Connor McLaughlin
f67862de5f
Merge pull request #622 from ggrtk/qt-gamelistsettings
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Qt/GameListSettings: Use native path separators
2020-07-19 12:58:00 +10:00
Connor McLaughlin
3538da80c9
Merge pull request #625 from mirrornoir/patch-1
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Disable Interlacing default as "Unchecked"
2020-07-19 12:57:23 +10:00
Connor McLaughlin
1069e12bff
Qt: Add binding how-to text to hotkey page
2020-07-18 01:33:51 +10:00
Connor McLaughlin
389f452e10
Qt/GameListSettings: Use push button for all buttons
2020-07-18 01:33:36 +10:00
Connor McLaughlin
5c5ee17fa7
Qt: Fix widescreen hack option positioning
2020-07-18 01:28:35 +10:00
Connor McLaughlin
2702eb90bf
libretro: Add widescreen hack option
2020-07-18 00:28:37 +10:00
Connor McLaughlin
1e6740762d
Qt: Add widescreen hack option
2020-07-18 00:28:37 +10:00
Connor McLaughlin
8c3051ae14
SDL: Add widescreen hack option
2020-07-18 00:28:37 +10:00
Connor McLaughlin
5c1c467e38
GTE: Add widescreen hack
2020-07-18 00:28:37 +10:00
Connor McLaughlin
5f76140aa5
libretro: Expose main RAM to frontend
2020-07-18 00:28:37 +10:00
Connor McLaughlin
401ecfa872
Bus: Make memory map public
2020-07-18 00:28:37 +10:00
Connor McLaughlin
5dff274644
Merge pull request #618 from ggrtk/qt-gamelistsettings
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Qt/GameListSettings: Fix QToolButtons staying highlighted after use
2020-07-18 00:28:18 +10:00
Connor McLaughlin
71cef1de3f
GL/ContextGLX: Add additional logging
2020-07-15 15:50:30 +10:00
Connor McLaughlin
dd9a4191e6
AnalogController: Fix swapped rumble test
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Fixes weak rumble test in MGS.
I should write some hardware tests for this at some point, particularly
for the large motor, which should have a variable intensity.
2020-07-15 02:38:16 +10:00
Connor McLaughlin
00a27f8636
Merge pull request #611 from ggrtk/github-actions
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CI: Add manual Actions workflow trigger
2020-07-15 02:28:17 +10:00
Connor McLaughlin
7ba1bed37b
Settings: Leave interlacing on by default
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Too many games break without it.
2020-07-14 01:27:57 +10:00
Connor McLaughlin
48be73be5a
SDL: Fix crash when changing debug settings while running
2020-07-14 01:26:43 +10:00
Connor McLaughlin
6ed67468d2
CDROM: Prevent games which spam Reset from getting wedged
2020-07-14 01:26:37 +10:00
Connor McLaughlin
9a2f222da4
Merge pull request #608 from ggrtk/aspect-ratio-setting
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Settings: Add 8:7 DAR and 1:1 PAR modes
2020-07-14 01:25:39 +10:00
Connor McLaughlin
5b5c7f200d
CMake: Bump minimum version to 3.8
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Needed for CXX_STANDARD=17.
2020-07-13 02:57:24 +10:00
Connor McLaughlin
1ed57a9fdf
Qt: Hook up mouse events to ImGui
2020-07-13 02:39:59 +10:00
Connor McLaughlin
7cf50e816d
Merge pull request #606 from stenzek/android-sign
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CI: Sign Android APK before uploading
2020-07-13 02:39:33 +10:00
Connor McLaughlin
dbce58e07d
CDROM: Display paused position in debug window
2020-07-13 02:23:56 +10:00
Connor McLaughlin
d2cf9c44c1
CI: Sign Android APKs
2020-07-13 02:18:01 +10:00
Connor McLaughlin
35093818c6
libretro: Add resolutions up to 16x
2020-07-12 23:31:21 +10:00
Connor McLaughlin
9833bfddf3
Android: Add Vulkan renderer to options
2020-07-12 23:28:18 +10:00
Connor McLaughlin
9cd7512bdd
README.md: Add Android build notes
2020-07-12 12:48:12 +10:00
Connor McLaughlin
af9afae1cd
cmake: SUPPORTS_X11 -> USE_X11 for glad
2020-07-12 12:41:58 +10:00
Connor McLaughlin
932b38c852
Merge pull request #602 from stenzek/ci-android-apk
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CI: Add Android APK builds
2020-07-12 12:40:39 +10:00
Connor McLaughlin
09377690d4
Merge pull request #603 from ggrtk/gpu-crtc
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GPU: Compute VRAM display width from GP1(06h) values
2020-07-12 12:39:47 +10:00
Connor McLaughlin
554237a6d1
CMake: Drop required version to 3.7
2020-07-12 02:09:34 +10:00
Connor McLaughlin
ef11a31b6e
CI: Add Android APK builds
2020-07-12 01:15:23 +10:00
Connor McLaughlin
8febf5df04
D3D11HostDisplay: Fix reversed feature level order
2020-07-12 00:44:13 +10:00
Connor McLaughlin
113b0f57d6
libretro: Fix Vulkan context creation on Mali
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We don't use the loader functions here anyway, so no need to try to
retrieve them.
