Commit Graph

  • 59a2309a83 GPU: Use half width vector types where appropriate Stenzek 2024-07-11 18:37:51 +10:00
  • d70f5ddb32 GSVector: Remove unused functions Stenzek 2024-07-11 18:36:43 +10:00
  • d8413719c1 CI/AppImage: Use fuse3 compatible appimagetool (#3251) Samuel 2024-07-13 04:24:52 -04:00
  • df979d4648 Build: Fix DiscordRPC not being included in Mac bundle Stenzek 2024-07-14 21:23:16 +10:00
  • 500fbe5ef1 Achievements: Fix potential uninitialized data read Stenzek 2024-07-14 21:20:56 +10:00
  • 8698298499 CPU/NewRec: Fix incorrect condition in GenerateCall() Stenzek 2024-07-14 21:18:24 +10:00
  • a5a320720a GPU/HW: Fix incorrect dirty rect union Stenzek 2024-07-14 17:44:22 +10:00
  • 5d4f6e44d2 Qt: Use device pixel ratio when scaling gameicons Stenzek 2024-07-14 13:24:14 +10:00
  • 594962d247 Qt: Scale down custom icon pixmaps Stenzek 2024-07-14 13:03:10 +10:00
  • fd0626aa6d GameList: Re-extract memcard icon if deleted Stenzek 2024-07-14 12:56:37 +10:00
  • ff77bd029f ImGuiFullscreen: Don't upload failed-loaded images Stenzek 2024-07-14 00:01:06 +10:00
  • afea18f65e Image: Fix crash loading corrupted/invalid JPEG files Stenzek 2024-07-14 00:00:45 +10:00
  • b7da118f96 Qt: Don't boot system twice on rapid clicking Stenzek 2024-07-13 20:47:03 +10:00
  • 5da6c926d9 GameList: Always open icon cache with r+b on Linux Stenzek 2024-07-13 18:23:53 +10:00
  • 2cfa535784 System: Fix certain GPU settings not applying until unpause Stenzek 2024-07-13 17:52:42 +10:00
  • 97e555a47d README: Update link to last non-SSE4.1 build Connor McLaughlin 2024-07-13 13:30:27 +10:00
  • 0f0cc4ea17 Qt: Re-add QDarkStyle theme option (#3250) Mrlinkwii 2024-07-13 03:55:01 +01:00
  • 7c45ad3fed GameList: Add dedicated gameicons directory Stenzek 2024-07-11 17:15:57 +10:00
  • 2ac2ad605e CPU/Recompiler: Break blocks on invalid instructions Stenzek 2024-07-11 12:29:34 +10:00
  • 3b9c489787 CPU: Pass instruction query values by reference Stenzek 2024-07-11 12:15:11 +10:00
  • 58470cea09 Atualização Português do Brasil (#3249) Anderson Cardoso 2024-07-11 04:17:12 -03:00
  • 226a8eac81 MemoryCardIconCache: Ignore shared cards Stenzek 2024-07-10 21:47:02 +10:00
  • 11f7bfc461 CPU/PGXP: Refactor add/sub for small speedup Stenzek 2024-07-10 20:30:35 +10:00
  • e5c62b8baf CPU/PGXP: Fix incorrect Y on invalid add/sub Stenzek 2024-07-10 20:19:27 +10:00
  • 5881133cf5 CPU/PGXP: Set valid on bitwise ops from lowprec Stenzek 2024-07-10 19:10:56 +10:00
  • 9be7a37416 GSVector: SIMD-ify YUVToRGB Stenzek 2024-07-10 15:08:56 +10:00
  • 18b0b11094 CommonTests: Add GSVector MDEC YUVToRGB test Stenzek 2024-07-10 15:08:34 +10:00
  • 7c818c0c53 CI/Flatpak: Bump to flatpak-github-actions b6c9217 Stenzek 2024-07-10 15:14:03 +10:00
  • c1976f4b53 Add ntsc-adaptive-lite.fx shader (#3248) Hyllian 2024-07-10 02:12:47 -03:00
  • 989a19d144 Atualização Português do Brasil (#3246) Anderson Cardoso 2024-07-09 08:36:20 -03:00
  • 4bd7256a37 Add Gaussian blur shaders and update psx.jpg (#3247) Hyllian 2024-07-09 08:36:11 -03:00
