9736899
Misc: Use a 128b cache line size on Apple Silicon
...
Turns out it's not 64 bytes like I assumed. The things you learn.
2024-04-18 20:38:36 +10:00
Stenzek
fd21dd9729
Qt: Shrink text box size in memory scanner
2024-04-18 20:38:36 +10:00
Stenzek
7135a641e9
Qt: Allow opening cheat manager while shutdown
2024-04-18 20:38:35 +10:00
Stenzek
60f12e77fa
Achievements: Fix fullscreen window height
2024-04-18 20:38:35 +10:00
Stenzek
8e9e855747
CDImageM3u: Fix forward slash entries on Windows
2024-04-18 20:38:35 +10:00
Stenzek
3bb36f95e2
FullscreenUI: Get rid of extra scrollbar in save state selector
2024-04-18 00:41:37 +10:00
Stenzek
f666816943
ImGuiOverlays: Fix possible crash in save state selector
2024-04-18 00:40:31 +10:00
Stenzek
84b24c6228
Achievements: Fix HC mode activating on reset of non-cheevo game
2024-04-18 00:40:06 +10:00
Stenzek
2534e6f5d4
CI: Fix Windows build
2024-04-17 16:34:06 +10:00
Stenzek
a5a72cd7ec
AudioStream: Fix a couple of errors in ReadFrames() resampler
2024-04-17 00:49:44 +10:00
Stenzek
e40c022a0f
CI: Fix Flathub update script
2024-04-16 15:40:31 +10:00
Stenzek
c1bf1e5369
Qt: Add binding layout for NegConRumble
2024-04-16 15:40:31 +10:00
Stenzek
147f48cc64
Qt: Simplify controller binding layout construction
...
And make it generate widgets when there's no template.
2024-04-16 15:40:31 +10:00
Stenzek
4d8ed49b24
FullscreenUI: Fix gaps between some UI elements
...
By rounding sizes up to the nearest pixel.
2024-04-16 15:40:31 +10:00
Stenzek
d2d6e397e6
NoGUI: Purge unused code
2024-04-16 15:40:30 +10:00
Stenzek
4e0c417add
FullscreenUI: Add "Open Containing Directory"
2024-04-16 12:49:54 +10:00
Stenzek
6e7a4c3909
FullscreenUI: Exit fullscreen for open-in-file-browser
2024-04-16 12:49:54 +10:00
Stenzek
797b82dcfa
Updater: Ensure forward slashes are converted to backslashes
...
Old versions may run the updater with forward slashes.
2024-04-16 12:28:37 +10:00
Stenzek
9eb9fc9dce
Qt: Fix drag/drop on Windows
2024-04-16 12:28:22 +10:00
Stenzek
be1d558be1
GPU/HW: Fix black screen in Metal after vertex ID wraparound
2024-04-15 23:30:58 +10:00
Stenzek
9fd2994b73
Log: Fix crash with >1 instance + file log
2024-04-14 21:18:47 +10:00
Stenzek
4bcc5a312a
System: Remove log spam
2024-04-14 17:25:23 +10:00
Stenzek
fbe54f454f
Deps: Purge SPIRV-Cross from tree
2024-04-14 17:25:23 +10:00
Stenzek
5f915e1cbe
MetalDevice: Use shared SPIRV-Cross
2024-04-14 17:25:23 +10:00
Stenzek
3dedf5fdd5
FullscreenUI: Add missing latency stats option
2024-04-14 17:25:23 +10:00
Stenzek
e9107bd140
VulkanDevice: Add env var for non-semantic debug info
...
Backport of https://github.com/PCSX2/pcsx2/commit/070068366f18f176cdfb147281eaf656106c57fd
2024-04-14 17:25:23 +10:00
Stenzek
8a3ba53204
CI: Build SPIRV-Cross
2024-04-14 17:25:23 +10:00
Stenzek
59eeb89243
CI: Backport shaderc changes from PCSX2
2024-04-14 16:26:22 +10:00
Stenzek
c149d66d4d
System: Add 'Reduce Input Latency' option
...
i.e. pre-frame sleep.
2024-04-13 19:57:25 +10:00
Stenzek
6258cb9e0e
FullscreenUI: Various minor bug fixes
2024-04-13 19:57:25 +10:00
Stenzek
8ab1623276
CI/Flatpak: Remove unused file
2024-04-13 19:57:25 +10:00
Stenzek
f4fef36eba
MetalDevice: Use shader to clear current depth target
2024-04-12 21:07:16 +10:00
Stenzek
e5a024ba85
MetalDevice: Add support for framebuffer fetch
2024-04-12 21:07:16 +10:00
Stenzek
bbdc31cad6
Qt: String fix
2024-04-11 23:21:50 +10:00
Stenzek
c017d04423
Qt: "Display Vertical Sync" => "Vertical Sync"
2024-04-11 22:53:02 +10:00
Stenzek
e646096180
VulkanDevice: Fix validation errors
2024-04-11 22:53:02 +10:00
Stenzek
7344661801
GPUDevice: Split submission and presentation
2024-04-11 22:53:02 +10:00
Stenzek
3e9ac99d54
Qt: Fix 6.7 deprecation warnings
2024-04-11 21:55:50 +10:00
Stenzek
efcfcd8e11
Build: Migrate Flatpak to Qt 6.7
2024-04-11 21:55:50 +10:00
Stenzek
509a8a074c
GPUDevice: Remove unused file
2024-04-11 21:33:40 +10:00
Stenzek
88270771da
System: Combine VRR and Optimal Frame Pacing
...
GSync/FreeSync display users should:
- DISABLE VSync.