2020-07-12 00:41:53 +10:00
Connor McLaughlin
3ad780b52e
libretro: Fix logging breaking when retro_set_environment called twice
2020-07-12 00:41:09 +10:00
Connor McLaughlin
282f166e7a
Vulkan/StagingBuffer: Don't try to invalidate unmapped buffer
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Fixes crash on Mali.
2020-07-12 00:40:05 +10:00
Connor McLaughlin
fb6538da35
Vulkan/Context: Allocate SSBO descriptors in global set
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Fixes vram write buffer creation failing on Mali.
2020-07-12 00:38:27 +10:00
Connor McLaughlin
b1ba4c446b
VulkanLoader: Make vkGetDeviceProcAddr() an instance function
2020-07-12 00:36:19 +10:00
Connor McLaughlin
50a25b63b1
CDROM: Track seek position when resetting
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Fixes Blasto hanging after starting game.
2020-07-11 20:35:36 +10:00
Connor McLaughlin
d1a2ebd8f3
GPU/HW: Eliminate CPU round trip on oversized VRAM writes
2020-07-11 20:35:33 +10:00
Connor McLaughlin
e144392187
README.md: Update Android version status
2020-07-11 03:30:30 +10:00
Connor McLaughlin
f9cbc3acfb
Android: Hook up settings interface
2020-07-11 03:29:15 +10:00
Connor McLaughlin
79841d13e2
dep/glad: Work around missing EGL_CAST on ARM drivers
2020-07-11 03:29:04 +10:00
Connor McLaughlin
86c6be41b3
SDL: Wayland support
2020-07-11 03:28:57 +10:00
Connor McLaughlin
4ce5f7e802
GLContext: Wayland support
2020-07-11 03:28:25 +10:00
Connor McLaughlin
eab70546c8
CDROMAsyncReader: Only log warning when waiting time exceeds 1ms
2020-07-11 03:21:05 +10:00
Connor McLaughlin
c5e8327e7a
CDROM: Seek to LBA 0 when resetting
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Fixes Love & Destroy.
2020-07-10 20:55:15 +10:00
Connor McLaughlin
71157b171e
CDROM: Use partial seek position when re-seeking
2020-07-10 20:55:00 +10:00
Connor McLaughlin
4d1880091e
GPU: Ignore display start bit 0 instead of reducing width
2020-07-10 20:31:58 +10:00
Connor McLaughlin
93abf8e53d
GPU: Drop least significant bit of display start address
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Fixes extra column in some games, e.g. Nascar Thunder 2004,
U.S. Navy Fighters.
2020-07-10 20:23:27 +10:00
Connor McLaughlin
604ff20b0d
AnalogController: Treat rumble as binary on/off
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Fixes vibration in Final Fantasy 8.
2020-07-10 20:15:46 +10:00
Connor McLaughlin
d6ec1fd84e
Build fix
2020-07-10 14:46:44 +10:00
Connor McLaughlin
c01854e9d1
Define LIBRETRO macro when building core, skip swap chain
2020-07-10 14:02:45 +10:00
Connor McLaughlin
69f3128b07
README.md: Add link to libretro Android AArch64 build
2020-07-09 13:31:33 +10:00
Connor McLaughlin
a5fe740e30
Fix a bunch of compiler warnings
2020-07-09 13:30:16 +10:00
Connor McLaughlin
60a739e305
D3D11HostDisplay: Add __has_include check for dxgi1_5.h
2020-07-09 13:24:56 +10:00
Connor McLaughlin
9685be9064
D3D11/ShaderCache: Remove feature level 12 enum usage
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It's not used anyway.
2020-07-09 13:00:44 +10:00
Connor McLaughlin
5984f977ca
D3D11HostDisplay: Ensure we only get feature level 10-11
2020-07-09 13:00:31 +10:00
Connor McLaughlin
e3db2f5ffe
Merge pull request #595 from stenzek/android-ci
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CI: Build Android AArch64 libretro core
2020-07-09 02:37:58 +10:00
Connor McLaughlin
659da85ff3
CI: Build Android AArch64 libretro core
2020-07-09 02:28:36 +10:00
Connor McLaughlin
46dfccef81
Common/DimensionalArray: Don't break clang
2020-07-08 15:40:08 +10:00
Connor McLaughlin
532c2a0c15
cmake: Drop msbuild-based libretro dll in top-level dir too
2020-07-08 15:18:49 +10:00
Connor McLaughlin
a68bbb3e85
Common/DimensionalArray: Work around VC2017 issue
2020-07-08 15:04:47 +10:00
Connor McLaughlin
068b244303
libretro: Do SET_CORE_OPTIONS unconditionally
2020-07-08 12:48:57 +10:00
Connor McLaughlin
57cf40d1ae
Bus: Work around VS2017 bug with std::array
2020-07-08 12:45:53 +10:00
Connor McLaughlin
6ae5caa23b
Common/StringUtil: Add missing include
2020-07-08 12:45:49 +10:00
Connor McLaughlin
e1788ee988
CI: Fix Linux libretro builds
2020-07-08 02:17:39 +10:00
Connor McLaughlin
209d7c67e9
GPU/OpenGL: Prefer SSBOs over small texel buffers+subimage
2020-07-08 02:05:36 +10:00
Connor McLaughlin
922003ba50
libretro: Ignore renderer changes
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RetroArch does not support hot swapping renderers.