  • a56ebf24b2 Qt: Fix incorrect sort indicator on loading Stenzek 2024-07-09 21:29:48 +10:00
  • 93836636a1 Qt: Center type icon in game list Stenzek 2024-07-09 21:26:23 +10:00
  • addadbabc6 Qt: Use memory card icon as window icon Stenzek 2024-07-09 21:11:23 +10:00
  • 9143116616 Qt: Show memory card icons in game list Stenzek 2024-07-09 21:00:47 +10:00
  • 8659c8cca6 Core: Add MemoryCardIconCache Stenzek 2024-07-09 20:59:51 +10:00
  • ec851c9d6d FileSystem: Add FTruncate64() Stenzek 2024-07-08 20:54:31 +10:00
  • 36abbd97e8 GameDB: Set DisablePGXPOn2DPolygons on Xenogears Stenzek 2024-07-09 20:38:18 +10:00
  • de27e5de92 GPU: Add option to disable PGXP on 2D polygons Stenzek 2024-07-09 20:30:30 +10:00
  • f0e2d1a9fa CPU/PGXP: Rewrite SLTI/SLTIU handlers Stenzek 2024-07-09 20:14:07 +10:00
  • d922a43127 CPU/PGXP: Don't force valid input on slt/sltu Stenzek 2024-07-09 19:28:32 +10:00
  • 3b7844be5a CPU/PGXP: Don't force valid inputs on mult/div Stenzek 2024-07-09 19:21:47 +10:00
  • d831cb69a9 CPU/PGXP: Normalize variable names Stenzek 2024-07-09 19:10:02 +10:00
  • 5410a42fd7 CPU/PGXP: Explicitly handle addi rt, zero, nnnn Stenzek 2024-07-09 19:07:17 +10:00
  • 22b273800e Add geom-overlay and fix other shaders. (#3245) Hyllian 2024-07-08 04:22:09 -03:00
  • 985b9f8a38 GameDB: CPU-PGXP for Xenogears Stenzek 2024-07-08 17:20:46 +10:00
  • b6f7420018 CPU/PGXP: Don't force inputs to valid on add/sub Stenzek 2024-07-08 17:00:04 +10:00
  • f5cc70923b CMake: Fix typo in Mac CMAKE_CXX_FLAGS Stenzek 2024-07-07 15:12:49 +10:00
  • 7373342ea9 GameDB: CPU-PGXP for Resident Evil 3 Stenzek 2024-07-07 14:28:45 +10:00
  • 7f21226a99 GameDatabase: Warn if vertex cache is enabled but unnecessary Stenzek 2024-07-07 14:23:52 +10:00
  • fe055280e1 Deps: Patch macdeployqt timeout Stenzek 2024-07-07 14:06:18 +10:00
  • aac7a9992c CI/AppImage: Drop gcc13 workaround Stenzek 2024-07-07 14:00:15 +10:00
  • e1a9c69a4a Deps: Bump to SDL 2.30.5 Stenzek 2024-07-07 13:47:39 +10:00
  • d63ae8718f GPU: Always calculate draw rect Stenzek 2024-07-07 12:44:27 +10:00
  • ff7bfaaadb dep/reshadefx: Avoid emitting more reserved keywords as identifiers Stenzek 2024-07-07 12:37:16 +10:00
  • 6f50e12ea2 PostProcessing/FX: Remove debug shader dump Stenzek 2024-07-07 12:28:58 +10:00
  • a3d600d5c3 fix: moved vairable access Nik Chizhov 2024-07-06 23:46:00 +09:00
  • 5cdcdb565f fix: string to c-string to string Nik Chizhov 2024-07-06 23:45:17 +09:00
  • 40048cbbc8 fix: remove duplicated code Nik Chizhov 2024-07-06 23:44:28 +09:00
  • e4470a9929 fix: out-of-border access Nik Chizhov 2024-07-06 23:42:31 +09:00
  • d372609bdc Add memory contents to "Addr=" string in debugger PugsyMAME 2024-05-26 14:39:15 +01:00
  • ed5a99066f GPU: Cull off-screen sprites/lines Stenzek 2024-07-05 19:38:54 +10:00
  • bc73dacea4 System: Use socket multiplier for sleeping when connected Stenzek 2024-07-06 21:46:23 +10:00
  • 1fd8d2701d Sockets: Add HasAnyClientSockets() Stenzek 2024-07-06 21:45:48 +10:00
  • b06fceffa4 GDB/PINE: Fix listen socket leak on shutdown Stenzek 2024-07-06 21:37:01 +10:00