- ENABLE Optimal Frame Pacing.
2024-04-11 21:33:40 +10:00
Stenzek
2ad67ad3ee
OpenGLContext: Add SupportsNegativeSwapInterval()
2024-04-11 20:31:57 +10:00
Stenzek
7b93edada1
Qt: Purge controller bind migration
...
About a year and a half is long enough.
2024-04-11 20:09:52 +10:00
Stenzek
fec36471b8
Settings: Use RealPath() for directories
2024-04-11 14:44:43 +10:00
Stenzek
e2d87f554b
FileSystem: Canonicalize() after RealPath()
2024-04-11 14:44:29 +10:00
Stenzek
57f6bda59b
ImGuiFullscreen: Use popup background for all popups
2024-04-11 13:50:04 +10:00
Stenzek
164062f80d
Build: Use C++20 for everything except reshadefx
2024-04-11 13:46:25 +10:00
Stenzek
1b1e42d003
System: Add Error to boot/load/save state
2024-04-11 13:42:10 +10:00
Stenzek
f75a5605eb
SmallString: Add vformat overloads
2024-04-11 13:42:00 +10:00
Stenzek
1809885927
FullscreenUI: Fix crash with language select on Linux
2024-04-11 12:52:56 +10:00
Stenzek
44a4f2703a
ImGuiFullscreen: Add popup background colour
2024-04-11 12:44:33 +10:00
Stenzek
8c741d2d48
Qt: Update glyph range for zh-CN and purge old obsolete strings
2024-04-10 20:28:00 +10:00
Stenzek
440a1700c0
System: Interrupt execution when loading state and reset
2024-04-10 20:18:30 +10:00
Stenzek
417bf0c3bc
DMA: Better enforce CPU runtime during linked list
...
and get rid of the hack for Newman Haas.
2024-04-10 20:11:23 +10:00
Stenzek
f63f5d829d
GameDB: Add controller types
2024-04-10 20:11:23 +10:00
Stenzek
3c4ad9eceb
GameDB: More compatibility fixes
2024-04-10 17:37:05 +10:00
Stenzek
2b7de1f8ef
GameDB: Compatibility fixes
2024-04-10 17:06:45 +10:00
Stenzek
a57ed3c91c
Qt: Add correct Cheat Manager UI file
2024-04-10 17:06:36 +10:00
Stenzek
4598bc789b
Qt: Split Cheat Manager and Memory Scanner
...
And make them persistent across system invocations.
2024-04-10 14:05:46 +10:00
Stenzek
e936e7498a
VulkanDevice: Fix incorrect null texture bind condition
2024-04-10 12:14:29 +10:00
Stenzek
26c1d4b787
Qt: Icon fix
2024-04-10 00:07:25 +10:00
Stenzek
e9ae49b3c4
FullscreenUI: Regenerate strings
2024-04-10 00:07:13 +10:00
Stenzek
bf4e8feb25
FullscreenUI: Redo landing page and add help bar
2024-04-09 23:49:24 +10:00
Stenzek
d4d7a13fed
GameDB: Dino Crisis PAL
2024-04-09 19:54:25 +10:00
Stenzek
de1a1af908
FullscreenUI: Avoid per-frame memory allocations with SmallString
2024-04-09 19:54:25 +10:00
Stenzek
631fca3042
SettingsInterface: Add SmallString overloads
2024-04-09 19:54:25 +10:00
Stenzek
6b7cf6a432
SmallString: Add missing methods
2024-04-09 19:54:25 +10:00
Stenzek
be342ff592
CI: Fix incorrect flatpak cache key
2024-04-07 19:25:27 +10:00
Stenzek
71f50566f3
System: Consider pending ticks when using global ticks
2024-04-07 19:01:48 +10:00
Stenzek
1782151a7a
GameDB: PGXP-CPU for Newman Haas Racing
2024-04-07 19:01:09 +10:00
Stenzek
8a1b4d8bee
DMA: Halt linked list transfers during pad transfer
...
Plenty of games seem to suffer from this issue where they have a linked list
DMA going while polling the controller. Having a large slice size causes the
serial transfer to complete before the silly busy wait in the BIOS poll routine
returns, resulting in it thinking that the controller is disconnected. Some
games are very sensitive to this (e.g. Newman Haas Racing), to the point that
even using a slice size of 1 is insufficient for avoiding the race, probably
due to the linked list layout.
Therefore, without major refactoring to ensure the CPU runs every DMA block,
and the associated performance penalty, we just halt the DMA until the serial
transfers have completed. To reduce the chances of this significantly affecting
timing, we add accumulate the ticks that have been "lost", and allow them to be
"used up" when the transfer does happen.
2024-04-07 18:55:03 +10:00
Stenzek
8bdeb8bdac
MemoryCardImage: Handle 128KB GME files
2024-04-07 17:06:42 +10:00
Stenzek
1ee5f737ed
MemoryCardImage: Report errors to caller
2024-04-07 13:23:00 +10:00
Stenzek
9dd686a994
ByteStream: Add error feedback
2024-04-07 13:10:34 +10:00
Stenzek
f4584f48f9
dep/imgui: Disable windowing key
2024-04-06 21:51:52 +10:00
Stenzek
99b0fb5911
GPU/HW: Move pipelines to end of struct
...
Helps keep the rest in range for ARM32's 4K displacement.
2024-04-06 21:51:52 +10:00
Stenzek
69f79c3a4f
Deps: Speed up shaderc build
...
Mainly for flatpak...
2024-04-06 00:12:16 +10:00
Stenzek
d9b1d39638
Updater: Add missing CoInitializeEx() call
2024-04-05 20:02:39 +10:00