Commit Graph

  • 0af2c01a18 Updated Spanish (Latin America) translation (#3275) Renzo Pigliacampo 2024-08-13 02:11:10 -03:00
  • 09cdd986b9 Qt: Clarify BIOS support in setup wizard Stenzek 2024-08-13 15:10:24 +10:00
  • a6ba2b5e20 BIOS: Prioritize image enumeration Stenzek 2024-08-13 15:09:06 +10:00
  • 34e0752b65 GameDB: Add hash for Starblade Alpha (Japan) Stenzek 2024-08-13 14:49:41 +10:00
  • 421bd23dc8 Bus: Add stub for SIO2 accesses Stenzek 2024-08-13 14:48:16 +10:00
  • e96320daf0 BIOS: Add Type 2 fastboot patch (PS2) Stenzek 2024-08-13 14:47:39 +10:00
  • cbbfc2f11a StringUtil: Add BytePatternSearch() Stenzek 2024-08-13 14:47:11 +10:00
  • 9e09f53566 Core: Add constexpr MIPS Encoder Stenzek 2024-08-13 14:46:41 +10:00
  • 71738d12e0 GPU: Clear RT before sending to media capture Stenzek 2024-08-12 22:16:30 +10:00
  • f48d3b4636 CMake: Copy FFmpeg dylibs into Mac bundle Stenzek 2024-08-12 22:16:15 +10:00
  • 5786f3a8c9 System: Fix loading state without media Stenzek 2024-08-12 21:21:27 +10:00
  • 3e708d066c Atualização Português do Brasil (#3274) Anderson Cardoso 2024-08-12 08:22:23 -03:00
  • e8693ed10f README: Various corrections/updates Stenzek 2024-08-12 17:09:56 +10:00
  • da1fb4c09e Data: Update SDL game controller database Stenzek 2024-08-12 17:07:23 +10:00
  • da4b5df656 MediaCapture: Add FFmpeg backend Stenzek 2024-08-12 13:26:43 +10:00
  • d5b6d35d3e dep: Add FFmpeg v7.0.2 headers Stenzek 2024-08-12 12:25:38 +10:00
  • ee07e9e0f1 Hotkeys: Move Toggle Media Capture to General Stenzek 2024-08-12 16:28:56 +10:00
  • 8ad912c340 MediaCapture: Handle BGRA for MediaFoundation Stenzek 2024-08-12 15:20:24 +10:00
  • 422a0a0ead MediaCapture: Fix OpenGL capture Stenzek 2024-08-12 14:46:28 +10:00
  • c30c4a5d0a GPU: Fix possible race in screenshot Stenzek 2024-08-12 14:46:20 +10:00
  • 9a58327cf2 GPU: Vectorize VRAM fills Stenzek 2024-08-12 00:20:53 +10:00
  • 5d84185240 GameDB: Slightly bump up DMA rate for Chrono Cross Stenzek 2024-08-11 23:38:16 +10:00
  • 78398f82fd GameDB: Battle Athletess - Daiundoukai GTO Stenzek 2024-08-11 23:35:02 +10:00
  • abbb21ffec GPU: Approxiate texture cache reload time for P8/C16 sprites Stenzek 2024-08-11 23:28:59 +10:00
  • db4e28f44c GPU: Add cycle penalty for reloading CLUT Stenzek 2024-08-11 23:26:58 +10:00
  • 00a58eb4e5 Bus: Fix sideloading EXEs without initial SP value Stenzek 2024-08-11 21:58:21 +10:00
  • 62eb557832 MediaCapture: Warning fix Stenzek 2024-08-11 23:46:44 +10:00
  • af47eb6956 System: Add video capture feature Stenzek 2024-08-11 20:45:14 +10:00
  • 5f8082734e VulkanDevice: Fix download inside render pass Stenzek 2024-08-11 20:44:16 +10:00
  • 290c44f4c0 Error: Add TakeDescription() Stenzek 2024-08-11 20:43:13 +10:00
  • 8295fd9c3a GPUDevice: Fix debug assertion tripping in Vulkan Stenzek 2024-08-10 14:05:30 +10:00
  • b72e622ae0 CubebAudioStream: Remove leftover field Stenzek 2024-08-10 13:15:32 +10:00
  • 34df233a95 VulkanDevice: Enable VK_KHR_maintenance4 and 5 Stenzek 2024-08-10 12:33:01 +10:00
  • 010c7dea33 dep: Bump vk_mem_alloc to 871913d Stenzek 2024-08-10 12:21:51 +10:00