  • 9a70003b70 MSBuild: Silence MSVC warning C4324 Stenzek 2024-07-06 19:45:08 +10:00
  • eba0794b4f FileSystem: Add Error to file writing Stenzek 2024-07-06 17:46:05 +10:00
  • 29b3fa2b95 GSVector: Add {min,max}v_{u8,u16} Stenzek 2024-07-05 22:49:10 +10:00
  • 91962508fe Fix crt-cyclon and update others (#3240) Hyllian 2024-07-06 06:35:17 -03:00
  • b9155ec5ac Atualização Português do Brasil (#3242) Anderson Cardoso 2024-07-06 06:34:58 -03:00
  • c51db5c6a7 Update Russian translation (#3241) shikulja 2024-07-06 12:34:48 +03:00
  • 23962fd07e GTE: Pack local config in struct Stenzek 2024-07-06 19:33:38 +10:00
  • b6a264b8b4 TimingEvents: Pack state in struct Stenzek 2024-07-06 19:18:21 +10:00
  • a57101c1f0 Timers: Pack state in struct Stenzek 2024-07-06 19:18:13 +10:00
  • f5cae1957b MDEC: Pack state in struct Stenzek 2024-07-06 19:17:27 +10:00
  • e1a4c7dfdd DMA: Pack state in struct Stenzek 2024-07-06 19:02:15 +10:00
  • 536b48d706 SPU: Pack state in struct Stenzek 2024-07-06 18:59:39 +10:00
  • 77488db3dc Misc: Align CPU state and SPU voices to cache lines Stenzek 2024-07-06 18:49:35 +10:00
  • d021a61eb5 GameDB: PGXP-CPU for Rat Attack Stenzek 2024-07-04 22:11:16 +10:00
  • 4c0250716d GPU/HW: Ensure buffers are freed prior to recreating Stenzek 2024-07-04 21:54:44 +10:00
  • 3749b812a3 GPUDevice: Add ExecuteAndWaitForGPUIdle() Stenzek 2024-07-04 21:54:19 +10:00
  • 9fcc98a60a InputSource: Explicitly construct binding key Stenzek 2024-07-04 21:40:32 +10:00
  • c02bf0f662 CPU/NewRec/RV64: Compile fix Stenzek 2024-07-04 21:40:19 +10:00
  • 487eb102b7 Common: __m128 shouldn't be used in nosimd Stenzek 2024-07-04 19:18:47 +10:00
  • 87f2995f3d TextureReplacements: Namespace-ify Stenzek 2024-06-03 00:45:36 +10:00
  • 82b5772d27 Deps: Move build scripts/patches into own directory Stenzek 2024-07-04 14:52:54 +10:00
  • 69c35c9fcd Deps: Remove rapidjson from in-tree Stenzek 2024-07-04 14:49:51 +10:00
  • 4bc9fd7574 Deps: Remove discord-rpc from in-tree Stenzek 2024-07-04 14:49:12 +10:00
  • e59e93696b CMake: Fix warning building with MSVC Stenzek 2024-07-04 14:41:48 +10:00
  • f6d3a7987d System: Load discord-rpc dynamically Stenzek 2024-07-04 14:40:16 +10:00
  • 00d2d862c2 Build: Use shared discord-rpc Stenzek 2024-07-04 14:23:11 +10:00
  • f35397cf8d Deps: Build discord-rpc Stenzek 2024-07-04 14:02:31 +10:00
  • eb8df23366 Qt: Fix gap in advanced graphics settings on Linux Stenzek 2024-07-04 12:37:00 +10:00
  • 4b61a3cbf3 Qt: Unrestrict resolution scale up to device limits Stenzek 2024-07-03 22:26:16 +10:00
  • 7927ec647f Qt: Fix a couple of instances of inconsistent sorting Stenzek 2024-07-03 17:36:08 +10:00
  • 63b30e2925 Qt: Annotate unofficial release builds Stenzek 2024-07-03 17:50:58 +10:00
  • d178853392 PostProcessing/FX: Fix incorrect draw rect Stenzek 2024-07-04 00:32:22 +10:00
  • 3c230ba1bf PlatformMisc: Swap include order for Mac Stenzek 2024-07-03 16:04:05 +10:00
  • e0509ebd9f Common: Remove Rectangle class Stenzek 2024-06-02 00:10:20 +10:00
  • 29533650a8 MetalDevice: Rectangle -> GSVector4i Stenzek 2024-07-03 15:54:27 +10:00