Commit Graph

  • 05d969881f Qt: Fix setting typos Stenzek 2024-01-26 14:35:05 +10:00
  • 14e3969736 Misc: Warning fixes Stenzek 2024-01-26 14:30:41 +10:00
  • 08eec2e66e Update the Simple-Chinese translation to latest. zkdpower 2024-01-25 02:59:31 +08:00
  • 8b656d7db5 Atualização Português do Brasil Anderson Cardoso 2024-01-24 10:40:17 -03:00
  • 5e2bd6e0c2 CI: Add lint of GameDB Stenzek 2024-01-25 13:37:28 +10:00
  • 4f2e60af2a GameDB: Fix duplicated key Stenzek 2024-01-25 13:33:52 +10:00
  • b545234152 CPU/NewRec/AArch32: Fix double condition Stenzek 2024-01-25 13:33:41 +10:00
  • ef9edb8f40 Update the Simple-Chinese translation to latest. zkdpower 2024-01-23 03:36:18 +08:00
  • f3ff003bbd GameDB: Disable WS in Resident Evil games Stenzek 2024-01-24 14:07:18 +10:00
  • 4f347bf626 Qt: Add missing display setting help text Stenzek 2024-01-24 13:56:22 +10:00
  • 9607b6d3d8 Qt: Make controller settings page scrollable Stenzek 2024-01-24 13:53:05 +10:00
  • bcf7f55b93 VulkanDevice: Fix potential race between submit and main thread Stenzek 2024-01-22 22:54:03 +10:00
  • 56b452d58b Atualização Português do Brasil Anderson Cardoso 2024-01-21 11:54:20 -03:00
  • b7b2a500dc Update the Simple-Chinese translation to latest. zkdpower 2024-01-22 12:13:30 +08:00
  • 1b8e75e90b Take widescreen hack into account when determining automatic resolution scale Hugo Locurcio 2024-01-21 23:50:08 +01:00
  • 5e2c6d24b9 Add independent settings for NeGcon axes (#3094) athenavr 2024-01-22 05:37:38 +01:00
  • daa8445331 Atualização Português do Brasil Anderson Cardoso 2024-01-21 08:52:37 -03:00
  • 37e8d1ab86 GPU/HW: Fix VRAM write replacements Stenzek 2024-01-21 23:19:11 +10:00
  • a7b7ce2720 System: Fix crash with replacement precaching Stenzek 2024-01-21 22:54:39 +10:00
  • a231fd4f22 Settings: Fix Match Window on Android Stenzek 2024-01-21 22:16:29 +10:00
  • b9f7900e8c Qt: Update glyph ranges Stenzek 2024-01-21 19:53:18 +10:00
  • 543c28b240 Update the Simple-Chinese Translation to latest. zkdpower 2024-01-21 03:05:41 +08:00
  • 150ab8f4af GPU: Add host/hardware stats Stenzek 2024-01-21 19:37:29 +10:00
  • 884c851079 CPU: Fix GTE control register disassembly Stenzek 2024-01-21 02:26:26 +10:00
  • 0065800f05 Qt: Fix a couple of error log formats Stenzek 2024-01-21 00:18:48 +10:00
  • f66866ed73 GPUDevice: Use Error class for initialization errors Stenzek 2024-01-20 23:21:35 +10:00
  • 24cb489a32 Qt: Update Korean translation by Hackjjang Stenzek 2024-01-20 20:29:26 +10:00
  • 429cb4f351 Qt: Allow toggling fullscreen when VM is paused Stenzek 2024-01-20 20:24:28 +10:00
  • ecd8d97f72 FileSystem: Handle infinite symlink loops in FindFiles() Stenzek 2024-01-20 20:16:11 +10:00
  • a0370c7fb7 Qt: Delete settings windows on close Stenzek 2024-01-20 20:10:55 +10:00
  • b98ac8722a FullscreenUI: Move functionality to Host Stenzek 2024-01-20 20:09:32 +10:00
  • bc04854ed3 GPU/HW: Bump shader cache version Stenzek 2024-01-20 02:14:56 +10:00
  • 687e212dfe GPU/HW: Shader compile fix Stenzek 2024-01-20 02:14:36 +10:00
  • 7c340609ed Merge pull request #3090 from Mrlinkwii/linuxqw Connor McLaughlin 2024-01-19 23:01:19 +10:00
  • 8970909400 Qt: Make Shift+Wheel scroll settings description Stenzek 2024-01-19 22:13:26 +10:00