2020-07-08 02:05:36 +10:00
Connor McLaughlin
97a946bd62
CommonHostInterface: Implement frame step hotkey
2020-07-08 02:05:36 +10:00
Connor McLaughlin
fe867edefb
cmake: Further tweaks for Android libretro core
2020-07-07 20:33:17 +10:00
Connor McLaughlin
83b409c32a
Merge pull request #591 from stenzek/ci-libretro-cmake
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CI: Use cmake for Windows libretro builds
2020-07-07 20:27:55 +10:00
Connor McLaughlin
01287cb7da
build: Support building libretro core for Android
2020-07-07 20:27:14 +10:00
Connor McLaughlin
c242d4707f
build: Drop Linux libretro core in current directory too
2020-07-07 20:27:14 +10:00
Connor McLaughlin
70184c13c7
Update libretro core build instructions
2020-07-07 20:27:14 +10:00
Connor McLaughlin
cf1dec6667
CI: Use cmake for Windows libretro builds
2020-07-07 20:27:14 +10:00
Connor McLaughlin
089b1d465f
build: Drop libretro DLL in build directory
2020-07-07 19:09:14 +10:00
Connor McLaughlin
0ad6adc900
build: Enable LTO/LTCG on Windows Release builds
2020-07-07 18:54:11 +10:00
Connor McLaughlin
9a631ff52c
build: Don't build unit tests for libretro core
2020-07-07 18:54:02 +10:00
Connor McLaughlin
011ee6331e
build: Link tinyxml2 statically in cmake/win32
2020-07-07 18:47:58 +10:00
Connor McLaughlin
24f10eca61
build: Drop Windows DLL in binary directory for libretro
2020-07-07 18:37:03 +10:00
Connor McLaughlin
a451e7f177
Android: Get it running again
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Currently settings are not changable.
2020-07-07 00:59:56 +10:00
Connor McLaughlin
729e1b3392
GLContext: Fix Android context creation
2020-07-07 00:59:49 +10:00
Connor McLaughlin
da180a1c4f
Vulkan: Fix crash when device creation fails
2020-07-07 00:59:42 +10:00
Connor McLaughlin
1d4b5e22cb
Vulkan: Fall back to geometryShader when fillModeNonSolid unsupported
2020-07-07 00:59:35 +10:00
Connor McLaughlin
d1eae288bf
GameList: Add EntryCompatibilityRatingToString
2020-07-07 00:59:28 +10:00
Connor McLaughlin
5274fa32ac
Qt: Pump events on main thread when waiting for init
2020-07-06 02:47:33 +10:00
Connor McLaughlin
76cb52407b
SDLControllerInterface: Init joystick API as well
2020-07-06 02:47:33 +10:00
Connor McLaughlin
547e8b239b
libretro: Reduce base width/height
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Stops the window opening so large.
2020-07-06 02:47:33 +10:00
Connor McLaughlin
11c0601a67
libretro: Work around hw render interface pointer being freed
2020-07-06 02:47:33 +10:00
Connor McLaughlin
01a63a914a
Merge pull request #588 from ggrtk/gpu-crtc
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GPU: CRTC fixes
2020-07-05 23:28:06 +10:00
Connor McLaughlin
45f3560427
README.md: Update libretro core links
2020-07-05 13:36:20 +10:00
Connor McLaughlin
660e2af30e
Merge pull request #587 from stenzek/libretro-dll-name
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CI: Use libretro core naming convention
2020-07-05 13:32:28 +10:00
Connor McLaughlin
67bc14dac9
CI: Use libretro core naming convention
2020-07-05 13:15:12 +10:00
Connor McLaughlin
511c3133f1
GPU: Let GPU catch up before handling GP1 reset commands
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Fixes trashed VRAM writes in some homebrew.
2020-07-05 02:25:56 +10:00
Connor McLaughlin
b0b3901722
libretro: Fix DualShock analog mode auto-enable
2020-07-05 00:05:14 +10:00
Connor McLaughlin
c76bb5eb6a
libretro: Fix display aspect ratio
2020-07-04 22:33:07 +10:00
Connor McLaughlin
343e3ba3b7
libretro: Better handle resolution changes
2020-07-04 22:14:07 +10:00
Connor McLaughlin
e15fafe428
libretro: Reduce OSD message durations
2020-07-04 22:14:07 +10:00
Connor McLaughlin
8408d3b6bf
libretro: Disable shader cache
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Can't seem to see somewhere we can save shader blobs. It wasn't working
anyway because it would generate invalid paths.
2020-07-04 22:14:07 +10:00