Commit Graph
100 Commits
Author SHA1 Message Date
Stenzek f4584f48f9 dep/imgui: Disable windowing key 2024-04-06 21:51:52 +10:00
Stenzek 99b0fb5911 GPU/HW: Move pipelines to end of struct
Helps keep the rest in range for ARM32's 4K displacement.
2024-04-06 21:51:52 +10:00
Stenzek 69f79c3a4f Deps: Speed up shaderc build
Mainly for flatpak...
2024-04-06 00:12:16 +10:00
Stenzek d9b1d39638 Updater: Add missing CoInitializeEx() call 2024-04-05 20:02:39 +10:00
Stenzek d8bf0c81a7 Updater: Use IFileOperation 2024-04-05 19:26:12 +10:00
Stenzek 26c76d184f Qt: Fix toolbar position not saving 2024-04-05 19:21:56 +10:00
Connor McLaughlin 26979f5569 Docs: Add Fedora package names to README.md 2024-04-05 17:57:31 +10:00
Stenzek 52f1686520 Deps: Remove glslang 2024-04-05 17:53:24 +10:00
Stenzek 98241cb6ba GPUDevice: Swap out glslang for shaderc 2024-04-05 17:53:24 +10:00
Stenzek e245884d16 Deps: Build shaderc 2024-04-05 17:53:24 +10:00
Stenzek 69c9133cd4 Common: Fix double free on opening invalid zip file 2024-04-05 17:23:29 +10:00
Stenzek bdafbe0b28 Qt: Fix crash on shutdown settings save 2024-04-05 17:23:29 +10:00
Stenzek 3d84da0ddd Docs: Update README.md 2024-04-05 17:23:28 +10:00
Stenzek ffbb14f508 dep/imgui: Use FreeType rasterizer 2024-04-05 17:23:28 +10:00
Stenzek 69588bf7a6 Deps: Include freetype/harfbuzz shared libraries 2024-04-05 17:23:28 +10:00
Stenzek 5c56d4e869 Deps: Update to Qt 6.7.0 and SDL 2.30.2 2024-04-05 17:23:28 +10:00
Stenzek 0a17cf7db8 Qt: More missing toNativeSeparators() calls 2024-04-04 16:59:52 +10:00
Stenzek 4270dd0804 GameDB: More hashes 2024-04-04 16:19:58 +10:00
Stenzek 44322a14f0 dep/imgui: Update to v1.90.4 2024-04-04 16:17:01 +10:00
Stenzek 1097eab600 GPU/HW: Don't create shader blend pipelines if disallowed 2024-04-04 13:25:33 +10:00
Stenzek c2a08bdb1d CPU/NewRec: Fix ARM32 (again) 2024-04-04 13:25:33 +10:00
Stenzek a432308908 GPU: Fix GLES compile error 2024-04-04 13:25:33 +10:00
Stenzek 5e05328dea GameDB: Motor Toon Grand Prix (again) 2024-04-04 13:25:33 +10:00
Stenzek e197cce832 GameDB: More PSX.EXE games 2024-04-04 11:26:29 +10:00
Stenzek 59a13d91ea Image: Don't use libjpeg stdio functions
Fixes I/O in debug builds.
2024-04-03 23:01:53 +10:00
Stenzek cb6be52404 GameDatabase: Warn if CPU mode is enabled and unnecessary 2024-04-03 22:58:20 +10:00
Stenzek bd19276cf5 Qt: Fix loading/saving state to file on Windows 2024-04-03 22:58:20 +10:00
Stenzek 59a7c3d9a8 GameDB: Various updates 2024-04-03 22:58:20 +10:00
Stenzek 41cc60e87e VulkanDevice: Use vkCmdClearAttachments() to avoid render pass restart 2024-04-01 18:12:53 +10:00
Stenzek 5ec1331831 Qt: Update glyph ranges 2024-04-01 18:12:53 +10:00
Stenzek a89c514d3f Qt: Minor typo corrections 2024-04-01 18:12:52 +10:00
Stenzek 74f3c8d1aa GPU/HW: Enable feedback loops for rendering 2024-04-01 18:12:52 +10:00
Stenzek 72ab669e70 GPUDevice: Add support for feedback loops 2024-04-01 13:55:19 +10:00
Stenzek cc5f9a12b1 dep: Update Vulkan-Headers to v1.3.279 2024-04-01 13:55:00 +10:00
Stenzek 71a07a5a8e CPU/NewRec: Fix lwl/lwr on ARM 2024-03-31 23:49:40 +10:00
Stenzek 86927ea3eb Qt: Use window modality for message boxes
Stops them opening in the middle of the screen on MacOS.