  • 836e59c615 CI : Use wildcard for libc downgrade Mrlinkwii 2024-01-19 12:01:08 +00:00
  • 37276472eb Qt: Tidy up Enhancement settings Stenzek 2024-01-19 21:40:44 +10:00
  • f369724b7c dep/imgui: Update to v1.90.1 Stenzek 2024-01-14 20:24:00 +10:00
  • 352114dc91 Merge pull request #3089 from Calinou/add-debanding Connor McLaughlin 2024-01-19 21:21:38 +10:00
  • cc94b76037 Add debanding option to improve gradient smoothness with truecolor Hugo Locurcio 2024-01-18 23:33:37 +01:00
  • 572ea80e50 GameDB: Remove DualShock support for Chessmaster II bl@ck_m@ge 2024-01-13 14:28:04 +03:00
  • 4d1d830b30 Atualização Português do Brasil Anderson Cardoso 2024-01-12 17:09:39 -03:00
  • 03d6500250 Log: Skip argument packing when below filter level Stenzek 2024-01-13 14:47:46 +10:00
  • 5f9eef585f Achievements: Wrap long achievement descriptions Stenzek 2024-01-13 14:44:06 +10:00
  • 5042460264 ImGuiFullscreen: Add LayoutUnscale() Stenzek 2024-01-13 14:41:18 +10:00
  • eae4f73f94 Achievements: Open cheevo details in browser when selected Stenzek 2024-01-13 14:39:35 +10:00
  • da9e3064c2 Achievements: Display missable/progression/win icons Stenzek 2024-01-13 14:34:57 +10:00
  • e2e85a06cd dep/rcheevos: Bump to 74860c9 Stenzek 2024-01-13 14:24:04 +10:00
  • ecbd693d22 Qt: Fix warning Stenzek 2024-01-13 13:55:48 +10:00
  • e86cf51a48 GPU/HW: Handle palette VRAM wrapping Stenzek 2024-01-13 13:54:49 +10:00
  • 5d3cf93aa3 GPUDevice: Fix race on resize in GL/Vulkan Stenzek 2024-01-10 14:14:17 +10:00
  • 573dfd2a26 Qt: Add runtime downloading of OSD fonts Stenzek 2024-01-10 14:11:38 +10:00
  • 55a76892ae Qt: Add runtime resource downloading Stenzek 2024-01-10 13:47:31 +10:00
  • 73cee9f705 Settings: Add UserResources to EmuFolders Stenzek 2024-01-10 13:35:06 +10:00
  • e4e7080f98 Merge pull request #3085 from 6lackmag3/patch-73 Connor McLaughlin 2024-01-10 22:24:14 +10:00
  • 34160a8c1b Qt/FSUI: Backport PromptFont from PCSX2 for better readibility KamFretoZ 2024-01-07 20:34:28 +07:00
  • f84e6e3e67 GameDB: add PS Mouse support for Discword bl@ck_m@ge 2024-01-10 01:04:17 +03:00
  • c5c023af5f SDLInputSource: Log axes/buttons when controller is opened Stenzek 2024-01-08 15:48:34 +10:00
  • fb3f0f04ed Resources: Add SDL to thirdparty.html Stenzek 2024-01-08 15:46:35 +10:00
  • fcbae6cef3 GPU/HW: Fix off-by-one in dirty rect checks Stenzek 2024-01-08 15:41:24 +10:00
  • 95486f7972 House cleaning (#3083) Anderson Cardoso 2024-01-04 13:57:33 -03:00
  • 32f5482ad2 CPU: Inhibit debug dispatcher when COP0 BP is invalid Stenzek 2024-01-01 15:25:39 +10:00
  • cf760bbe42 CDSubChannelReplacement: Clear map on reload Stenzek 2024-01-01 14:46:56 +10:00
  • cc84952fdc AnalogController: Minimum deadzone/activation threshold should be 1% Stenzek 2023-12-31 19:42:52 +10:00
  • 12b9cf1898 GPU: Fix crash when trying to postprocess surfaceless Stenzek 2023-12-31 19:40:45 +10:00
  • c57bd3c430 Merge pull request #3081 from andercard0/master Connor McLaughlin 2023-12-28 22:07:38 +10:00
  • 2bddafb1fc Autalização Português do Brasil Anderson Cardoso 2023-12-28 08:57:43 -03:00
  • a22eef63b9 Resources: Fix crt-lottes under Direct3D Stenzek 2023-12-28 20:43:52 +10:00