  • 98b1a703f3 GPU/HW: Use texture instead of RTs for rewind/runahead w/o MSAA Stenzek 2024-08-10 01:24:37 +10:00
  • 76f6eafdbc Qt: Fix folder selection title bar Stenzek 2024-08-10 00:14:01 +10:00
  • 55d095174f CDROM: Defer init completion until after seek Stenzek 2024-08-10 00:13:38 +10:00
  • 5368a1dcba CI/AppImage: Work around broken AppImageLauncher Stenzek 2024-08-09 18:19:17 +10:00
  • 624ab4d377 Atualização Português do Brasil (#3273) Anderson Cardoso 2024-08-08 23:33:19 -03:00
  • d1f0669374 SPU: Ensure all samples are generated prior to DMA write Stenzek 2024-08-06 21:56:24 +10:00
  • c97516b01d CDROM: Further improve seek timing Stenzek 2024-08-06 21:55:28 +10:00
  • 8ad133dbc0 FileSystem: Fix crash on file open fail in WriteAtomicRenamedFile() Stenzek 2024-08-09 12:32:39 +10:00
  • b2ca23e9da GPU: Use full display rect for postfx calculations Stenzek 2024-08-06 17:38:08 +10:00
  • 4f16cb61b4 GPUDevice: Expose swap chain clear colour Stenzek 2024-08-06 17:33:05 +10:00
  • aeb9d383ce System: Add save state compression mode options Stenzek 2024-08-06 17:02:21 +10:00
  • 70411783cd System: Make more functions static Stenzek 2024-08-06 16:10:15 +10:00
  • e6a682f8d5 System: Reduce rewind/runahead memory usage w/o 8MB enabled Stenzek 2024-08-06 16:02:18 +10:00
  • 81295c8a7d FileSystem: Correctly use lstat() on Linux Stenzek 2024-08-06 15:52:26 +10:00
  • 3a08ad1840 Qt: Purge some unused debug menu options Stenzek 2024-08-06 14:34:19 +10:00
  • efc821bc84 VulkanDevice: Fix incorrect condition in UnbindTexture() Stenzek 2024-08-06 14:24:52 +10:00
  • cabba81a76 CI/Flatpak: Switch from JSON -> YAML Stenzek 2024-08-06 14:12:08 +10:00
  • 0517aef5bd CDROM: Don't allow deferred INT1 after Pause ACK Stenzek 2024-08-06 13:34:05 +10:00
  • e499f9052a MemMap: Fix inverted condition Stenzek 2024-08-05 13:08:42 +10:00
  • 2fb5e4495d Atualização Português do Brasil (#3272) Anderson Cardoso 2024-08-04 23:55:52 -03:00
  • 6c5ffba18e MemMap: Fix object leak on fallocate() failure Stenzek 2024-08-05 12:39:17 +10:00
  • 79bb5f079c GPUDevice: Fix SPIRV-Cross load error on Mac Stenzek 2024-08-05 01:12:17 +10:00
  • d862043f1d CMake: Fill version in bundle info plist Stenzek 2024-08-05 00:29:12 +10:00
  • 6e795c8977 CMake: Fix duplicate SPIRV-Cross library on MacOS Stenzek 2024-08-05 00:05:03 +10:00
  • c23ea4b2ad CI/AppImage: Pin versions Stenzek 2024-08-04 23:13:57 +10:00
  • 35dd4fde36 Qt: Fix incorrect list access for async cover load Stenzek 2024-08-04 22:48:08 +10:00
  • 0c15c9eaa8 Qt: Fix bug where config-based RAIntegration occasionally failed Stenzek 2024-08-04 20:58:10 +10:00
  • c3bf267936 System: Remove redundant remap Stenzek 2024-08-04 20:57:50 +10:00
  • 02fbfae6a0 System: Add advanced 'Export Shared Memory' option Stenzek 2024-08-04 20:00:33 +10:00
  • c538df317a GameDatabase: Add crop mode override Stenzek 2024-08-04 18:59:18 +10:00
  • 6c0a0e6203 GPU: Fix incorrect lightgun line with force progressive Stenzek 2024-08-04 17:54:19 +10:00
  • 59a1cca858 dep/rcheevos: Bump to v11.5.0 + local changes Stenzek 2024-08-04 17:08:23 +10:00