2024-03-31 23:37:49 +10:00
Stenzek f0f1473b6e Qt: Fix native message boxes on MacOS 2024-03-31 23:12:14 +10:00
Stenzek 0b99db6730 Qt: Ensure settings are writable before running setup wizard 2024-03-31 15:51:30 +10:00
Stenzek 693982d755 SettingsInterface: Add Error to Save() 2024-03-31 15:50:29 +10:00
Stenzek eb504143c1 FileSystem: Add Error to CreateDirectory()/RenamePath() 2024-03-31 15:50:13 +10:00
Stenzek 3ecc19c43f GPU: Fix HW readback counter 2024-03-31 14:02:44 +10:00
Stenzek 8ebda3cdc8 CPU/NewRec: Fix register corruption in swl/swr 2024-03-31 13:55:19 +10:00
Stenzek a3013efbca CPU/NewRec: Fix PGXP desync
Wobbly geometry in Threads of Fate.
2024-03-30 00:46:38 +10:00
Stenzek 979b7bd36f FileSystem: Use PathCchCanonicalizeEx() for GetWin32Path() 2024-03-30 00:46:38 +10:00
Stenzek ab445ec69d FileSystem: Handle paths longer than MAX_PATH on Windows 2024-03-29 16:23:03 +10:00
Stenzek e5adb5452b GameDB: Motor Toon Grand Prix 2024-03-29 15:13:42 +10:00
Stenzek f9f9447013 SPU: Ignore End+Mute flag for noise channels
Fixes the noise effects cutting out too early in Motor Toon Grand Prix.
2024-03-29 15:08:14 +10:00
Stenzek d4d3518e68 CI: Enable DBus for Linux deps build 2024-03-29 13:25:30 +10:00
Stenzek 2b7008bd93 GPU/HW: Fix box downsampling with FMVs 2024-03-29 12:37:10 +10:00
Stenzek c41563c7dc Pad: Fix unconditional memory card replug on load state 2024-03-29 12:34:42 +10:00
Stenzek e54ad1956a GPU/HW: Fix height incorrect doubling in interleaved 480i mode 2024-03-29 12:17:13 +10:00
Stenzek fe35542c76 D3D11Device: Add MAP_DISCARD fallback path for uniform streaming 2024-03-28 13:59:09 +10:00
Stenzek de1e5b24fb CDROM: Don't send reports when subq isn't valid 2024-03-26 01:20:33 +10:00
Stenzek 28fd6c0ea4 Qt: Expose "Ignore Drive Subcode" option 2024-03-26 01:20:33 +10:00
Stenzek 98d2d866d6 CI: Use OS zlib for MacOS
Because the updater doesn't get fixup'd, so the dylib doesn't get added
to its bundle.
2024-03-26 01:20:33 +10:00
Stenzek 3e8dd2c374 CDImageDevice: Fix reading of pure audio CDs 2024-03-25 23:24:41 +10:00
Stenzek 83ebad1129 System: Leave title empty when booting physical audio CDs 2024-03-25 23:24:41 +10:00
Stenzek 7b8704aba1 System: Fix incorrect sanitization of memcard filenames 2024-03-25 23:24:41 +10:00
Stenzek 315524a89c VulkanDevice: Fix render pass fallback path with MRT 2024-03-24 22:32:44 +10:00
Stenzek f1847462a9 VulkanDevice: Fix rendering to multiple targets 2024-03-24 22:32:44 +10:00
Stenzek 3206054fab OpenGLDevice: Fix rendering to multiple RTs 2024-03-24 22:32:44 +10:00
Stenzek 101ebe3ac3 PostProcessing/FX: Fix GLSL compile error with discard 2024-03-24 22:32:44 +10:00
Stenzek 9cdff4781f OpenGLDevice: Fix depth clears not going through 2024-03-24 22:32:44 +10:00
Stenzek 480c78502f System: Fix crash toggling debug GPU device
When postfx is enabled.
2024-03-24 22:32:44 +10:00
Stenzek c0e6750ad3 Updater: Link zlib statically
Old builds don't know that the DLL is needed when extracting...
2024-03-24 18:46:26 +10:00
Stenzek 057c0c65a6 CI: Drop setup-python for Mac
No longer needed?