  • 344d2ccd5d OpenGLDevice: Work around lack of base_vertex in GLES3.1 Stenzek 2023-12-28 18:22:12 +10:00
  • e60654de38 Merge pull request #3080 from tobiasjakobi/different-types-fix Connor McLaughlin 2023-12-28 18:54:36 +10:00
  • b75528272e Qt: Fix activation of existing game properties windows Stenzek 2023-12-28 15:50:01 +10:00
  • 6d3e3f78da System: Shorten libcrypt error on Android Stenzek 2023-12-28 15:37:22 +10:00
  • 958b033a66 PostProcessing: Fix assertion on some shader/texture formats Stenzek 2023-12-28 15:30:56 +10:00
  • 63bc3883ea Atualização Português do Brasil (#3079) Anderson Cardoso 2023-12-28 01:27:10 -03:00
  • 6d07d70946 GPUDevice: Fix erratic texture pool recycling Stenzek 2023-12-27 02:26:53 +10:00
  • 98d5b98ab1 GPU/HW: Fix incorrect pipeline layout with texture buffers disabled Stenzek 2023-12-27 02:03:50 +10:00
  • 489235f48a Update ts files Anderson Cardoso 2023-12-26 09:19:03 -03:00
  • 044eb589f9 Settings: Expose disable texture buffers/copy to self options Stenzek 2023-12-27 01:42:38 +10:00
  • dbe29bd5ca CPU/Recompiler: Fix build error Tobias Jakobi 2023-12-26 12:52:38 +01:00
  • abbcd65563 Atualização Português do Brasil (#3077) Anderson Cardoso 2023-12-26 03:13:37 -03:00
  • dd5e4e5924 Update README.md Connor McLaughlin 2023-12-26 16:12:58 +10:00
  • 118c6c1269 VulkanDevice: Don't assume presence of vkGetPhysicalDeviceFeatures2 Stenzek 2023-12-26 13:00:58 +10:00
  • 62d2f12236 Settings: Expose exclusive fullscreen control Stenzek 2023-12-25 23:43:39 +10:00
  • 46e0afd2d4 VulkanDevice: Actually allow enumeration of 1.0 device Stenzek 2023-12-25 23:02:13 +10:00
  • c233eb53ab VulkanDevice: Potentially re-enable Vulkan 1.0 support Stenzek 2023-12-25 21:59:30 +10:00
  • c33f415e72 Atualização Português do Brasil (#3075) Anderson Cardoso 2023-12-25 06:50:21 -03:00
  • e81e3edb23 SDLInputSource: Optionally load game_controller_db.txt from data dir Stenzek 2023-12-25 19:47:18 +10:00
  • 55b5ec7321 Qt: Patch macdeployqt to always deploy Qt SVG imageformat plugin Stenzek 2023-12-25 19:41:00 +10:00
  • 00d6faac83 Merge pull request #3076 from CookiePLMonster/discord-rpc Connor McLaughlin 2023-12-25 19:42:59 +10:00
  • 8d491d3faa System: Mark the VM as Stopping in ShutdownSystem unconditionally Silent 2023-12-23 15:27:10 +01:00
  • d08a40bcd8 DiscordRPC: Show session time in Discord Rich Presence Silent 2023-12-23 15:19:22 +01:00
  • 9ec3266f02 GPUDevice: Fix crash when using recycled targets Stenzek 2023-12-21 23:40:03 +10:00
  • 8fe6ef1fa8 CPU/NewRec: Allocate callee-saved registers before caller-saved Stenzek 2023-12-21 01:53:14 +10:00
  • b7c3c76014 CPU/NewRec/RISCV64: Implement PGXP Stenzek 2023-12-21 01:53:00 +10:00
  • 8206b2b74a CMake: RISC-V build fixes Stenzek 2023-12-21 00:55:53 +10:00
  • 36643fe78b GameList: Add "File Size" field Stenzek 2023-12-20 23:40:24 +10:00
  • fd341f6a9d dep/libchdr: Add chd_get_compressed_size() Stenzek 2023-12-20 23:40:07 +10:00
  • bbd021bd5f DMA: Memory wraparound is unlikely Stenzek 2023-12-20 22:44:50 +10:00
  • 48a1282a08 GPU/HW: Fix incorrect layout for non-buffer VRAM write Stenzek 2023-12-20 21:41:12 +10:00
  • dc5e4120cd GPUDevice: Improve texture pooling Stenzek 2023-12-20 20:28:37 +10:00