  • ec5d8cb1d6 Achievements: Use badge IDs from server Stenzek 2024-08-04 17:00:06 +10:00
  • f9079b0151 CDROM: Display XA coding info in debug window Stenzek 2024-08-04 16:30:04 +10:00
  • ee538ae0ea CDROM: Improve resampling quality of 18900hz XA Stenzek 2024-08-04 15:55:17 +10:00
  • a2f98541b3 Misc: Slim down some header includes Stenzek 2024-08-04 14:29:27 +10:00
  • 143acca03b Core: Purge resources.cpp Stenzek 2024-08-04 14:13:13 +10:00
  • 5b590d434b D3D11Device: Fix blend state not applying to MRTs Stenzek 2024-08-03 02:06:20 +10:00
  • 30c5ebae72 GPUDevice: Fix instances of RWTexture not clearing Stenzek 2024-08-03 02:05:21 +10:00
  • 1b9b4699d9 Qt: Fix render-window-resize with 270deg rotation Stenzek 2024-08-03 01:19:22 +10:00
  • 7cbd67ecf1 MSBuild: Remove redundant include Stenzek 2024-08-03 01:19:04 +10:00
  • a793741747 Qt: Slightly bump grid view font size Stenzek 2024-08-03 01:00:10 +10:00
  • 9a626caad9 Qt: Reduce game list jank after shutting down VM Stenzek 2024-08-03 00:50:02 +10:00
  • 3a83c4265c Misc: Fix a bunch of code analysis warnings Stenzek 2024-08-02 23:56:06 +10:00
  • 4eb3b2a9a7 dep: Remove soundtouch Stenzek 2024-08-02 21:59:57 +10:00
  • 0518bfb60f Data: Update SDL game controller DB Stenzek 2024-08-02 21:45:32 +10:00
  • 75cf877b0d Deps: Bump SDL2 to 2.30.6 Stenzek 2024-08-02 21:45:03 +10:00
  • 6d70d24bc4 AudioStream: Swap to shared soundtouch library Stenzek 2024-08-02 20:53:35 +10:00
  • aa400f12ae GameDB: Analog support for Nightmare Creatures (#3270) bl@ck_m@ge 2024-08-02 14:48:44 +03:00
  • 0afcbd3acc Update Russian translation (#3269) shikulja 2024-08-02 14:48:32 +03:00
  • 24abd108f6 Add CRT-Guest-NTSC (#3268) John Novak 2024-08-02 21:48:14 +10:00
  • f1f57d88ce Atualização Português do Brasil (#3267) Anderson Cardoso 2024-07-29 09:07:03 -03:00
  • 2f90651c3f Spanish (Spain) update - 2024/07/29 (#3266) Víctor "IlDucci 2024-07-29 12:06:56 +00:00
  • 33f6cc246e System: Use default compression level Stenzek 2024-07-29 22:06:19 +10:00
  • 534a82d091 dep/reshadefx: Fix float printing regression Stenzek 2024-07-29 22:05:15 +10:00
  • 8c9a885032 GameDB: Add missing hash Stenzek 2024-07-29 21:59:53 +10:00
  • 410cea0f12 PostProcessing/FX: Use ToChars instead of to_string() Stenzek 2024-07-29 20:38:52 +10:00
  • 2d2bc93ada dep/reshadefx: Avoid snprintf() when writing float constants Stenzek 2024-07-29 20:38:32 +10:00
  • e0911d7f54 GPU/HW: Fix spec violation with Vulkan fbfetch Stenzek 2024-07-29 17:24:24 +10:00
  • 998f77c590 GameDB: More WS disables Stenzek 2024-07-29 16:56:01 +10:00
  • 0321a2cdc4 Common: Purge ByteStream Stenzek 2024-07-29 16:27:03 +10:00
  • 6ce9e571ed Misc: Purge remaining ByteStream references Stenzek 2024-07-29 16:26:55 +10:00
  • a6518ff9dc System: Rewrite save state I/O Stenzek 2024-07-29 16:23:39 +10:00
  • dd8bf2c9d9 MemoryCard: Purge use of ByteStream Stenzek 2024-07-28 23:28:13 +10:00
  • b5009da2bc GameList: Purge use of ByteStream Stenzek 2024-07-28 23:27:15 +10:00
  • 7aaaf7c575 GameDatabase: Purge use of ByteStream Stenzek 2024-07-28 22:00:30 +10:00