2024-03-24 16:12:34 +10:00
Stenzek b1c00cfd95 CI: Don't bother building SDL2 debug
Nobody's actually running debug DS builds except me...
2024-03-24 16:03:00 +10:00
Stenzek 43fc9f1ef2 Settings: Support saving WebP screenshots 2024-03-24 16:03:00 +10:00
Stenzek f3c0c14b2a Image: Support loading/saving WebP 2024-03-24 16:03:00 +10:00
Stenzek cd3c88ad7e deps: Remove now-unused vendored libs 2024-03-24 16:03:00 +10:00
Stenzek b143d96476 Build: Use deps DLLs on Windows 2024-03-24 16:02:59 +10:00
Stenzek 68ff16e187 CI: Build zlib/zstd/libjpeg/libpng as part of deps 2024-03-24 15:17:09 +10:00
Stenzek 8c09e9389d GameDB: Add DisablePGXPPreserveProjFP trait
And add it to Crash Team Racing.
2024-03-23 14:11:28 +10:00
Stenzek 17e3e96789 CI: Build libwebp on Windows as part of deps 2024-03-23 13:47:10 +10:00
Stenzek 084a76afa0 CDImageDevice: Verify MSF of SUBQ before use 2024-03-23 13:46:18 +10:00
Stenzek 4d5c8cb134 Qt: Fix main window stuck open after update 2024-03-23 02:26:56 +10:00
Stenzek d96062b690 AudioStream: Fix infinite loop 2024-03-21 03:50:46 +10:00
Stenzek 2be8287edf Qt: Fix closing log window via taskbar 2024-03-21 02:01:48 +10:00
Stenzek bcc7ab71cb NoGUI: Add SDL platform 2024-03-21 01:53:44 +10:00
Stenzek 604dd5df40 Qt: Add copy/clear game settings 2024-03-21 00:50:57 +10:00
Stenzek 3085172ffd FullscreenUI: Update translation strings 2024-03-20 22:48:23 +10:00
Stenzek 9703542775 AudioStream: Re-add SDL backend 2024-03-20 22:46:20 +10:00
Stenzek e70f0e1bc1 GPU/HW: Use texelFetch() instead of sampler 2024-03-20 21:56:20 +10:00
Stenzek a4a58c6ba2 SPU: Implement volume sweep phase inversion 2024-03-20 21:55:55 +10:00
Stenzek 8db0fcee99 GameDB: More PGXP CPU traits 2024-03-18 02:07:42 +10:00
Stenzek 2003c9452b DMA: Properly handle bus errors and DICR transitions 2024-03-18 02:07:42 +10:00
Stenzek fa6850902a CPU: Make interrupts actually edge-triggered 2024-03-18 01:46:19 +10:00
Stenzek e755e15c69 GPU: Fix GLSL compile error 2024-03-17 00:07:18 +10:00
Stenzek 1ab7850ed0 GPU: Rewrite deinterlacing and add adaptive/blend modes 2024-03-16 14:14:15 +10:00
Stenzek 8b2b4ce8d9 Image: Fix reading of JPEG files 2024-03-16 14:14:15 +10:00
Stenzek 43eb6e20fa System: Improve screenshot naming 2024-03-16 14:14:15 +10:00
Stenzek 6aa491f863 GPU: Ensure screenshots are saved before shutdown 2024-03-16 14:14:15 +10:00
Stenzek 9211d9f2e3 Path: Add CreateFileURL() 2024-03-16 14:10:35 +10:00
Stenzek b9c9b05878 Qt: Remove duplicate menu action 2024-03-13 14:14:40 +10:00
Stenzek 51b3fabd31 OpenGLContext: Try libEGL.so.1 as well as libEGL.so 2024-03-13 14:14:40 +10:00
Stenzek d1a1cab9a9 Bus: Direct KUSEG+KSEG0 isolated cache reads to ICache 2024-03-13 14:14:40 +10:00
Stenzek 3395853ba2 CDROM: Fix overflow in UpdatePositionWhileSeeking() 2024-03-13 14:14:40 +10:00
Stenzek 604b47c7b7 Deps: Update to SDL2 2.30.1 and Qt 6.6.2 2024-03-08 23:41:14 +10:00
Stenzek 9b784b1777 OpenGLDevice: Fix incorrect streamed counter 2024-03-08 21:20:44 +10:00
Stenzek 8fe86ff690 GPU/HW: Fix another buffer unmapping case 2024-03-08 21:16:00 +10:00